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Tankers in WvW: sadly they rule the game and sabotage my fun in WvW

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  • Hackuuna.4085Hackuuna.4085 Member ✭✭✭
    edited March 28, 2021

    @manu.7539 said:

    @VAHNeunzehnsechundsiebzig.3618 said:

    @manu.7539 said:

    @SWI.4127 said:

    @manu.7539 said:

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:
    WE MADE IT !!! AT THE VERY LAST DAY OF OUR LINK WE WON T1 !!! ASCALONS IS OURS !!! B)

    So what reward didya get?

    Rewards? Who cares about rewards? I got everything I need a long time ago! Bags u can get them everyday, winning is the real challenge.. but its not for losers!

    Is it a challenge though? I did absolutely nothing in terms of PPT that week and I still won T1 as much as you did. A single person has very little control over it, there are no rewards, therefore there is no point in stressing over it.

    Maybe u won just as me but ur not one of those who can say with pride and joy "WE MADE IT!!!" :p
    If u cant endure the stress of a competitive game then dont play it!

    I feel 'we made it' when we win a scrim against a good guild. Or sometimes when a server I despise goes down in flame and smoke.
    PPT once in a while is relaxing, but not the main thing (for me). Winning a matchup only gives the 'we made it' feeling, if we really wanted to go up a tier to face two servers that give enjoyable fights.

    Yeah sure beating a good guild is nice, pugs with cloud formation had the "we made it" feeling few times in T1 vs some of the best BG and SoS guild blobs, good times :)

    Using your current matchup as an example, blue dominates the map for 6 hours followed by green staying at the top for 12 hours implies green has better coverage. It doesn't matter if that 12 hours are more competitive (closer in PPT) than the 6 hours. If the server is consistently ahead for 12 hours it means they have better coverage. That fact alone is far more important than any individual contribution you or anyone else might have had.

  • @manu.7539 said:

    @VAHNeunzehnsechundsiebzig.3618 said:

    @manu.7539 said:

    @SWI.4127 said:

    @manu.7539 said:

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:
    WE MADE IT !!! AT THE VERY LAST DAY OF OUR LINK WE WON T1 !!! ASCALONS IS OURS !!! B)

    So what reward didya get?

    Rewards? Who cares about rewards? I got everything I need a long time ago! Bags u can get them everyday, winning is the real challenge.. but its not for losers!

    Is it a challenge though? I did absolutely nothing in terms of PPT that week and I still won T1 as much as you did. A single person has very little control over it, there are no rewards, therefore there is no point in stressing over it.

    Maybe u won just as me but ur not one of those who can say with pride and joy "WE MADE IT!!!" :p
    If u cant endure the stress of a competitive game then dont play it!

    I feel 'we made it' when we win a scrim against a good guild. Or sometimes when a server I despise goes down in flame and smoke.
    PPT once in a while is relaxing, but not the main thing (for me). Winning a matchup only gives the 'we made it' feeling, if we really wanted to go up a tier to face two servers that give enjoyable fights.

    Yeah sure beating a good guild is nice, pugs with cloud formation had the "we made it" feeling few times in T1 vs some of the best BG and SoS guild blobs, good times :)

    You ever thought those guild blobs were just trying to bait your blobs to fight, rather than fight a bunch of pugs pointlessly? Very few guild groups genuinely want to flip objectives for the sake of flipping objectives.

    That's exactly why everyone sits on EBG all day, because SM baits RvR fights constantly. You don't have to travel across a large map, you just gotta hit the giant target sign in the middle of the map.

    Can the forum devs please make the dev tracker actually usable. No one wants to see posts in which a dev has commented on 2 months ago pop up just because some random person commented on it today.

    Why are we put here, just to suffer?

  • manu.7539manu.7539 Member ✭✭✭

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:

    @VAHNeunzehnsechundsiebzig.3618 said:

    @manu.7539 said:

    @SWI.4127 said:

    @manu.7539 said:

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:
    WE MADE IT !!! AT THE VERY LAST DAY OF OUR LINK WE WON T1 !!! ASCALONS IS OURS !!! B)

    So what reward didya get?

    Rewards? Who cares about rewards? I got everything I need a long time ago! Bags u can get them everyday, winning is the real challenge.. but its not for losers!

    Is it a challenge though? I did absolutely nothing in terms of PPT that week and I still won T1 as much as you did. A single person has very little control over it, there are no rewards, therefore there is no point in stressing over it.

    Maybe u won just as me but ur not one of those who can say with pride and joy "WE MADE IT!!!" :p
    If u cant endure the stress of a competitive game then dont play it!

    I feel 'we made it' when we win a scrim against a good guild. Or sometimes when a server I despise goes down in flame and smoke.
    PPT once in a while is relaxing, but not the main thing (for me). Winning a matchup only gives the 'we made it' feeling, if we really wanted to go up a tier to face two servers that give enjoyable fights.

    Yeah sure beating a good guild is nice, pugs with cloud formation had the "we made it" feeling few times in T1 vs some of the best BG and SoS guild blobs, good times :)

    You ever thought those guild blobs were just trying to bait your blobs to fight, rather than fight a bunch of pugs pointlessly? Very few guild groups genuinely want to flip objectives for the sake of flipping objectives.

    That's exactly why everyone sits on EBG all day, because SM baits RvR fights constantly. You don't have to travel across a large map, you just gotta hit the giant target sign in the middle of the map.

    Ah man, u should use this imagination more positively, u sounds too cranky! I got 2 memorable fights in mind, 1 was at reset, we had no guild group at home bl and we had a great fight on our garrison, not sure if it was BG or SoS but anyway, pushing that blob out of garri was very satisfying! Another one was at our bay vs a 40 BG blob all from a guild that I guess I cant name on this forum (this is so annoying!). After few kills on their tail they got scared an ran out vs a bunch of pugs, and again, I was at the 1st lodge to laugh at them! :p

  • manu.7539manu.7539 Member ✭✭✭
    edited March 28, 2021

    @Hackuuna.4085 said:

    @manu.7539 said:

    @VAHNeunzehnsechundsiebzig.3618 said:

    @manu.7539 said:

    @SWI.4127 said:

    @manu.7539 said:

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:
    WE MADE IT !!! AT THE VERY LAST DAY OF OUR LINK WE WON T1 !!! ASCALONS IS OURS !!! B)

    So what reward didya get?

    Rewards? Who cares about rewards? I got everything I need a long time ago! Bags u can get them everyday, winning is the real challenge.. but its not for losers!

