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Meta is fixed now in my opinion

snoow.1694snoow.1694 Member ✭✭✭

Nothing problematic left anymore if we are honest. Maybe add a DH & Herald nerf in the future and the meta could stay like that until EoD release

Balance Patch every 6 weeks kappa

Comments

  • Kuma.1503Kuma.1503 Member ✭✭✭✭

    Fixed for now because new outliers haven't popped up. I give it a month tops.

  • As stable genius, i can only agree!
    All good, only thing i would like to have that all my traps would heal me, and all burning stacks on enemy would give me some boons.
    That would be perfect.

  • otto.5684otto.5684 Member ✭✭✭✭

    @ollbirtan.2915 said:
    Yeah, everything is fixed. All problem removed. A couple of my great "patches" like this, and there won't be anything left at all but sticks and rags,.

    I think we are close now! It is apparent the current sPvP devs revile violence and would prefer we solve our disputes in sPvP peacefully.

  • Yup! Another good step in the right direction.

    Overall great patch. I give it my highest rating, as it doesn't give me any reason to return PvP for another 3 months. Good for my health.
    It also cured my insomnia. 😴🛏️

    Ranked DuoQ 😡👉🚪
    Nerfs should be reserved for extreme cases and only done in creative ways that make the game more interesting to play and watch.
    "You cannot learn a thing you think you know..."

  • Filip.7463Filip.7463 Member ✭✭✭

    DH needs to stay so people can actually die.

  • Crozame.4098Crozame.4098 Member ✭✭✭

    @Falan.1839 said:
    Yeah, everything fixed. Rev still a premium class with 4 meta builds, resistance rune nerf making condi sider builds more obnoxious than ever, Burn DH untouched except for a bugfix, the META IS FIXED GUYS.

    The bug fix significantly reduces the chance of landing the elite trap? And of course, I still think the patch is really bad, and trapper rune is just ... but after the bug, I see less burn DH in p1-p2 games, but who knows what will happen in the next few weeks.

  • Nerfed speed runes (good), yet trapper runes still exist. Desperately in need of a cooldown on those if not completely removed all together.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Filip.7463 said:
    DH needs to stay so people can actually die.

    actually sad but true, we all know DH is kitten, we all know lich for is kitten, but we need those things to kill anything.
    When I get 25 might on a soulbeast, and use sic em rapid fire + barrage and people can eat it all, survive and keep reviving downed there is no hope, we need DH with its 15k+ dmg per skill in aoe to finish anything

  • Arheundel.6451Arheundel.6451 Member ✭✭✭✭
    edited February 24, 2021

    If Anet would introduce the following change to PvP it would solve all issues!

    No more nerfs or buff required

    -A wise man once said- "Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves"

  • snoow.1694snoow.1694 Member ✭✭✭

    @Falan.1839 said:
    Yeah, everything fixed. Rev still a premium class with 4 meta builds, resistance rune nerf making condi sider builds more obnoxious than ever, Burn DH untouched except for a bugfix, the META IS FIXED GUYS.

    Except that I mentioned both, Burn DH and Rev. If we say both specs will be nerfed in the future, there is really not anything problematic left, except maybe Soulbeasts as sidenoders. All the problematic specs falling slowly out of meta will also enable less played classes like Mesmer

    Balance Patch every 6 weeks kappa

  • lare.5129lare.5129 Member ✭✭✭✭

    this is no any "fix" and we don't need it. WE have mmr system and can play out favorite class and build. We have some re-balance changes, some stronger can be more stronger or not. This is out of point. So it can feel only some top250 players. For others is only fun.

    want solid balance ? - play chess.

  • lare.5129lare.5129 Member ✭✭✭✭
    edited February 24, 2021

    @snoow.1694 said:
    out of meta will also enable less played classes like Mesmer

    we can play Mesmer class any time chant we want play it.
    We cant choose celestial amulet. This is true. But we can play Mesmer if someone want right now.

    want solid balance ? - play chess.

