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When will Weaver follow the Mirage?

Like the title says, when it will be enough of the infinite frame loops and still able to burn to death everyone?
No counters, has to be focus by 2 or 3 players.
I know the problem with Renegades and Heralds at higher ranks and AT's, but right now Weaver is has broken has it used to be with Mirages and even those had some counters.
Impossible to enjoy a PvP game if the other team got a sword Weaver and you don't.

<1

Comments

  • @Arheundel.6451 said:

    @Akilles.4320 said:
    Like the title says, when it will be enough of the infinite frame loops and still able to burn to death everyone?
    No counters, has to be focus by 2 or 3 players.
    I know the problem with Renegades and Heralds at higher ranks and AT's, but right now Weaver is has broken has it used to be with Mirages and even those had some counters.
    Impossible to enjoy a PvP game if the other team got a sword Weaver and you don't.

    There are no infinite frames...no weaver build require more than 1 player...The spec itself is subpar unless played by skilled individual

    Ofc fire waever is only for ultra instinct ... lol

  • Mini Crinny.6190Mini Crinny.6190 Member ✭✭✭✭

    I guess they could buff Firebrand to counter

  • Arheundel.6451Arheundel.6451 Member ✭✭✭✭

    @Raiden The Beast.3016 said:

    @Arheundel.6451 said:

    @Akilles.4320 said:
    Like the title says, when it will be enough of the infinite frame loops and still able to burn to death everyone?
    No counters, has to be focus by 2 or 3 players.
    I know the problem with Renegades and Heralds at higher ranks and AT's, but right now Weaver is has broken has it used to be with Mirages and even those had some counters.
    Impossible to enjoy a PvP game if the other team got a sword Weaver and you don't.

    There are no infinite frames...no weaver build require more than 1 player...The spec itself is subpar unless played by skilled individual

    Ofc fire waever is only for ultra instinct ... lol

    While using a core ranger I killed all fire weaver not played by Top ele I have been killed by Top spellbreakers while using fire weaver myself.

    The amount of Top eles I consistently lose to...can be counted on a single hand

    Would I suddenly start to lose against somebody who started ele not long ago...I would agree with you...

    I seen upstart nobody losing to @Blamthrax.9785 And then proceed to cry wolf and how balance is unfair

    I believe in something called skill level

    -A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"

  • Arheundel.6451Arheundel.6451 Member ✭✭✭✭
    edited February 15, 2021

    @Raiden The Beast.3016 said:

    @Arheundel.6451 said:

    @Akilles.4320 said:
    Like the title says, when it will be enough of the infinite frame loops and still able to burn to death everyone?
    No counters, has to be focus by 2 or 3 players.
    I know the problem with Renegades and Heralds at higher ranks and AT's, but right now Weaver is has broken has it used to be with Mirages and even those had some counters.
    Impossible to enjoy a PvP game if the other team got a sword Weaver and you don't.

    There are no infinite frames...no weaver build require more than 1 player...The spec itself is subpar unless played by skilled individual

    Ofc fire waever is only for ultra instinct ... lol

    Average ele player uses just ToF , it's easy to read average ele...anybody who plays an ele and then have to face one...will know when and how to dodge..And when cc you

    The vast majority of those losing to a fire weaver simply go ham mode while ele is using primordial...has just switched to fire(hence triggering fire aura) or has ova skin up (hint-it's the only source of stability..a single stack)

    -A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"

  • @Arheundel.6451 said:

    There are no infinite frames...no weaver build require more than 1 player...The spec itself is subpar unless played by skilled individual

    Well I'm sure that is not true, for the majority of the PvP players.
    And if it isn't infinite seems like it very much, more they do too much of everything.

    @Arheundel.6451 said:

    While using a core ranger I killed all fire weaver not played by Top ele I have been killed by Top spellbreakers while using fire weaver myself.

    The amount of Top eles I consistently lose to...can be counted on a single hand

    Would I suddenly start to lose against somebody who started ele not long ago...I would agree with you...

    I seen upstart nobody losing to @Blamthrax.9785 And then proceed to cry wolf and how balance is unfair

    I believe in something called skill level

    Not everyone playing PvP are Top, so the rules shouldn't revolve around top players, but the majority of the players.

