when this happens, it boils down to who has the fastest internet that has effective DDOS (e.g. bomb bomb bomb..) those who have high ping or old graphics card (your client pauses and next thing that you know, youre ready to port to spawn).
how to solve this?
limit the number of players each server to 35.
yes 105 players per map.
to compensate, add 2-3 more WvWvW maps.
Your Math Tèacher [MATH]
Digital Headhuntaz [aBrA]