This game seems to have a too high of a learning curve. I quit two times in the past due to this problem. Of course, I'd already spent the money on the game and there is no subscription fee, so I guess it was just my loss. The only reason I started playing again was that there are now many YouTube videos explaining how the game works. After I realized what was happening in the game, I started enjoying it. It's a fun game, at least until you get to the expansions. There are still a few issues that are really frustrating. For example, it's very hard to find entrances from one area to the next in a lot of cases. How about marking them on the map? I like exploring the map, but making these passages hard to find is not fun. Although, I enjoy the level scaling, because I can revisit the lower level areas and still have fun, I have to wonder why there are levels. You might as well remove them. They don't seem to serve a purpose. The tooltip from the buttons is nice, but it does get in the way when you're in combat. I know you can hit the number keys, but I'm not likely to do that. I prefer using my mouse. The mini-map is almost useless. I only find it helpful for locating resources. It's virtually impossible to use it for navigation. Combat mechanics are not immediately obvious. I can places in the game where a quest attempts to teach combat mechanics, but it took me a bit to figure out that was the intention. You almost need a combat boot camp. It's far from obvious that skills need to be used in a certain order be effective, in fact, I didn't figure out how important it was until trying the expansions. I'd really like to see shorter or no cool downs on combat abilities to make the combat more dynamic. There are many times when abilities miss, get blocked, or when I accidentally fire one off out of range. I really don't want my standard strategy to have to be run away to wait for cool downs. It's not fun. It's especially annoying when fighting very over powered NPCs. I'm not entirely sure what to say about world bosses. I like that a large group is trying to take them down, that part is fun, but I have no idea when I get a hit on them. They're so big, I can't even tell if I'm standing close enough. Looting is a bit awkward too. It feels like I can't seem to stand in the right place to loot sometimes. Also, interacting with other objects also is difficult. If I get too close, I can't interact with the mouse, and I have to go to the keyboard. It seem clunky. There are lots of things that are great though. I really enjoy the graphics. The environment in central Tyria looks very nice. The armor looks very nice. The weapons mostly look great, although, some of them are of ridiculous size, although, not as bad as in other MMOs. I love the armor dying ability. The combat, once you get if figured out makes the encounters more fun, in most cases. The heart tasks are a nice way to implement quests, although, it was confusing at first. The access to the auction site if very nice, although I wish I could sort by both level and price. I'd like to see the same kind of access to the bank. Many things in the game reward cooperation, and that's great. Having resources spawn for everyone is great so that there's no one camping spawn sites. Leveling may be a bit too fast. I was at level 80 before completing half the content, but then again, the levels seem to be mostly irrelevant.