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Is crafting the endgame concept or is it also for beginners


KillingTimeZ.5289

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So is crafting worth it apart from when you are trying to make legendaries and food, is there any reason I would want to make at least one of my 9 characters a crafting to 500 on each crafting license or even make all my character max crafting level, I have been told is expensive to level crafting so I’m not sure what is the best idea, I’m a beginner and I have currently 146 gold more or less( in my perspective it’s a lot of gold but I don’t mind grinding to make more)

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Personally, I would consider it a 'endgame'. I myself have always used it as soon as I had enough money to lvl more characters.But besides that, I don't see the point in crafting early in the game as it can be very cost intensive as you can never scrape enough mats together that early.

https://gw2crafts.netThis is the best site to effectively lvl a profession and there you can see that many professions will be very costly, especially lvl400-500, so I would advise to first lvl only professions that you need for your class for ASC gear, if you plan to run fractals.

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I think it favors end game. You can pick it up whenever, but the base game + the trading post can easily provide you with what you need as you're leveling. I personally dislike crafting, so I never bothered with it until I wanted to craft a legendary and ascended armor.

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I don't think it's practical to try to make your own equipment as you're levelling up (and it's certainly not necessary to do that), so in that sense I suppose it's an 'end game' activity but I never regretted starting it as soon as I could and levelling it gradually as and when I had enough materials to do some stuff and felt like spending time on it.

Apart from Scribe I have all the crafts at their maximum level, shared between my first 4 characters. You can learn them all on one character but I had enough characters right from the start so I decided I'd prefer to do it this way. It's not something I do frequently, but it's certainly useful to have the option when I want it. There's some things you can't get without crafting them because they're account bound and others are easier or cheaper to craft.

If you keep on top of what's in demand you can also earn gold doing it, but to do that on a regular basis you need to be prepared to spend time tracking trends and ideally predicting demand so it can be a lot of hassle.

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I leveled it up as I played, but the only thing you really need it for is crafting ascended equipment (you can get some ascended drops, and I think there are some other sources, but I think if you want a full set in a timely fashion, you need to craft it, as it is account bound). You may need it for legendaries also (definitely end game), but I can't remember if there are minimum level requirements for the various gifts.You can buy level 80 exotic gear of the TP, for probably about the same it would cost to craft (or if you had the materials, how much you could sell the materials for). If people could make a lot of money by buying mats of TP, turning it into exotic equipment, and then selling it, people would be doing it, and the prices would stabilize again.IMO, there are some synergies of crafting and the class - it certainly makes it easier for the armor crafting to match the weight of the armor (not much reason for the person who wears heavy armor to have tailor, because by definition, you are going to need to shuffle the created armor about). Weapons are not as clear cut, as there is more overlap, but probably doesn't make a lot of sense for a warrior to have artificer, as I don't think any of the weapons made by artificer are used by warrior. My warrior has weaponsmith, by ranger huntsman, and mesmer artificer.One thing is that exp you gain by crafting can increase your overall level. So that can be a decent way to get the character high level (unless you have any of the other ways to do so)

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Instead of asking ‘is it worth it?’ perhaps ‘do you need it?’

There are a number of collections that require you to craft specific items. Usually weapon or armor but sometimes unique items. Usually these require 400 or 500 level crafting (but not always).

Leveling crafting can be very easy using one of the above guides. You can use some Experience boosters to speed up the process and reduce the cost as well.

However, you can avoid crafting and the associated collections completely and not miss much if anything from the game.

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@Mungo Zen.9364 said:However, you can avoid crafting and the associated collections completely and not miss much if anything from the game.So much this. I've been playing casually for 7 years and only started crafting about a month ago because I wanted a particular ascended weapon skin. I don't raid or do fractals, so ascended hasn't been much of a priority for me. I've been able to complete all other content with my exotics.

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Crafting is one of the best ways to convert gold & or mats to ascended gear. Also some of the Insignias and inscriptions are account bound, so using the MF stat swap recipe is a must if you want to convert some ascended gear to something useful. There's also niche cases where crafting can make you money. As others have said, you can avoid crafting, there are alternate means of earning that armor etc, but I've had quite a few ascended armor box drops lately and it's come in handy.