    Is it a challenge though? I did absolutely nothing in terms of PPT that week and I still won T1 as much as you did. A single person has very little control over it, there are no rewards, therefore there is no point in stressing over it.

    Maybe u won just as me but ur not one of those who can say with pride and joy "WE MADE IT!!!" :p
    If u cant endure the stress of a competitive game then dont play it!

    I feel 'we made it' when we win a scrim against a good guild. Or sometimes when a server I despise goes down in flame and smoke.
    PPT once in a while is relaxing, but not the main thing (for me). Winning a matchup only gives the 'we made it' feeling, if we really wanted to go up a tier to face two servers that give enjoyable fights.

    Yeah sure beating a good guild is nice, pugs with cloud formation had the "we made it" feeling few times in T1 vs some of the best BG and SoS guild blobs, good times :)

    Using your current matchup as an example, blue dominates the map for 6 hours followed by green staying at the top for 12 hours implies green has better coverage. It doesn't matter if that 12 hours are more competitive (closer in PPT) than the 6 hours. If the server is consistently ahead for 12 hours it means they have better coverage. That fact alone is far more important than any individual contribution you or anyone else might have had.

    That sounds about right, more like 12h vs 12h except that we are much weaker on our downtime so they are free to push us on 3rd place every nights, something that most of the time we cant do in our primetime.. thanks to our tankers focusing the wrong team and making sure SoS barely drop in 3rd place in any skirmish. That is something I cant control, I tried hard but these guys are stubborn and selfish as kitten!

  • TheOneWhoSighs.7513TheOneWhoSighs.7513 Member ✭✭✭
    edited March 28, 2021

    @manu.7539 said:

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:

    @VAHNeunzehnsechundsiebzig.3618 said:

    @manu.7539 said:

    @SWI.4127 said:

    @manu.7539 said:

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:
    WE MADE IT !!! AT THE VERY LAST DAY OF OUR LINK WE WON T1 !!! ASCALONS IS OURS !!! B)

    So what reward didya get?

    Rewards? Who cares about rewards? I got everything I need a long time ago! Bags u can get them everyday, winning is the real challenge.. but its not for losers!

    Is it a challenge though? I did absolutely nothing in terms of PPT that week and I still won T1 as much as you did. A single person has very little control over it, there are no rewards, therefore there is no point in stressing over it.

    Maybe u won just as me but ur not one of those who can say with pride and joy "WE MADE IT!!!" :p
    If u cant endure the stress of a competitive game then dont play it!

    I feel 'we made it' when we win a scrim against a good guild. Or sometimes when a server I despise goes down in flame and smoke.
    PPT once in a while is relaxing, but not the main thing (for me). Winning a matchup only gives the 'we made it' feeling, if we really wanted to go up a tier to face two servers that give enjoyable fights.

    Yeah sure beating a good guild is nice, pugs with cloud formation had the "we made it" feeling few times in T1 vs some of the best BG and SoS guild blobs, good times :)

    You ever thought those guild blobs were just trying to bait your blobs to fight, rather than fight a bunch of pugs pointlessly? Very few guild groups genuinely want to flip objectives for the sake of flipping objectives.

    That's exactly why everyone sits on EBG all day, because SM baits RvR fights constantly. You don't have to travel across a large map, you just gotta hit the giant target sign in the middle of the map.

    Ah man, u should use this imagination more positively, u sounds too cranky! I got 2 memorable fights in mind, 1 was at reset, we had no guild group at home bl and we had a great fight on our garrison, not sure if it was BG or SoS but anyway, pushing that blob out of garri was very satisfying! Another one was at our bay vs a 40 BG blob all from a guild that I guess I cant name on this forum (this is so annoying!). After few kills on their tail they got scared an ran out vs a bunch of pugs, and again, I was at the 1st lodge to laugh at them! :p

    Yeah, both sound like groups trying to get an actual response.

    Though I won't lie, there was definitely a BG group that would run anytime like 3-4 of them would die. Such is the reward you get for playing in T1. Fighting a BG group that's afraid to die in a video game.

    Can the forum devs please make the dev tracker actually usable. No one wants to see posts in which a dev has commented on 2 months ago pop up just because some random person commented on it today.

    Why are we put here, just to suffer?

  • manu.7539manu.7539 Member ✭✭✭
    edited March 28, 2021

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:

    @VAHNeunzehnsechundsiebzig.3618 said:

    @manu.7539 said:

    @SWI.4127 said:

    @manu.7539 said:

    @TheOneWhoSighs.7513 said:

    @manu.7539 said:
    WE MADE IT !!! AT THE VERY LAST DAY OF OUR LINK WE WON T1 !!! ASCALONS IS OURS !!! B)

    So what reward didya get?

    Rewards? Who cares about rewards? I got everything I need a long time ago! Bags u can get them everyday, winning is the real challenge.. but its not for losers!

    Is it a challenge though? I did absolutely nothing in terms of PPT that week and I still won T1 as much as you did. A single person has very little control over it, there are no rewards, therefore there is no point in stressing over it.

    Maybe u won just as me but ur not one of those who can say with pride and joy "WE MADE IT!!!" :p
    If u cant endure the stress of a competitive game then dont play it!

    I feel 'we made it' when we win a scrim against a good guild. Or sometimes when a server I despise goes down in flame and smoke.
    PPT once in a while is relaxing, but not the main thing (for me). Winning a matchup only gives the 'we made it' feeling, if we really wanted to go up a tier to face two servers that give enjoyable fights.

    Yeah sure beating a good guild is nice, pugs with cloud formation had the "we made it" feeling few times in T1 vs some of the best BG and SoS guild blobs, good times :)

    You ever thought those guild blobs were just trying to bait your blobs to fight, rather than fight a bunch of pugs pointlessly? Very few guild groups genuinely want to flip objectives for the sake of flipping objectives.

    That's exactly why everyone sits on EBG all day, because SM baits RvR fights constantly. You don't have to travel across a large map, you just gotta hit the giant target sign in the middle of the map.

    Ah man, u should use this imagination more positively, u sounds too cranky! I got 2 memorable fights in mind, 1 was at reset, we had no guild group at home bl and we had a great fight on our garrison, not sure if it was BG or SoS but anyway, pushing that blob out of garri was very satisfying! Another one was at our bay vs a 40 BG blob all from a guild that I guess I cant name on this forum (this is so annoying!). After few kills on their tail they got scared an ran out vs a bunch of pugs, and again, I was at the 1st lodge to laugh at them! :p

    Yeah, both sound like groups trying to get an actual response.