  • Arheundel.6451Arheundel.6451 Member ✭✭✭✭
    edited February 15, 2021

    @Akilles.4320 said:

    @Arheundel.6451 said:

    There are no infinite frames...no weaver build require more than 1 player...The spec itself is subpar unless played by skilled individual

    Well I'm sure that is not true, for the majority of the PvP players.
    And if it isn't infinite seems like it very much, more they do too much of everything.

    @Arheundel.6451 said:

    While using a core ranger I killed all fire weaver not played by Top ele I have been killed by Top spellbreakers while using fire weaver myself.

    The amount of Top eles I consistently lose to...can be counted on a single hand

    Would I suddenly start to lose against somebody who started ele not long ago...I would agree with you...

    I seen upstart nobody losing to @Blamthrax.9785 And then proceed to cry wolf and how balance is unfair

    I believe in something called skill level

    Not everyone playing PvP are Top, so the rules shouldn't revolve around top players, but the majority of the players.

    @Akilles.4320 said:

    @Arheundel.6451 said:

    There are no infinite frames...no weaver build require more than 1 player...The spec itself is subpar unless played by skilled individual

    Well I'm sure that is not true, for the majority of the PvP players.
    And if it isn't infinite seems like it very much, more they do too much of everything.

    @Arheundel.6451 said:

    While using a core ranger I killed all fire weaver not played by Top ele I have been killed by Top spellbreakers while using fire weaver myself.

    The amount of Top eles I consistently lose to...can be counted on a single hand

    Would I suddenly start to lose against somebody who started ele not long ago...I would agree with you...

    I seen upstart nobody losing to @Blamthrax.9785 And then proceed to cry wolf and how balance is unfair

    I believe in something called skill level

    Not everyone playing PvP are Top, so the rules shouldn't revolve around top players, but the majority of the players.

    The game has always been balanced based the "feedback" coming from the top....if not for that you would not be here as whatever you're playing right now would have been nerfed to the ground a long long time ago, if things would be balanced around anything but the top then : guardian-necromancer-engineer-ranger would sit at the bottom of the food chain and not the opposite being true

    Playing ele is anything but a walk in the park and this comes from somebody who played an ele for 8k hours, now on other professions I can perform equally or 2x more while having spent on them only 1/8 of the time, where I lose duels on ele....I win with close to no effort while using some other professions, that's the skill difference required to perform above average only on this class

    These days I barely even use ele...I just stick to guardian/ranger and achieve 2-3x more while having 10x more fun

    -A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"

  • Akilles.4320Akilles.4320 Member ✭✭
    edited February 15, 2021

    @Arheundel.6451 said:

    The game has always been balanced based the "feedback" coming from the top....if not for that you would not be here as whatever you're playing right now would have been nerfed to the ground a long long time ago, if things would be balanced around anything but the top then : guardian-necromancer-engineer-ranger would sit at the bottom of the food chain and not the opposite being true

    And the feedback always been balanced around top, where it brought us?
    You consider this PvP mode successful?
    Perhaps is time to change, no?

    People complaining around guardians, necros, engis and rangers are new to the game or completely clueless how to PvP, everyone of those got a counter, Weaver not.

  • Megametzler.5729Megametzler.5729 Member ✭✭✭✭
    edited February 15, 2021

    @Akilles.4320 said:

    @Arheundel.6451 said:

    The game has always been balanced based the "feedback" coming from the top....if not for that you would not be here as whatever you're playing right now would have been nerfed to the ground a long long time ago, if things would be balanced around anything but the top then : guardian-necromancer-engineer-ranger would sit at the bottom of the food chain and not the opposite being true

    And the feedback always been balanced around top, where it brought us?
    You consider this PvP mode successful?
    Perhaps is time to change, no?

    People complaining around guardians, necros, engis and rangers are new to the game or completely clueless how to PvP, everyone of those got a counter, Weaver not.

    I will not disagree saying Weaver is weak. It is good, situational, but a good side noder.

    It is in no way opressive though. It has counters. Strong burst and CC spam being two of them. Druid usually wins on side nodes over time due to knockback-immob spam. Revenant and Thief can be very deadly.

