What if DRM are actually instanced story chapters that you play in party? Everyone says they suck because lack of rewards, maybe they are not meant to be repeated, if not for achivements.
I completed all DRM yesterday, and I a have to say I enjoyed em a lot (except the metrica and caledon).
Imo they are a GREAT way to play the instanced story chapter that you used to play alone. They are not repeatable content (or even end game content), they are just great if you play each of them one time to advance the story. I would like to see some instanced story chapter in this format in EoD.
I've played gw2 for a very long time, and this is the first time i have really enjoyed the instanced story, wich were much more boring even in HoT and PoF with no exception for living world season 3 and 4.
But yes, there is no content added in the game in the "champions" releases, no one can deny it (no maps, no strikes, no meta events ecc).
But no, DRM are not as bad as everyone says, they are just a fun way to push instanced story (imo). Not a repeatable content, but not bad content.
What do you think?