    I should say we had about equal numbers in these fights but we were pugs vs organized guilds. So their response they had it but vs clouding pugs their usual choke point fights strategy doesnt work!

    Though I won't lie, there was definitely a BG group that would run anytime like 3-4 of them would die. Such is the reward you get for playing in T1. Fighting a BG group that's afraid to die in a video game.

    Finally we agree on something! SoS are also ez to scare, they rarely fights when they arent sure to win. It just motivate me badly to beat them but sadly it also explain alot why so many players hate t1 and just dont want to go there!

  • lilcoffeebean.3149lilcoffeebean.3149 Member ✭✭
    edited March 29, 2021

    I don't know what all the hub bub is about. Since release I've had the 'privilege' of being in Tier 1 through 6 over the years.

    There were differences between all of these tiers, but it largely revolved around player numbers and coverages. This meant typically in T1 you got faster call outs, larger roaming groups and larger zergs, but outside that it's the same tactics, the same coordination, the same builds etc (though the lower you go the more willing they seem to be to experiment). And it's been this way for a number of years now from what I've seen. Granted servers have garnered reputations for various things (fighting, siege etc), but sitting in T1 now, I certainly don't feel like I've missed anything in the time I was out of it.

    It's the exact same thing, just on a larger scale. I literally see no other difference currently. Certainly not this 'coordination' that sets it apart from the rest.

    Please! This is supposed to be a happy occasion.
    Let’s not bicker and argue over who killed who.

  • manu.7539manu.7539 Member ✭✭✭

    @lilcoffeebean.3149 said:
    I don't know what all the hub bub is about. Since release I've had the 'privilege' of being in Tier 1 through 6 over the years.

    There were differences between all of these tiers, but it largely revolved around player numbers and coverages. This meant typically in T1 you got faster call outs, larger roaming groups and larger zergs, but outside that it's the same tactics, the same coordination, the same builds etc (though the lower you go the more willing they seem to be to experiment). And it's been this way for a number of years now from what I've seen. Granted servers have garnered reputations for various things (fighting, siege etc), but sitting in T1 now, I certainly don't feel like I've missed anything in the time I was out of it.

    It's the exact same thing, just on a larger scale. I literally see no other difference currently. Certainly not this 'coordination' that sets it apart from the rest.

    Yeah, lets say its "about' the same thing. I've played wvw 4 years and I only remember 3 servers winning T1 in NA: BG, SoS and... HoD! I can be wrong but thats what I remember. I know many dont care but to me that's something cool! We are like David vs Goliath (BG) + Godzilla (SoS) and "WE DID IT"!

    Ok Goliath was missing this time but 1st time we won BG was on the game. We pushed BG out of T1 (with alot of dblteaming :p) and the week after we won vs SoS.

    You can beat numbers and coverage by strategy and cooperation, that's the lesson of the HoD story ;)

  • Virdo.1540Virdo.1540 Member ✭✭✭✭

    a while ago the forum was like this:

    Oneshotters in WvW: sadly they rule the game and sabotage my fun in WvW

  • Chaba.5410Chaba.5410 Member ✭✭✭✭
    edited March 29, 2021

    @manu.7539 said:

    @lilcoffeebean.3149 said:
    I don't know what all the hub bub is about. Since release I've had the 'privilege' of being in Tier 1 through 6 over the years.

    There were differences between all of these tiers, but it largely revolved around player numbers and coverages. This meant typically in T1 you got faster call outs, larger roaming groups and larger zergs, but outside that it's the same tactics, the same coordination, the same builds etc (though the lower you go the more willing they seem to be to experiment). And it's been this way for a number of years now from what I've seen. Granted servers have garnered reputations for various things (fighting, siege etc), but sitting in T1 now, I certainly don't feel like I've missed anything in the time I was out of it.

    It's the exact same thing, just on a larger scale. I literally see no other difference currently. Certainly not this 'coordination' that sets it apart from the rest.

    Yeah, lets say its "about' the same thing. I've played wvw 4 years and I only remember 3 servers winning T1 in NA: BG, SoS and... HoD! I can be wrong but thats what I remember. I know many dont care but to me that's something cool! We are like David vs Goliath (BG) + Godzilla (SoS) and "WE DID IT"!

    Ok Goliath was missing this time but 1st time we won BG was on the game. We pushed BG out of T1 (with alot of dblteaming :p) and the week after we won vs SoS.

    You can beat numbers and coverage by strategy and cooperation, that's the lesson of the HoD story ;)

    So you're saying that you needed to combine two servers' numbers and coverage by doubleteaming to an amount greater than what BG could muster in order to beat them? I mean, of course the two smaller servers should target the bigger server because numbers are the key to winning a match. Inflating numbers will always be a winning strategy. That's the "server meta" and the whole reason why BG purchased guilds and "overstacked" through population exploits in the early years of this game.

  • manu.7539manu.7539 Member ✭✭✭

    @Virdo.1540 said:
    a while ago the forum was like this:

    Oneshotters in WvW: sadly they rule the game and sabotage my fun in WvW

    I saw 3 others titles copying mine but not this one! I was surprise but ok with it.

    @Chaba.5410 said:

    @manu.7539 said:

    @lilcoffeebean.3149 said:
    I don't know what all the hub bub is about. Since release I've had the 'privilege' of being in Tier 1 through 6 over the years.

    There were differences between all of these tiers, but it largely revolved around player numbers and coverages. This meant typically in T1 you got faster call outs, larger roaming groups and larger zergs, but outside that it's the same tactics, the same coordination, the same builds etc (though the lower you go the more willing they seem to be to experiment). And it's been this way for a number of years now from what I've seen. Granted servers have garnered reputations for various things (fighting, siege etc), but sitting in T1 now, I certainly don't feel like I've missed anything in the time I was out of it.

    It's the exact same thing, just on a larger scale. I literally see no other difference currently. Certainly not this 'coordination' that sets it apart from the rest.

    Yeah, lets say its "about' the same thing. I've played wvw 4 years and I only remember 3 servers winning T1 in NA: BG, SoS and... HoD! I can be wrong but thats what I remember. I know many dont care but to me that's something cool! We are like David vs Goliath (BG) + Godzilla (SoS) and "WE DID IT"!

    Ok Goliath was missing this time but 1st time we won BG was on the game. We pushed BG out of T1 (with alot of dblteaming :p) and the week after we won vs SoS.