    If the other outliers are adjusted, Weaver needs adjustments too. Less projectile hate, some less random barrier spam. Dodges are not the issue though - they have gotten huge CD increases (ToF is on a 75 seconds CD!). I like that they shiftet the sustain away from those, locking Weaver into the water/earth spam.

    But only if lots of other builds are adjusted too.

    There is indeed some burning spam. Some is quite sustainable, but the major bursts are detectable (Primordial Stance, Pyro Vortex). What class are you playing? Maybe one can help you?

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @Arheundel.6451 said:

    @Akilles.4320 said:

    @Arheundel.6451 said:

    There are no infinite frames...no weaver build require more than 1 player...The spec itself is subpar unless played by skilled individual

    Well I'm sure that is not true, for the majority of the PvP players.
    And if it isn't infinite seems like it very much, more they do too much of everything.

    @Arheundel.6451 said:

    While using a core ranger I killed all fire weaver not played by Top ele I have been killed by Top spellbreakers while using fire weaver myself.

    The amount of Top eles I consistently lose to...can be counted on a single hand

    Would I suddenly start to lose against somebody who started ele not long ago...I would agree with you...

    I seen upstart nobody losing to @Blamthrax.9785 And then proceed to cry wolf and how balance is unfair

    I believe in something called skill level

    Not everyone playing PvP are Top, so the rules shouldn't revolve around top players, but the majority of the players.

    @Akilles.4320 said:

    @Arheundel.6451 said:

    There are no infinite frames...no weaver build require more than 1 player...The spec itself is subpar unless played by skilled individual

    Well I'm sure that is not true, for the majority of the PvP players.
    And if it isn't infinite seems like it very much, more they do too much of everything.

    @Arheundel.6451 said:

    While using a core ranger I killed all fire weaver not played by Top ele I have been killed by Top spellbreakers while using fire weaver myself.

    The amount of Top eles I consistently lose to...can be counted on a single hand

    Would I suddenly start to lose against somebody who started ele not long ago...I would agree with you...

    I seen upstart nobody losing to @Blamthrax.9785 And then proceed to cry wolf and how balance is unfair

    I believe in something called skill level

    Not everyone playing PvP are Top, so the rules shouldn't revolve around top players, but the majority of the players.

    The game has always been balanced based the "feedback" coming from the top....if not for that you would not be here as whatever you're playing right now would have been nerfed to the ground a long long time ago, if things would be balanced around anything but the top then : guardian-necromancer-engineer-ranger would sit at the bottom of the food chain and not the opposite being true

    Playing ele is anything but a walk in the park and this comes from somebody who played an ele for 8k hours, now on other professions I can perform equally or 2x more while having spent on them only 1/8 of the time, where I lose duels on ele....I win with close to no effort while using some other professions, that's the skill difference required to perform above average only on this class

    These days I barely even use ele...I just stick to guardian/ranger and achieve 2-3x more while having 10x more fun

    If the feedback from the top is why the game is where it is now......

    Soon™ ( ͡° ͜ʖ ͡°) nom nom nom🥔
    Fun Daredevil

  • The only problem I have with weavers are the unblockable hard CCs (mud slide, shocking aura, gale) which also deal damage thanks to lightning rod .
    Now, that may be just my feeling, but I believe unblockable CCs are a big cancer through the whole game and I think only thieves should be allowed to access such a thing... because disrupting bunkers should actually be their job. It's a... sort of strong class in the right hands? Definitely not underpowered, but not overpowered either, it requires some skills to use it properly and I respect that.