  • Filip.7463Filip.7463 Member ✭✭✭

    @Leonidrex.5649 said:

    @Filip.7463 said:
    DH needs to stay so people can actually die.

    actually sad but true, we all know DH is kitten, we all know lich for is kitten, but we need those things to kill anything.
    When I get 25 might on a soulbeast, and use sic em rapid fire + barrage and people can eat it all, survive and keep reviving downed there is no hope, we need DH with its 15k+ dmg per skill in aoe to finish anything

    If there is no dh, then no one can kill bunkers.

  • Shao.7236Shao.7236 Member ✭✭✭✭

    @Filip.7463 said:

    @Leonidrex.5649 said:

    @Filip.7463 said:
    DH needs to stay so people can actually die.

    actually sad but true, we all know DH is kitten, we all know lich for is kitten, but we need those things to kill anything.
    When I get 25 might on a soulbeast, and use sic em rapid fire + barrage and people can eat it all, survive and keep reviving downed there is no hope, we need DH with its 15k+ dmg per skill in aoe to finish anything

    If there is no dh, then no one can kill bunkers.

    Bunkers aren't meant to be killed 1v1 anyway, don't see what the problem is.

    Willing to help with anything Revenant related.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Shao.7236 said:

    @Filip.7463 said:

    @Leonidrex.5649 said:

    @Filip.7463 said:
    DH needs to stay so people can actually die.

    actually sad but true, we all know DH is kitten, we all know lich for is kitten, but we need those things to kill anything.
    When I get 25 might on a soulbeast, and use sic em rapid fire + barrage and people can eat it all, survive and keep reviving downed there is no hope, we need DH with its 15k+ dmg per skill in aoe to finish anything

    If there is no dh, then no one can kill bunkers.

    Bunkers aren't meant to be killed 1v1 anyway, don't see what the problem is.

    supports cant be killed in XvX, which is a problem, and when they do go down they get picked up, and when somehow they get finished off it took so long that it doesnt matter anyways, and likely so many cooldowns were used that you cant do anything to other support that other one will spawn and come back to save his kitten anyways.
    This is my beef. I have games where 2 min capricorn fight ends with enemy wiping, I leave as a roamer to cap/decap but support spawns, runs in 1v3 and tanks long enough to stall for other bunkers to arrive and kitten here we go again.
    This is an issue with the gw2 balancing, in most if not all games supports are rather squishy, meanwhile in gw2 support is a bunker that can also heal others.
    Like warrior has 26k hp, how do you kill this brick?

  • torben.1532torben.1532 Member ✭✭✭

    Thing about this patch is that it addressed a lot of issues in „higher tiers“ where dh just isn’t a problem
    For ranked q where people can’t deal with it however it still is a reality that dh is very strong against people who don’t quite know how to deal with it
    Im assuming it will be addressed in the next patch

  • torben.1532torben.1532 Member ✭✭✭

    ^a lot of People agree with you on the post February stuff went downhill
    I agree too but I take this patch as a sign of it getting better again because it actually is a good one, just missing a few things

  • Eugchriss.2046Eugchriss.2046 Member ✭✭✭
    edited February 24, 2021

    @Shao.7236 said:

    @Filip.7463 said:

    @Leonidrex.5649 said:

    @Filip.7463 said:
    DH needs to stay so people can actually die.

    actually sad but true, we all know DH is kitten, we all know lich for is kitten, but we need those things to kill anything.
    When I get 25 might on a soulbeast, and use sic em rapid fire + barrage and people can eat it all, survive and keep reviving downed there is no hope, we need DH with its 15k+ dmg per skill in aoe to finish anything

    If there is no dh, then no one can kill bunkers.

    Bunkers aren't meant to be killed 1v1 anyway, don't see what the problem is.

    There is a difference between bunker and support. I agree that bunkers aren't meant to be killed in 1v1 but supports are supposed to be destroyed in 1v1. healbreaker/core guard/Tempest, they re all supports and not bunkers but yet can't hold enough in 2v1.
    I think is the issue in this game is that in other games, supports can't heal themself while healing others, which means the others need to defend him as kitten, or they're dead. In gw2 there is no need for that. As a support, you can heal yourself and others at the same time. There is no risk anymore for playing support.