    You can beat numbers and coverage by strategy and cooperation, that's the lesson of the HoD story ;)

    So you're saying that you needed to combine two servers' numbers and coverage by doubleteaming to an amount greater than what BG could muster in order to beat them? I mean, of course the two smaller servers should target the bigger server because numbers are the key to winning a match. Inflating numbers will always be a winning strategy. That's the "server meta" and the whole reason why BG purchased guilds and "overstacked" through population exploits in the early years of this game.

    Whatever the tier, dblteaming is an efficient way to counter numbers and coverage. Doing it vs BG is fair enough :p

  • Dralor.3701Dralor.3701 Member ✭✭✭

    I’ve posted about what went on internally years ago before, but basically, Anet doesn’t care about match fixing (or has lacked a dedicated WvW dev team who actually understood the mode since day 1).

    They also see a bunch of revenue from server transfers come in every time certain servers are open, why would they want to block their cash flow?

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @Dralor.3701 said:

    They also see a bunch of revenue from server transfers come in every time certain servers are open, why would they want to block their cash flow?

    It's an unfortunate consequence of the free-to-play business model.
    Design decisions are influenced by things other than making a fun game.

    [HUNT] the predatory instinct

  • Chaba.5410Chaba.5410 Member ✭✭✭✭
    edited March 30, 2021

    @manu.7539 said:
    Whatever the tier, dblteaming is an efficient way to counter numbers and coverage. Doing it vs BG is fair enough :p

    It's not countering because that implies using a different tactic. It's fighting fire with fire, using the same tactic. And the reason it is efficient is because numbers and coverage is what the scoring system favors. If it wasn't so, then when people stop playing to artificially lower their numbers and coverage, a server would not be able to tank (the opposite of playing more hours in order to artificially inflate numbers and coverage). And that's why a large portion of the playing population doesn't care about it and tends to choose PVP content over the scoring system.

  • Dralor.3701Dralor.3701 Member ✭✭✭

    @LetoII.3782 said:

    @Dralor.3701 said:

    They also see a bunch of revenue from server transfers come in every time certain servers are open, why would they want to block their cash flow?

    It's an unfortunate consequence of the free-to-play business model.
    Design decisions are influenced by things other than making a fun game.

    While I’m salty I don’t think it’s too sinister, PvE is where all the attention goes. But yeah I agree with you.

  • XenesisII.1540XenesisII.1540 Member ✭✭✭✭
    edited March 31, 2021

    @manu.7539 said:
    Yeah, lets say its "about' the same thing. I've played wvw 4 years and I only remember 3 servers winning T1 in NA: BG, SoS and... HoD! I can be wrong but thats what I remember. I know many dont care but to me that's something cool! We are like David vs Goliath (BG) + Godzilla (SoS) and "WE DID IT"!

    Ok Goliath was missing this time but 1st time we won BG was on the game. We pushed BG out of T1 (with alot of dblteaming :p) and the week after we won vs SoS.

    You can beat numbers and coverage by strategy and cooperation, that's the lesson of the HoD story ;)

    woohoo.. winning tier 1 when wvw operates at less than half it's population through 9 years and using half it's original servers for matchups.
    Plenty of other servers have beaten BG even in their phat days, it just wasn't worth the effort to constantly do it when they had more scouts/ppters/overnight coverage than everyone else for some green bags at the end of the match. But grats on beating grandpa BG, also SoS who gets propped up by temp NA every few months, while their ocx railroads everything else.

    ^ Another derailing post - Anet
    Perma stealth is needed to outrun zergs. - Thieves
    /Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
    All Guilds Carried By Boon Ball [BQQN]

  • lilcoffeebean.3149lilcoffeebean.3149 Member ✭✭
    edited April 1, 2021

    @manu.7539 said:

    @lilcoffeebean.3149 said:
    I don't know what all the hub bub is about. Since release I've had the 'privilege' of being in Tier 1 through 6 over the years.

    There were differences between all of these tiers, but it largely revolved around player numbers and coverages. This meant typically in T1 you got faster call outs, larger roaming groups and larger zergs, but outside that it's the same tactics, the same coordination, the same builds etc (though the lower you go the more willing they seem to be to experiment). And it's been this way for a number of years now from what I've seen. Granted servers have garnered reputations for various things (fighting, siege etc), but sitting in T1 now, I certainly don't feel like I've missed anything in the time I was out of it.

    It's the exact same thing, just on a larger scale. I literally see no other difference currently. Certainly not this 'coordination' that sets it apart from the rest.

    Yeah, lets say its "about' the same thing. I've played wvw 4 years and I only remember 3 servers winning T1 in NA: BG, SoS and... HoD! I can be wrong but thats what I remember. I know many dont care but to me that's something cool! We are like David vs Goliath (BG) + Godzilla (SoS) and "WE DID IT"!

    Ok Goliath was missing this time but 1st time we won BG was on the game. We pushed BG out of T1 (with alot of dblteaming :p) and the week after we won vs SoS.

    You can beat numbers and coverage by strategy and cooperation, that's the lesson of the HoD story ;)

    Then your memory just isn't that good. Dragonbrand, Maguuma, and SBI, are just a few that have won T1 in the last year, let alone going back 4 years. But, I do understand the feeling of winning against one of the 'established' T1 servers. Yet, I do not see this strategy that HoD employs that somehow sets the server apart. To me, after a week, it's just like any other server, but the coverage in EST (JQ is beefy here too), PST, and EU for HoD is significantly better than what SoS can manage. Then SoS dominates OCX and JQ/SoS compete for SEA. That's all I've really seen, but there's not any strategy in that. Majority of the day WvW is a K-train and not much else, it's just which server is leading that K-train changes. This is easily seen firsthand and through the stats themselves.

    Please! This is supposed to be a happy occasion.
    Let’s not bicker and argue over who killed who.

  • manu.7539manu.7539 Member ✭✭✭
    edited April 2, 2021

    @lilcoffeebean.3149 said:

    @manu.7539 said:

    @lilcoffeebean.3149 said:
    I don't know what all the hub bub is about. Since release I've had the 'privilege' of being in Tier 1 through 6 over the years.

    There were differences between all of these tiers, but it largely revolved around player numbers and coverages. This meant typically in T1 you got faster call outs, larger roaming groups and larger zergs, but outside that it's the same tactics, the same coordination, the same builds etc (though the lower you go the more willing they seem to be to experiment). And it's been this way for a number of years now from what I've seen. Granted servers have garnered reputations for various things (fighting, siege etc), but sitting in T1 now, I certainly don't feel like I've missed anything in the time I was out of it.

    It's the exact same thing, just on a larger scale. I literally see no other difference currently. Certainly not this 'coordination' that sets it apart from the rest.