  • Khalisto.5780Khalisto.5780 Member ✭✭✭✭
    edited February 16, 2021

    Well

    This fire weaver we have now is a nerfed version of that post feb patch, i mean, Obsidian Flesh is worse and might trait has been nerfed. Even tho, that weaver was bad, so weaver is not better, every thing else is worse, and its counters got gutted

    So ya, it will get nerfed, so you better start learning how to fight rangers, warriors and most likely condi herald again cuz those classes alomg with necro and supp core guardian will rule pvp after weaver and trapper runes get nerfed

  • Stallic.2397Stallic.2397 Member ✭✭✭

    Nerf weaver, don't nerf core

  • @Mini Crinny.6190 said:

    @Akilles.4320 said:
    The ranked system and the matchmaker are the most serious problems PvP has right now.
    But people like to opt for the easiest way which is to ask for nerfs.

    https://en-forum.guildwars2.com/discussion/comment/1217930#Comment_1217930

    Am I reading it wrong? or are you now asking for the easy way and to nerf?
    :eyes:

    And those 2 problems are still the worst in PvP right now, but by the time I wrote that, every build meta or not, had a counter, mostly, right now Weaver counters got nerfed so you Weaver players here defending that it is fine, you know that's a lie.
    Basically Weavers got too much of everything, while their counters got nerfed, Weaver nerfs aren't on pair, it needs to be tuned down.

    @Khalisto.5780 said:
    Well

    This fire weaver we have now is a nerfed version of that post feb patch, i mean, Obsidian Flesh is worse and might trait has been nerfed. Even tho, that weaver was bad, so weaver is not better, every thing else is worse, and its counters got gutted

    So ya, it will get nerfed, so you better start learning how to fight rangers, warriors and most likely condi herald again cuz those classes alomg with necro and supp core guardian will rule pvp after weaver and trapper runes get nerfed

    Exactly.

  • Kuma.1503Kuma.1503 Member ✭✭✭✭

    I'm convinced Anet could give Necros one 2 second block on a 30 second cooldown and people would be crying that Necro has "Infinite blocks"

  • I'm still waiting for properly designed Weaver elite specialization which isn't clunky af to use, slow and doesn't rely on luck to get a hit with it's 130 range (Dagger, shorter weapon, longer reach; Sword, longer weapon, shorter reach).
    As for now, Weaver is just some kind of cheap Thief ripoff with cooldowns, I would rather see a complete skill reworks on it, not just some pepe -10% here and there.
    Personally I think currently there are more broken things than Weaver.

  • Shao.7236Shao.7236 Member ✭✭✭✭

    Buff core elementalist utilities so we can have something else than Weaver constantly at play since that elite has better utility all around.

    Regardless, Weaver gets to survive because people mash keys. How about some coordination instead.

    Willing to help with anything Revenant related.

  • @Arheundel.6451 said:

    It doesn't matter really...you could put Obsidian flesh on a 180s CD and you'd still have people claiming that ele is fine as they can go d/f and be invulnerable, dunno what else there is left to nerf on weaver:

    You dunno what's left to nerf on Weaver? Ok let me tell you, THE MIRAGE TREATMENT!
    After the only 1 dodge at PvP no more nerfs were needed to mirage, something on the line like that to Weaver would solve it.
    Dont nerf anymore something that can arm Core Ele's or Tempest, it's just the Weaver that's needed to be dealed with.

    @Salt Mode.3780 said:
    not one class should receive the mirage treatment

    And yet here we are.

  • @Akilles.4320 said:

    @Mini Crinny.6190 said:

    @Akilles.4320 said:
    The ranked system and the matchmaker are the most serious problems PvP has right now.
    But people like to opt for the easiest way which is to ask for nerfs.

    https://en-forum.guildwars2.com/discussion/comment/1217930#Comment_1217930

    Am I reading it wrong? or are you now asking for the easy way and to nerf?
    :eyes:

    And those 2 problems are still the worst in PvP right now, but by the time I wrote that, every build meta or not, had a counter, mostly, right now Weaver counters got nerfed so you Weaver players here defending that it is fine, you know that's a lie.
    Basically Weavers got too much of everything, while their counters got nerfed, Weaver nerfs aren't on pair, it needs to be tuned down.

    You got called out here for doing the exact thing you accused others of. Trying to make excuses doesn't change the fact that you're a giant hypocrite wanting to nerf the class you don't like dealing with.

  • Grimjack.8130Grimjack.8130 Member ✭✭✭

    eles have 4 attunements so they should only have 2 skills in each attunement, they shouldnt be allowed to have 20 skills thats broken kitten nerf

    I'm a well known nobody.
    Former member of [MnF], [DnT], [dP], and [Hg]. Winner of the 2018 ERP Tournament.

