Why are there STILL objects in the game which are immune to condition damage??? The forge event for example in Crystal dessert. the big pillar in the middle is immune to condition damage so it takes me forever to destroy it and I sometimes fail the event because of it. That is just one example. WHY aren't all objects in the game made to take condition damage???? Why is it random, some objects do, some don't.... So inconsistent. ANEt please fix this.