    Yeah, lets say its "about' the same thing. I've played wvw 4 years and I only remember 3 servers winning T1 in NA: BG, SoS and... HoD! I can be wrong but thats what I remember. I know many dont care but to me that's something cool! We are like David vs Goliath (BG) + Godzilla (SoS) and "WE DID IT"!

    Ok Goliath was missing this time but 1st time we won BG was on the game. We pushed BG out of T1 (with alot of dblteaming :p) and the week after we won vs SoS.

    You can beat numbers and coverage by strategy and cooperation, that's the lesson of the HoD story ;)

    Then your memory just isn't that good. Dragonbrand, Maguuma, and SBI, are just a few that have won T1 in the last year, let alone going back 4 years. But, I do understand the feeling of winning against one of the 'established' T1 servers. Yet, I do not see this strategy that HoD employs that somehow sets the server apart. To me, after a week, it's just like any other server, but the coverage in EST (JQ is beefy here too), PST, and EU for HoD is significantly better than what SoS can manage. Then SoS dominates OCX and JQ/SoS compete for SEA. That's all I've really seen, but there's not any strategy in that. Majority of the day WvW is a K-train and not much else, it's just which server is leading that K-train changes. This is easily seen firsthand and through the stats themselves.

    I dont know the source of your infos but I just checked server history on gw2stats.com... looks right about DB at least!

    Mag, not sure. From week to week gw2stats.com mention against which servers a server played and the score but dont mention in what tier it was. Since BG surprisingly tanking out of t1 sometimes its a little annoying to make deductions from gw2stats.com.

    Not even checking for SBI, these stats gives me headaches!

    You said that they "are just a few that have won T1 in the last year"!? Kitten, I know I havent played as much as usual, I took some breaks but to the point that I missed all that?!? I'm very surprised!

    Thx anyway, the truth is always welcome! :)

    And about HoD strategy. SoS and JQ have a much better OCX and SEA coverage. Then the strategy is to max our ppt during the day and keep an hard focus on the team to beat (SoS this week). Yeah nothing so special, its basic, we do the maths from skirmish to skirmish and thats it, never said that we were apart about it!

  • Chaba.5410Chaba.5410 Member ✭✭✭✭
    edited April 2, 2021

    If you're using gw2stats, it's a mystery why you haven't seen that Mag has won first in T1 15 times, 2nd place 28 times, and 3rd place 21 times. Those medals are for the top three ranks only (aka T1). It's also a mystery why you don't remember Mag going after BG 4 years ago. Many salty posts were made about it.

  • manu.7539manu.7539 Member ✭✭✭

    @Chaba.5410 said:
    If you're using gw2stats, it's a mystery why you haven't seen that Mag has won first in T1 15 times, 2nd place 28 times, and 3rd place 21 times. Those medals are for the top three ranks only (aka T1). It's also a mystery why you don't remember Mag going after BG 4 years ago. Many salty posts were made about it.

    I was talking about the 4 past years... and yes I remember mag was still a thing 4 years ago but wasnt beating BG.

  • retsuya.4708retsuya.4708 Member ✭✭
    edited April 2, 2021

    @manu.7539 said:
    Winning in T1 require a better cooperation 24/7 coverage.

    There fixed it for you.

    2021 still some people can't get it.

  • manu.7539manu.7539 Member ✭✭✭

    @retsuya.4708 said:

    @manu.7539 said:
    Winning in T1 require a better cooperation 24/7 coverage.

    There fixed it for you.

    2021 still some people can't get it.

    yeah yeah, heard that before.. I'm impressed...

  • Chaba.5410Chaba.5410 Member ✭✭✭✭
    edited April 2, 2021

    @manu.7539 said:

    @Chaba.5410 said:
    If you're using gw2stats, it's a mystery why you haven't seen that Mag has won first in T1 15 times, 2nd place 28 times, and 3rd place 21 times. Those medals are for the top three ranks only (aka T1). It's also a mystery why you don't remember Mag going after BG 4 years ago. Many salty posts were made about it.

    I was talking about the 4 past years... and yes I remember mag was still a thing 4 years ago but wasnt beating BG.

    Then you must have "joined" at the tail end of Mag's rise (thanks to stacking for numbers and coverage just like on your server) and domination. Then BG decided to tank until the Mag pugs got bored and turned up the toxicity to chase the stackers away. (See for example https://www.reddit.com/r/Guildwars2/comments/567fqf/which_na_wvw_server_blackgate_full_maguuma_rising/) IIRC Maguuma was the last glicko-based server to rise up to T1 and beat BG badly enough to make them tank before server links were implemented.

    It's ironic that your post started out about tankers ruining your fun. Yet it's tankers on the other servers that are creating your fun from "winning".

  • manu.7539manu.7539 Member ✭✭✭

    @Chaba.5410 said:

    @manu.7539 said:

    @Chaba.5410 said:
    If you're using gw2stats, it's a mystery why you haven't seen that Mag has won first in T1 15 times, 2nd place 28 times, and 3rd place 21 times. Those medals are for the top three ranks only (aka T1). It's also a mystery why you don't remember Mag going after BG 4 years ago. Many salty posts were made about it.

    I was talking about the 4 past years... and yes I remember mag was still a thing 4 years ago but wasnt beating BG.

    Then you must have "joined" at the tail end of Mag's rise (thanks to stacking for numbers and coverage just like on your server) and domination. Then BG decided to tank until the Mag pugs got bored and turned up the toxicity to chase the stackers away. (See for example https://www.reddit.com/r/Guildwars2/comments/567fqf/which_na_wvw_server_blackgate_full_maguuma_rising/) IIRC Maguuma was the last glicko-based server to rise up to T1 and beat BG badly enough to make them tank before server links were implemented.

    It's ironic that your post started out about tankers ruining your fun. Yet it's tankers on the other servers that are creating your fun from "winning".

    Even with BG tanking I dont feel like we didnt deserve it! We had an horrible issue with tanking. Up to 3 blobs a day were doing absolutely nothing or worst focused their ppt vs the wrong server. SoS in the other hand never stopped their focus on us and lets admit they arent easy to play against! The week we won even FC was focusing on us when we were in trouble and u should know that they have a couple of revenants able to capture fortified keeps and towers without using any siege... So yeah it was alot of hardwork and we can be proud of what we did!

  • manu.7539manu.7539 Member ✭✭✭

    Is it me or all this negativity looks like jealousy? :p

  • Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    BP was linked with Henge during this time and there was quite a bit of controversy when we hit t1. Bg and sos focused each other fairly hard while we pulled out a 2nd place, but only from a good bit of work while we had some moderately strong guilds/leads pushing for us to lose. Making it into the 3rd week of t1 many of those changed their minds and jumped back in because they wanted to play, and as we got to the last 2 weeks of the link sos and bg definitely had diminished presence preparing for new links.