  • Grimjack.8130Grimjack.8130 Member ✭✭✭

    kitten meow uwu

    I'm a well known nobody.
    Former member of [MnF], [DnT], [dP], and [Hg]. Winner of the 2018 ERP Tournament.

  • Salt Mode.3780Salt Mode.3780 Member ✭✭✭
    edited February 19, 2021

    @AliamRationem.5172 said:

    @Akilles.4320 said:

    @Arheundel.6451 said:

    It doesn't matter really...you could put Obsidian flesh on a 180s CD and you'd still have people claiming that ele is fine as they can go d/f and be invulnerable, dunno what else there is left to nerf on weaver:

    You dunno what's left to nerf on Weaver? Ok let me tell you, THE MIRAGE TREATMENT!
    After the only 1 dodge at PvP no more nerfs were needed to mirage, something on the line like that to Weaver would solve it.
    Dont nerf anymore something that can arm Core Ele's or Tempest, it's just the Weaver that's needed to be dealed with.

    @Salt Mode.3780 said:
    not one class should receive the mirage treatment

    And yet here we are.

    I hope nobody listens to this guy. Seriously? What they did to mirage was just lazy and embarrassing. Maybe it wasn't such a good idea to give a class with endless teleports, stealth, and target breaks the ability to basically ignore CC as well, but the solution was inelegant to say the least. You have to be some kind of salty losing to a class to suggest doing the same again.

    i think u just summed up what a thief is instead of a mesmer. mesmers have limited amount of teleports mirage having 1 more then core and chrono, stealth again is limited with high cd. regardless fact tht eles have to manage 4 attunements they have a higher skill management/combo then most classes. weavers already got countless nerfs on their sustain i can only say probably in spvp adjust the numbers
    mirage treatment is the laziest thing the devs couldve done to balance a class no class should receive a core mechanic nerf

  • Khalisto.5780Khalisto.5780 Member ✭✭✭✭

    i think weaver can have one dodge the day thief can't decap a point

  • Shao.7236Shao.7236 Member ✭✭✭✭

    The best I can think of is giving water sword 2 the same treatment Mesmer sword 2 got.

    That skill was actually a problem before and seeing the similarities here with Weaver, they could do the same to lightly tone down the uptime on evade without hurting much else.

    So really speeding it up.

    Willing to help with anything Revenant related.

  • Too much access to barrier. Too much untellable burning with sunspot and flame expulsion. Giving those an internal cd might help. Weaver has a rough range of 300 so staying outside that range severly reduces burn output. I think its a problem with their defences and not their offense since it can be played around.

  • Kuma.1503Kuma.1503 Member ✭✭✭✭

    @FrownyClown.8402 said:
    Too much access to barrier. Too much untellable burning with sunspot and flame expulsion. Giving those an internal cd might help. Weaver has a rough range of 300 so staying outside that range severly reduces burn output. I think its a problem with their defences and not their offense since it can be played around.

    1. Flame expulsion has a very obvious tell. It's a red circle that slowly gets bigger
    2. Giving it an ICD would be a buff anyway. It would allow the weaver to maintain their might stacks.
  • Daishi.6027Daishi.6027 Member ✭✭✭✭
    edited February 25, 2021

    Never. Because Mirage is a mesmer and Weaver is an Ele. The Mantra is "Mesmer is OP and broken." No matter the evidence. Historic lack of top placement, Historic in slot replacement, easily identifiable and counter able mechanics, reasonable fair openings; sometimes even more than other classes. Only one damage type dominating while the other barely thrives, proving the survivability mechanics aren't the issue. It doesn't matter: Mesmer broken OP and must be destroyed.

    Old Cele Ele on the other hand is the ideal CMC sees for every class.... Except Memser.

    Weaver isn't OP, it's intended.

  • Mini Crinny.6190Mini Crinny.6190 Member ✭✭✭✭
    edited February 19, 2021

    @Daishi.6027 said:
    Never. Because Mirage is a mesmer and Weaver is an Ele. The Mantra is "Mesmer is OP and broken." No matter the evidence. Historic lack of top placement, Historic in slot replacement, easily identifiable and counter able mechanics, reasonable fair openings; sometimes even less than other classes. Only one damage type dominating while the other barely thrives, proving the survivability mechanics aren't the issue. It doesn't matter: Mesmer broken OP and must be destroyed.

