Even though what I'm about to mention is common sense to me but evident, it slips the conscious of most developers. I’ve always felt adding game modes to MMORPGs was something you can’t take lightly and have to look at it from all angles, even the effects of long term game play.
I’ve notice and it’s fairly evident, it’s not easy at all for new or late Frac players to find other players who are on their Frac level. That’s because most older players have moved on to higher tier Fracs and not looking to help another player make it up the tiers.
Can you blame these older players? No.... They made it to tier 6 or what ever so that’s what they’re going to run for better rewards.
So what can you do if you’re a player who is still at tier 1 of 1-25 Fracs?
Honestly, nothing....and this hurts because if you're going to achieve better things in-game, you need Fracs.
Sure you can spend hours a day just waiting around in hopes of getting a “pug” but that’s a waste of time, boring and no fun.
There’s no all Frac guilds you can join either. Even if players tell you their guild run those, you will most likely not run any Fracs when you join those guilds because guilds as they stand, are lacking imagination. Too many players in a single guild for one thing.
Two things can be done by the Developers to not only solve the Frac problem I’m writing about, but also make the Fracs way cooler.
Remember how in GW1 you could hire mercenaries to party with instead of real people? That concept would be major in Fracs for those players who are left behind by the older, higher tier players. This would allow lower tier players to rapidly run Fracs on their own until they catch up with the older players and can then start partying with real players. In order for this solution to work, you can’t hide it behind a major gold sink because the NPC team system will be used too frequently by lower Frac players and will cost too much if it’s place behind a gold sink.
I like solution 1 best.
Introduce a single player mode into Fracs where the dificulty is lowered enough to challenge one player.
Again, I like solution one because that’ll actually bring back memories for anyone who played GW1 and know what the mercenary for hire thing is all about.
Now I know GW fan boys and girls are going to attack this post but solution 1 would take nothing away from the game, it’ll only make Fracs way more fun and stress free as far as finding a group. If you can’t find real players, no sweat, just hire mercenaries. As it stands right now, finding a group at tier 1 is a chore and nearly impossible.
Just go to “looking for group” for Fracs 1-25 for tier 1.... IT’S EMPTY!!!! and rightfully so.
I hope the “Devs” see this and really consider adding the NPC mercenaries for higher to the Fracs of Mists. That was one of the coolest things about GW1 and can’t hurt bringing it to Fracs.
Hell, don’t stop there... Do it for five man dungeons too.
Man.... Fracs would be WIDE open if solution 1 is implemented! Not to mention, such an addition to the game would bring GW2 to a higher level of over all game polish.
Sorry for any "typos."
You may now attack......