    Overall I also was personally happy to win t1 in the final week.

  • Chaba.5410Chaba.5410 Member ✭✭✭✭
    edited April 3, 2021

    @Dinas Dragonbane.2978 said:
    Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    What does that have to do with anything? People gain experience and grow. It was fun when they first experienced it. Then they leave when something becomes stale. None of that has any bearing on the scoring mechanics that favor numbers and coverage.

  • manu.7539manu.7539 Member ✭✭✭
    edited April 3, 2021

    @Chaba.5410 said:

    @Dinas Dragonbane.2978 said:
    Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    What does that have to do with anything? People gain experience and grow. It was fun when they first experienced it. Then they leave when something becomes stale. None of that has any bearing on the scoring mechanics that favor numbers and coverage.

    Unfortunately bored players arent all leaving as u say! They stay and impose their own bored point of view to new players. Imagine being new to WvW... playing with such toxic peoples asking to lose?

  • lilcoffeebean.3149lilcoffeebean.3149 Member ✭✭
    edited April 4, 2021

    There are definitely people that stick around just to complain and are in WvW daily. The format of WvW (3 way fight over objectives with the combat style of the game) isn't really matched by any other game currently out imo. Yet, it never quite lived up to the potential many felt it could have had if it had been shown more attention over the years. So it's a love/hate relationship basically that many have with certain mechanics etc. The tiers certainly make up a part of that, as well as the scoring system in general.

    Don't get me wrong though, just because I understand people feeling let down or disappointed (myself included), I do agree that there are times where it just gets old hearing it day in and day out. But people like company, even if it's in misery.

    Please! This is supposed to be a happy occasion.
    Let’s not bicker and argue over who killed who.

  • Grand Marshal.4098Grand Marshal.4098 Member ✭✭✭
    edited April 4, 2021

    What even- how does one "win" T1 when there's nothing to win??????

    The only way to build reputation for you feats, is by joining or making a guild and be A ) a good Open Field guild or B ) a good Fighting guild.

    Many guilds (at least in EU) carry their servers. Pugs alone can't. The solution? Join a guild. That's it lol. Perhaps I missed a point to all this, but I ain't gonna read through 3 pages of what I believe is "tactics/coverage/fun" debates..

    Make Banner Warrior for Zergs great again!!!

  • displayname.8315displayname.8315 Member ✭✭✭

    @Grand Marshal.4098 said:
    What even- how does one "win" T1 when there's nothing to win??????

    The only way to build reputation for you feats, is by joining or making a guild and be A ) a good Open Field guild or B ) a good Fighting guild.

    Many guilds (at least in EU) carry their servers. Pugs alone can't. The solution? Join a guild. That's it lol. Perhaps I missed a point to all this, but I ain't gonna read through 3 pages of what I believe is "tactics/coverage/fun" debates..

    Many of the reputations are built on fighting when you see NPC's and running when you see Player Characters. Do that enough times and you've successfully made the game so unfun people don't bother to play it with you. What an artform "war" is. Keep taking that red BL link when the commander puts it in team chat. You gunna win so hard oh man it's glory.

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @manu.7539 said:

    @Chaba.5410 said:

    @Dinas Dragonbane.2978 said:
    Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    What does that have to do with anything? People gain experience and grow. It was fun when they first experienced it. Then they leave when something becomes stale. None of that has any bearing on the scoring mechanics that favor numbers and coverage.

    Unfortunately bored players arent all leaving as u say! They stay and impose their own bored point of view to new players. Imagine being new to WvW... playing with such toxic peoples asking to lose?

    Nobody made you show up late.
    And we definitely dont need to repeat the mistakes of the past on account of your tardiness.

    [HUNT] the predatory instinct

  • manu.7539manu.7539 Member ✭✭✭

    @lilcoffeebean.3149 said:

    @manu.7539 said:

    @lilcoffeebean.3149 said:
    I don't know what all the hub bub is about. Since release I've had the 'privilege' of being in Tier 1 through 6 over the years.

    There were differences between all of these tiers, but it largely revolved around player numbers and coverages. This meant typically in T1 you got faster call outs, larger roaming groups and larger zergs, but outside that it's the same tactics, the same coordination, the same builds etc (though the lower you go the more willing they seem to be to experiment). And it's been this way for a number of years now from what I've seen. Granted servers have garnered reputations for various things (fighting, siege etc), but sitting in T1 now, I certainly don't feel like I've missed anything in the time I was out of it.

    It's the exact same thing, just on a larger scale. I literally see no other difference currently. Certainly not this 'coordination' that sets it apart from the rest.

    Yeah, lets say its "about' the same thing. I've played wvw 4 years and I only remember 3 servers winning T1 in NA: BG, SoS and... HoD! I can be wrong but thats what I remember. I know many dont care but to me that's something cool! We are like David vs Goliath (BG) + Godzilla (SoS) and "WE DID IT"!

    Ok Goliath was missing this time but 1st time we won BG was on the game. We pushed BG out of T1 (with alot of dblteaming :p) and the week after we won vs SoS.

    You can beat numbers and coverage by strategy and cooperation, that's the lesson of the HoD story ;)

    Then your memory just isn't that good. Dragonbrand, Maguuma, and SBI, are just a few that have won T1 in the last year, let alone going back 4 years. But, I do understand the feeling of winning against one of the 'established' T1 servers. Yet, I do not see this strategy that HoD employs that somehow sets the server apart. To me, after a week, it's just like any other server, but the coverage in EST (JQ is beefy here too), PST, and EU for HoD is significantly better than what SoS can manage. Then SoS dominates OCX and JQ/SoS compete for SEA. That's all I've really seen, but there's not any strategy in that. Majority of the day WvW is a K-train and not much else, it's just which server is leading that K-train changes. This is easily seen firsthand and through the stats themselves.

    I tried to check what u said, even made a post on it without results. So where did u got these infos? If it was from gw2stat.com then u were probably wrong coz the site determine winners with the warscore instead of the victory points. Even medals, it doesnt like they are necessary given to those in T1. We won T1 the 2 last weeks.. no medals and worst, gw2stat.com say we were 2nd for one of these weeks!