    Old Cele Ele on the other hand is the ideal CMC sees for every class.... Except Memser.

    Weaver isn't OP, it's intended.

    Yes, bring back cele DD ele and watch it make no difference to PvP anyway

    On a more serious note, there are people who actually want balance and then people who, when they die, cry out that it's not them who need to improve, but the class is just too strong and cry out for nerfs, this post is just silly as it wasn't weavers deciding how to balance Mirage and generally the majority of the community doesn't agree with how Anet dealt with Mirage (I say majority because there will be a few people silently happy about the nerfs to mirage).

    I have nothing else to say to this post seeing as it's not about balance but to just butcher a class because your still salty about Mirage nerfs

  • Megametzler.5729Megametzler.5729 Member ✭✭✭✭

    @Shao.7236 said:
    The best I can think of is giving water sword 2 the same treatment Mesmer sword 2 got.

    That skill was actually a problem before and seeing the similarities here with Weaver, they could do the same to lightly tone down the uptime on evade without hurting much else.

    So really speeding it up.

    Lots of people suggested a shorter evade uptime and same CD, so you could still use the water field but needed to actually time the evades. They decided to increase the CD of a weapon skill 2 to 18 seconds...

    @FrownyClown.8402 said:
    Too much access to barrier. Too much untellable burning with sunspot and flame expulsion. Giving those an internal cd might help. Weaver has a rough range of 300 so staying outside that range severly reduces burn output. I think its a problem with their defences and not their offense since it can be played around.

    Flame expulsion applies 1 single burning stack. Yes, the duration can be extended, but the tell is incredibly obvious.
    Weaver has nothing like a range of 300. Most weapon skills have a range of 130. Primordial stance has a radius of 180. Pyro Vortexes have a radius of 90...

    I do agree about some random burning decrease if you add the burning to burst skills. But do we really want condi bursts back?
    Also some barrier and/or projectile denial could be reduced. A solution would be not to force ele into focus anymore. :angry:
    But only if all the other good builds get nerfs too. Otherwise it would be extremely unreasonable.

  • Daishi.6027Daishi.6027 Member ✭✭✭✭
    edited February 19, 2021

    @Mini Crinny.6190 said:

    @Daishi.6027 said:
    Never. Because Mirage is a mesmer and Weaver is an Ele. The Mantra is "Mesmer is OP and broken." No matter the evidence. Historic lack of top placement, Historic in slot replacement, easily identifiable and counter able mechanics, reasonable fair openings; sometimes even less than other classes. Only one damage type dominating while the other barely thrives, proving the survivability mechanics aren't the issue. It doesn't matter: Mesmer broken OP and must be destroyed.

    Old Cele Ele on the other hand is the ideal CMC sees for every class.... Except Memser.

    Weaver isn't OP, it's intended.

    Yes, bring back cele DD ele and watch it make no difference to PvP anyway

    On a more serious note, there are people who actually want balance and then people who, when they die, cry out that it's not them who need to improve, but the class is just too strong and cry out for nerfs, this post is just silly as it wasn't weavers deciding how to balance Mirage and generally the majority of the community doesn't agree with how Anet dealt with Mirage (I say majority because there will be a few people silently happy about the nerfs to mirage).

    I have nothing else to say to this post seeing as it's not about balance but to just butcher a class because your still salty about Mirage nerfs

    You're quick to ascribe motive; I never said to butcher another class nor ever blamed weaver. The title and OP brought up mirages, meaning the standard and comparison needs to be stated. This game has a historic amount of inequality and double standards regarding mesmer since release, many that fly the face of of factual evidence that never is addressed. So I don't see why I shouldn't make a sarcastic post now that people are asking for what happened to mirage, to happen to another class. Which as anyone who matters would agree; isn't good balancing.

    I know you weren't being serious but for those with spectrum levels of shortsightedness: I only pointed out that the STATE of old Cele ele is CMC's ideal, clearly with any level of inference I didn't mean the literal specific build.