  • ollbirtan.2915ollbirtan.2915 Member ✭✭✭✭

    @Eugchriss.2046 said:

    @Shao.7236 said:

    @Filip.7463 said:

    @Leonidrex.5649 said:

    @Filip.7463 said:
    DH needs to stay so people can actually die.

    actually sad but true, we all know DH is kitten, we all know lich for is kitten, but we need those things to kill anything.
    When I get 25 might on a soulbeast, and use sic em rapid fire + barrage and people can eat it all, survive and keep reviving downed there is no hope, we need DH with its 15k+ dmg per skill in aoe to finish anything

    If there is no dh, then no one can kill bunkers.

    Bunkers aren't meant to be killed 1v1 anyway, don't see what the problem is.

    There is a difference between bunker and support. I agree that bunkers aren't meant to be killed in 1v1 but supports are supposed to be destroyed in 1v1. healbreaker/core guard/Tempest, they re all supports and not bunkers but yet can't hold enough in 2v1.
    I think is the issue in this game is that in other games, supports can't heal themself while healing others, which means the others need to defend him as kitten, or they're dead. In gw2 there is no need for that. As a support, you can heal yourself and others at the same time. There is no risk anymore for playing support.

    You know that the ability to heal oneself doesn't equal to being a bunker, yeah? I'm not even going to pick on details like the existence of 'outgoing healing' traits.
    No risk playing support? Try solo quieting as a support, and your are at the mercy of your team. If they can't peel for you, you get chain CCed and die in 1 blink. Also, heal scaling has been practically erased from the game mode, so even if you can heal yourself, very often you are much better off investing into toughness or vitality to.....drumrolll...play as a bunkers or bunker/dps.
    Both are completely different playstyles, and both are equally viable.

  • Shao.7236Shao.7236 Member ✭✭✭✭
    edited February 24, 2021

    @JusticeRetroHunter.7684 Let's not forget though even before the patch. Every good iteration of guard builds always had Renewed Focus making it annoying to fight virtues, it was especially annoying with Firebrand.

    @Leonidrex.5649 Tell you this, I play with my buddy Sammy and we coordinate a lot of our approaches together to demolish people. Bunkers haven't "really" been an issue as long as we kept our flow going. I can share the mindset that some are too strong, but they're definitely not unkillable with good plays, it's not until even that doesn't work that I'll start considering them being overpowered, but perhaps they are overperforming a little on the input side of things. To be fair it's an unsure statement again because a support/bunker with a bad team is going to lose, but a bunker fighting against a bad team even thought they have bad teammates are likely to win for tunnel visioning very hard. Don't think you could ever fix this behavior unless everyone is glass.

    Willing to help with anything Revenant related.

  • Leonidrex.5649Leonidrex.5649 Member ✭✭✭✭

    @Shao.7236 yes, if you duoQ you have better chance of beating someone, what a surprise.
    How about you with your friend Sammy try to kill 2 supports that are duoQ too, and see how far you can go when your enemy is equally skilled and coordinated as you
    but even that is an over-kill, 2 random, semi-competent supports hold hands and there is nothing you can do to dislodge them right now other then some equal measure of kitten, like DH or buffed up lich form.
    The problem as always is how bad players can get away with playing poorly on those builds, since as much as the support and THEIR team is uncoordinated, you and YOUR team will be equally uncoordinated. And if your solution to bunkers/supports is be better and duoQ abuse them or there is absolutely no hope then GLHF
    Keep in mind most of those bunkers are players that dont know what the kitten they are even doing, by playing bunker ranger and fighting 1v1 my reaper friend I realized that I dont even have to use my dodge key since I out-heal his damage anyways. And ranger isnt even a good bunker to begin with.

    My biggest grief with bunkers/supports right now is them stalling the game. They themselves dont have strong impact on the game, and just make everyone else have equally kitten impact. In the end I as a dps/roamer am FORCED to hard focus all other dps/roamers. Eventually they get pissed off that they can die, switch to boring as kitten supports/tanks and the issue gets bigger and bigger.