  • manu.7539manu.7539 Member ✭✭✭

    @LetoII.3782 said:

    @manu.7539 said:

    @Chaba.5410 said:

    @Dinas Dragonbane.2978 said:
    Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    What does that have to do with anything? People gain experience and grow. It was fun when they first experienced it. Then they leave when something becomes stale. None of that has any bearing on the scoring mechanics that favor numbers and coverage.

    Unfortunately bored players arent all leaving as u say! They stay and impose their own bored point of view to new players. Imagine being new to WvW... playing with such toxic peoples asking to lose?

    Nobody made you show up late.
    And we definitely dont need to repeat the mistakes of the past on account of your tardiness.

    U think ur talking in the name of every veterans of the game but are u so sure? I still see the majority trying their best to win or to compete. The problem is that a careless minority is good enough to ruin the competivity of a server. I dont understand this stubbornness of tankers, figthing for objectives is still fighting afterall!

  • manu.7539manu.7539 Member ✭✭✭
    edited April 4, 2021

    @Grand Marshal.4098 said:
    What even- how does one "win" T1 when there's nothing to win??????

    The only way to build reputation for you feats, is by joining or making a guild and be A ) a good Open Field guild or B ) a good Fighting guild.

    Many guilds (at least in EU) carry their servers. Pugs alone can't. The solution? Join a guild. That's it lol. Perhaps I missed a point to all this, but I ain't gonna read through 3 pages of what I believe is "tactics/coverage/fun" debates..

    Sure if u dont care about winning then pugs are useless but if u do care then pugs have a nice role to play. Good scouts and roamers can change the result of a fight/match so they are as important than zergs/blobs as long as they are in a server playing to win.

  • XenesisII.1540XenesisII.1540 Member ✭✭✭✭
    edited April 4, 2021

    Since you have good scouts and I assume defenders to help those scouts out, the secret to BG winning is taking and holding an enemy keep on their borderlands for as long as possible. You're currently 3rd in the matchup, but I have faith you all can pull out the victory still with this secret information. Try and break the extra keeps they have like the bay on sos bl and you'll pull ahead!

    P.S I'm totally not on IoJ linked to SoS trying to con you into breaking that waypointed keep while we're in our weak and vulnerable time zones from eu-ocx.

    ^ Another derailing post - Anet
    Perma stealth is needed to outrun zergs. - Thieves
    /Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
    All Guilds Carried By Boon Ball [BQQN]

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @manu.7539 said:

    @LetoII.3782 said:

    @manu.7539 said:

    @Chaba.5410 said:

    @Dinas Dragonbane.2978 said:
    Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    What does that have to do with anything? People gain experience and grow. It was fun when they first experienced it. Then they leave when something becomes stale. None of that has any bearing on the scoring mechanics that favor numbers and coverage.

    Unfortunately bored players arent all leaving as u say! They stay and impose their own bored point of view to new players. Imagine being new to WvW... playing with such toxic peoples asking to lose?

    Nobody made you show up late.
    And we definitely dont need to repeat the mistakes of the past on account of your tardiness.

    U think ur talking in the name of every veterans of the game but are u so sure? I still see the majority trying their best to win or to compete. The problem is that a careless minority is good enough to ruin the competivity of a server. I dont understand this stubbornness of tankers, figthing for objectives is still fighting afterall!

    You have the perspective of one server.
    And by your own admission, far from an accord even there.

    [HUNT] the predatory instinct

  • lilcoffeebean.3149lilcoffeebean.3149 Member ✭✭
    edited April 5, 2021

    @manu.7539 said:

    @lilcoffeebean.3149 said:

    @manu.7539 said:

    @lilcoffeebean.3149 said:
    I don't know what all the hub bub is about. Since release I've had the 'privilege' of being in Tier 1 through 6 over the years.

    There were differences between all of these tiers, but it largely revolved around player numbers and coverages. This meant typically in T1 you got faster call outs, larger roaming groups and larger zergs, but outside that it's the same tactics, the same coordination, the same builds etc (though the lower you go the more willing they seem to be to experiment). And it's been this way for a number of years now from what I've seen. Granted servers have garnered reputations for various things (fighting, siege etc), but sitting in T1 now, I certainly don't feel like I've missed anything in the time I was out of it.

    It's the exact same thing, just on a larger scale. I literally see no other difference currently. Certainly not this 'coordination' that sets it apart from the rest.

    Yeah, lets say its "about' the same thing. I've played wvw 4 years and I only remember 3 servers winning T1 in NA: BG, SoS and... HoD! I can be wrong but thats what I remember. I know many dont care but to me that's something cool! We are like David vs Goliath (BG) + Godzilla (SoS) and "WE DID IT"!

    Ok Goliath was missing this time but 1st time we won BG was on the game. We pushed BG out of T1 (with alot of dblteaming :p) and the week after we won vs SoS.

    You can beat numbers and coverage by strategy and cooperation, that's the lesson of the HoD story ;)

    Then your memory just isn't that good. Dragonbrand, Maguuma, and SBI, are just a few that have won T1 in the last year, let alone going back 4 years. But, I do understand the feeling of winning against one of the 'established' T1 servers. Yet, I do not see this strategy that HoD employs that somehow sets the server apart. To me, after a week, it's just like any other server, but the coverage in EST (JQ is beefy here too), PST, and EU for HoD is significantly better than what SoS can manage. Then SoS dominates OCX and JQ/SoS compete for SEA. That's all I've really seen, but there's not any strategy in that. Majority of the day WvW is a K-train and not much else, it's just which server is leading that K-train changes. This is easily seen firsthand and through the stats themselves.

    I tried to check what u said, even made a post on it without results. So where did u got these infos? If it was from gw2stat.com then u were probably wrong coz the site determine winners with the warscore instead of the victory points. Even medals, it doesnt like they are necessary given to those in T1. We won T1 the 2 last weeks.. no medals and worst, gw2stat.com say we were 2nd for one of these weeks!

    Ya, it's a bit of a pain and really should be more streamlined because as you said the 1st, 2nd, and 3rd are meaningless cause it's based off warscore. The only way I know how to do it is take what week you're interested in and click view match for the week after that. Then you an see on the graph what colour each server actually was. Based on last week you'll get the winner being green, second place being blue and the first place winner of T2 being red. For whatever reason though, the graph loading is pretty hit or miss. Sometimes it loads, sometimes it doesn't. XD

    So for example, if I wanted to know who won week 8 (arbitrary number) I'd open week 9 and see on the graph who was the green server. In that example, the green side was SoS, meaning they won week 8. This holds true only from the '1 up, 1 down' system being implemented ofc so 2017ish.

    Please! This is supposed to be a happy occasion.
    Let’s not bicker and argue over who killed who.