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Some high end materials have 1g~2g profit like bolt of damask, elonian leather square, and deldrimor steel ingot. craft these everyday if u have abundance of basic materials i like gain 5~10 g gold everyday doing nothing....,

But beware, these stuff requires T4 materials(like linen)..., to reduce the cost at maximum, u should use level 51 character trick to open bags and get theses T4 materials, or farm Drizzlewood Coast.

About bag opener: https://scoutwarband.com/use-a-bag-opener/

About material tier:Tier 1: Green Wood, Jute, Rawhide: Level 1-20Tier 2: Soft Wood, Wool, Thin Leather: Level 16-33Tier 3: Seasoned Wood, Cotton, Coarse Leather: Level 31-50Tier 4: Hard Wood, Linen, Rugged Leather: Level 44-63Tier 5: Elder Wood, Silk, Gossamer, Thick Leather, Ancient Wood (rare), Hardened Leather (rare): Level 59-80

U can use this site to check craft profit, or gw2 efficiency, to check if a material worth profit, or have loss when craft it.

https://www.gw2bltc.com/en/item/71334-Damask-Patchhttps://gw2efficiency.com/crafting/calculator/a~0!b~1!c~0!d~1-46739

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@"ugrakarma.9416" said:But beware, these stuff requires T4 materials(like linen)..., to reduce the cost at maximum, u should use level 51 character trick to open bags and get theses T4 materials, or farm Drizzlewood Coast.

About bag opener: https://scoutwarband.com/use-a-bag-opener/

About material tier:Tier 1: Green Wood, Jute, Rawhide: Level 1-20Tier 2: Soft Wood, Wool, Thin Leather: Level 16-33Tier 3: Seasoned Wood, Cotton, Coarse Leather: Level 31-50Tier 4: Hard Wood, Linen, Rugged Leather: Level 44-63Tier 5: Elder Wood, Silk, Gossamer, Thick Leather, Ancient Wood (rare), Hardened Leather (rare): Level 59-80

U can use this site to check craft profit, or gw2 efficiency, to check if a material worth profit, or have loss when craft it.

https://www.gw2bltc.com/en/item/71334-Damask-Patchhttps://gw2efficiency.com/crafting/calculator/a~0!b~1!c~0!d~1-46739

So about the bag opening, I have not any idea as to what bags in specific I need to open on a lower level character. I have some bags from the princess thing salvaging the stone 50 a go do these count as bags to open on a lower level? And if so, can you tell me all the bags or how to tell what bags to open on a lower level please and thankyou

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@KillingTimeZ.5289 said:

@"ugrakarma.9416" said:But beware, these stuff requires T4 materials(like linen)..., to reduce the cost at maximum, u should use level 51 character trick to open bags and get theses T4 materials, or farm Drizzlewood Coast.

About bag opener:

About material tier:Tier 1: Green Wood, Jute, Rawhide: Level 1-20Tier 2: Soft Wood, Wool, Thin Leather: Level 16-33Tier 3: Seasoned Wood, Cotton, Coarse Leather: Level 31-50Tier 4: Hard Wood, Linen, Rugged Leather: Level 44-63Tier 5: Elder Wood, Silk, Gossamer, Thick Leather, Ancient Wood (rare), Hardened Leather (rare): Level 59-80

U can use this site to check craft profit, or gw2 efficiency, to check if a material worth profit, or have loss when craft it.

So about the bag opening, I have not any idea as to what bags in specific I need to open on a lower level character. I have some bags from the princess thing salvaging the stone 50 a go do these count as bags to open on a lower level? And if so, can you tell me all the bags or how to tell what bags to open on a lower level please and thankyou

https://wiki.guildwars2.com/wiki/Champion_loot_bag

https://wiki.guildwars2.com/wiki/Loot_Bag

There you go all those kind of bags.

EditForgot one

https://wiki.guildwars2.com/wiki/Bag_of_Masterwork_Gear

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