    Anyways my take away was that Weaver isn't OP and that it's intended, that isn't to imply nerfs. Maybe I should have clarified but that part wasn't sarcastic.

  • @Paradoxoglanis.1904 said:
    Fire weaver is strong yes, but there are only 2 ways they should be able to kill you. 1 is if you blindly attack them and facetank their aoe. 2 is if they bait your cds and then cc burst you. Its a side noder build, they can hold a node but are easy to kite and they have their weaknesses in 1v1s.

    Sword air 2?
    Lightning Flash?

  • Khalisto.5780Khalisto.5780 Member ✭✭✭✭

    @Megametzler.5729 said:

    @Shao.7236 said:
    The best I can think of is giving water sword 2 the same treatment Mesmer sword 2 got.

    That skill was actually a problem before and seeing the similarities here with Weaver, they could do the same to lightly tone down the uptime on evade without hurting much else.

    So really speeding it up.

    Lots of people suggested a shorter evade uptime and same CD, so you could still use the water field but needed to actually time the evades. They decided to increase the CD of a weapon skill 2 to 18 seconds...

    @FrownyClown.8402 said:
    Too much access to barrier. Too much untellable burning with sunspot and flame expulsion. Giving those an internal cd might help. Weaver has a rough range of 300 so staying outside that range severly reduces burn output. I think its a problem with their defences and not their offense since it can be played around.

    Flame expulsion applies 1 single burning stack. Yes, the duration can be extended, but the tell is incredibly obvious.
    Weaver has nothing like a range of 300. Most weapon skills have a range of 130. Primordial stance has a radius of 180. Pyro Vortexes have a radius of 90...

    I do agree about some random burning decrease if you add the burning to burst skills. But do we really want condi bursts back?
    Also some barrier and/or projectile denial could be reduced. A solution would be not to force ele into focus anymore. :angry:
    But only if all the other good builds get nerfs too. Otherwise it would be extremely unreasonable.

    God no, i want more proctile denials, i want something that would reflect mauls, pets, shiro ports and thieves in general

  • Megametzler.5729Megametzler.5729 Member ✭✭✭✭

    @Khalisto.5780 said:

    @Megametzler.5729 said:

    @Shao.7236 said:
    The best I can think of is giving water sword 2 the same treatment Mesmer sword 2 got.

    That skill was actually a problem before and seeing the similarities here with Weaver, they could do the same to lightly tone down the uptime on evade without hurting much else.

    So really speeding it up.

    Lots of people suggested a shorter evade uptime and same CD, so you could still use the water field but needed to actually time the evades. They decided to increase the CD of a weapon skill 2 to 18 seconds...

    @FrownyClown.8402 said:
    Too much access to barrier. Too much untellable burning with sunspot and flame expulsion. Giving those an internal cd might help. Weaver has a rough range of 300 so staying outside that range severly reduces burn output. I think its a problem with their defences and not their offense since it can be played around.

    Flame expulsion applies 1 single burning stack. Yes, the duration can be extended, but the tell is incredibly obvious.
    Weaver has nothing like a range of 300. Most weapon skills have a range of 130. Primordial stance has a radius of 180. Pyro Vortexes have a radius of 90...

    I do agree about some random burning decrease if you add the burning to burst skills. But do we really want condi bursts back?
    Also some barrier and/or projectile denial could be reduced. A solution would be not to force ele into focus anymore. :angry:
    But only if all the other good builds get nerfs too. Otherwise it would be extremely unreasonable.

    God no, i want more proctile denials, i want something that would reflect mauls, pets, shiro ports and thieves in general

    But, good sir!

    pEoPlE cOuLd JuSt StOp AttAcKiNg AgAiNsT sUcH aN iNsTaNt CaSt!!!111

    So easy to counter!

  • Shao.7236Shao.7236 Member ✭✭✭✭

    @Grimjack.8130 Unless most Weavers I have faced didn't play Smoothering Aura's I don't think they need to touch it with the condition output all around in the game.

    Barrier is however very prominent and does tank a lot of damage for how accessible it is back to back in between mistakes that would normally punish, waiting is not always an option either.

    Does it honestly need 2 charges to begin with? Cuz in my personal experience, it's possible to out damage the skill but at very high damage investment which is fair, given we also have the passive that can kick in in most situations.