  • manu.7539manu.7539 Member ✭✭✭

    Its works, and u were right!?! I'm still amazed that I missed/forgot all of it! I feel a bit ashamed haha, thx to you! :3

  • @Chaba.5410 said:

    @Dinas Dragonbane.2978 said:
    Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    What does that have to do with anything? People gain experience and grow. It was fun when they first experienced it. Then they leave when something becomes stale. None of that has any bearing on the scoring mechanics that favor numbers and coverage.

    This was a response to Manu's comment about the negativity seeming like jealousy, NOT about scoring mechanics that favor numbers and coverage. These forums have been stale for years but people aren't leaving these it seems, apparently the one true future of the mode and the forums are constant negativity.

  • TheOneWhoSighs.7513TheOneWhoSighs.7513 Member ✭✭✭
    edited April 11, 2021

    @Dinas Dragonbane.2978 said:

    @Chaba.5410 said:

    @Dinas Dragonbane.2978 said:
    Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    What does that have to do with anything? People gain experience and grow. It was fun when they first experienced it. Then they leave when something becomes stale. None of that has any bearing on the scoring mechanics that favor numbers and coverage.

    This was a response to Manu's comment about the negativity seeming like jealousy, NOT about scoring mechanics that favor numbers and coverage. These forums have been stale for years but people aren't leaving these it seems, apparently the one true future of the mode and the forums are constant negativity.

    Trust me fam. We haven't forgotten what it's like to have fun. In fact, everyone was quite excited being put against you guys.
    Unfortunately BP will likely be T1 again. Enjoy being T3.

    And I actually mean enjoy. Honestly the pugs from those other tiers are a lot more skilled.

    Can the forum devs please make the dev tracker actually usable. No one wants to see posts in which a dev has commented on 2 months ago pop up just because some random person commented on it today.

    Why are we put here, just to suffer?

  • XenesisII.1540XenesisII.1540 Member ✭✭✭✭

    HoD tanking again?

    ^ Another derailing post - Anet
    Perma stealth is needed to outrun zergs. - Thieves
    /Stomps Mirage-Scourge-Warclaw, boon ball balance! - Anet
    All Guilds Carried By Boon Ball [BQQN]

  • lilcoffeebean.3149lilcoffeebean.3149 Member ✭✭
    edited April 12, 2021

    @XenesisII.1540 said:
    HoD tanking again?

    Nah, just getting beat straight up. PPT isn't covering the staggering amount of deaths and miniscule amount of kills. I could describe the carnage but it'd require an r-rating for intense graphic violence.

    Please! This is supposed to be a happy occasion.
    Let’s not bicker and argue over who killed who.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited April 12, 2021

    @LetoII.3782 said:

    @Dralor.3701 said:

    They also see a bunch of revenue from server transfers come in every time certain servers are open, why would they want to block their cash flow?

    It's an unfortunate consequence of the free-to-play business model.
    Design decisions are influenced by things other than making a fun game.

    but if the game is not fun they wont have players for to milk :( i bet that's why gw2 is a pve game only as in they are the easy crowd to milk :( anything else related to pvp is just bescause a mmo w/o it would be pretty bad.

    Slayers [XD] NSP Guild
    Yao Chen Herald/Ventari
    Ying Wuxian Renegade/Demon

  • phreeak.1023phreeak.1023 Member ✭✭✭

    Who cares about T1 and being 1st there? At least on EU no one these days. Maybe only the bandwagoners on the Whiteside Ridge link... But no one wants to play with them anymore constantly, so they need 2nd and 3rd accounts on other servers already.

  • Rukasu.3097Rukasu.3097 Member ✭✭

    Can't blame servers for tanking in order to not be in match up with the WSR/DESO joke link.

    I may be flora, but you and I can have some fauna.

  • manu.7539manu.7539 Member ✭✭✭

    @lilcoffeebean.3149 said:

    @XenesisII.1540 said:
    HoD tanking again?

    Nah, just getting beat straight up. PPT isn't covering the staggering amount of deaths and miniscule amount of kills. I could describe the carnage but it'd require an r-rating for intense graphic violence.

    Haha, true, there is still some tanking probably but as I expected AR and BP are destroying us!

  • @manu.7539 said:
    I'm a nomal person and like many others I play a competitive game with the hope to win. There is no other sane way to play a game in team than doing your best. Sadly some players are ruining my team anytime we have a chance to reach T1 (and even T2 sometimes). We actually have a team that could win (we are actually in t1 since 2 weeks) but obviously some guilds and players are tanking. This is so frustrating for those doing their best to make a good use of that rare opportunity to win in T1. I feel like the tankers are stealing my money and hard work to reach and win T1. So yeah, guess I'm done trying to win after this week. Bored to waste tactics, time and money in an insane game ruled by losers :(

    anet made it this way on purpose. they allowed bg to do this for months even tho they knew they were doing it so bg could stack the server cuz at the time most devs were on bg server and bg was the server everybody went to cuz anet kept buzzing them up to everybody. they also do it for nothing else then money. it all boils down to money. you all use your cc's to buy gems to xfer. youre shooting yourselves in the foot. but then again sheeple would never see this

  • manu.7539manu.7539 Member ✭✭✭
    edited April 12, 2021

    @TheOneWhoSighs.7513 said:

    @Dinas Dragonbane.2978 said:

    @Chaba.5410 said:

    @Dinas Dragonbane.2978 said:
    Many of the forum warriors here don't remember actually enjoying this part of the game, or flat refuse to.

    What does that have to do with anything? People gain experience and grow. It was fun when they first experienced it. Then they leave when something becomes stale. None of that has any bearing on the scoring mechanics that favor numbers and coverage.

    This was a response to Manu's comment about the negativity seeming like jealousy, NOT about scoring mechanics that favor numbers and coverage. These forums have been stale for years but people aren't leaving these it seems, apparently the one true future of the mode and the forums are constant negativity.

    Trust me fam. We haven't forgotten what it's like to have fun. In fact, everyone was quite excited being put against you guys.
    Unfortunately BP will likely be T1 again. Enjoy being T3.

    And I actually mean enjoy. Honestly the pugs from those other tiers are a lot more skilled.

    I hope u guys will give it a try and win T1 as you can. To me AR+BP is the strongest link atm. If u guys dont tank u can rule T1. And I dont mind about going T3! T1 for so long was nice but a bit exhausting! :#

  • kamikharzeeh.8016kamikharzeeh.8016 Member ✭✭✭✭

    gotta pray harder for the blessing of the ppt gods. maybe the big dolly in the sky will hear you