    If charges are part of what makes the specialization what it is then sure, 50% barrier deduction would probably be the best action to take so that most punishes can actually matter when they happen..

    Maybe the problem is also just in Lesser happening too often in fights at 70 seconds as a passive alone, give 90 seconds instead to start with, in between that maybe if not with that icd increase, the lesser should be lesser at it therefor be the one to have 50% barrier reduction first before the actual Stone Resonance takes a hit.

    Willing to help with anything Revenant related.

  • Megametzler.5729Megametzler.5729 Member ✭✭✭✭

    @Shao.7236 said:
    @Grimjack.8130 Unless most Weavers I have faced didn't play Smoothering Aura's I don't think they need to touch it with the condition output all around in the game.

    Barrier is however very prominent and does tank a lot of damage for how accessible it is back to back in between mistakes that would normally punish, waiting is not always an option either.

    Does it honestly need 2 charges to begin with? Cuz in my personal experience, it's possible to out damage the skill but at very high damage investment which is fair, given we also have the passive that can kick in in most situations.

    If charges are part of what makes the specialization what it is then sure, 50% barrier deduction would probably be the best action to take so that most punishes can actually matter when they happen..

    Maybe the problem is also just in Lesser happening too often in fights at 70 seconds as a passive alone, give 90 seconds instead to start with, in between that maybe if not with that icd increase, the lesser should be lesser at it therefor be the one to have 50% barrier reduction first before the actual Stone Resonance takes a hit.

    Without Smothering Auras, fire Weavers have extremely poor cleanses. They should be no issue at all with just a little counterplay, the low damage of the other traits is not worth it. I would be very surprised if fire Weaver worked without that trait in higher levels.

    I would prefer the reduction of Lesser Stone Resonance. More active play, and a CD of 50 seconds should be long enough for such a barrier skill. If needed, reduce some more of the dodge spam or the dual skills. I would prefer the dodges, because tghat is just lazy playing. Weaving in as many dual skills as possible should be somehow rewarding, dodge spam should not.

  • Grimjack.8130Grimjack.8130 Member ✭✭✭

    wow thx for telling me how bad fire weavers cleanse would be ive never played it before @Megametzler.5729

    I'm a well known nobody.
    Former member of [MnF], [DnT], [dP], and [Hg]. Winner of the 2018 ERP Tournament.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    hopefully never lol.
    they could reduce the ammout of barrier the vomit out, or at the very least make them gain the barrier when they land the skills and not just for using them

  • Megametzler.5729Megametzler.5729 Member ✭✭✭✭

    @Grimjack.8130 said:
    wow thx for telling me how bad fire weavers cleanse would be ive never played it before @Megametzler.5729

    A pleasure, but I did not quote you. :smile:

  • Shao.7236Shao.7236 Member ✭✭✭✭

    @Widmo.3186 said:
    I left this game completly some months ago, but I still come from time to time to forums and follow latest 'brilliant' ANet balance updates. Now Im truly amazed that after all those nerfs weaver received, obsidian flesh, sword condis, ToF, everything, still theres someone thats gonna complain how OP this spec is.

    Most of us already know it for quite awhile that theres no point of return for gw2 pvp scene, not only because company doesnt know what therye doing, but also because community is...well, you see what it is. OP this, OP that, im not willing to learn how this spec works and how to counter it, instead im gonna cry until they nerf it to the ground.

    Well, what can I say lads. If we came to a point where ppl cry about fireweaver once again, I feel bad for players that still think about gw2 as a competetive game, even in 1%, instead of a place where you can just troll around and kill time (like playing solitaire). Stay strong and keep believing

    You may think people are only whining about OP this OP that but you forget that's completely normal given that not "everything" was adjusted from the first patch, it's a work in progress and denying it just goes to show that you may as well not come back, your lack of comprehension and attempts to meme isn't working.

    The facts are also obvious as to why people would complain which isn't 40 burn stacks but constant effortless damage sponging because some skills are barely if not completely unaffected by the balance therefor dominate while the entire game has to sit on their new value without much of a solution to deal with the situation.

    Willing to help with anything Revenant related.