So Dragon Response Missions haven't exactly been a fan favorite in the community and that's fine. For some it's because of the reward structure, or perhaps it's because they don't feel rewarding enough, the content isn't engaging enough and so on. I am not here to get into why some dislike them. I want to consider the idea of having DRMs or something similar to them in a Living World season, after EoD has been released.
Consider this, Between Icebrood Saga Episode 2: A Shadow in the Ice and Episode 3: No Quarter we had a handful of missions like DRMs that involved breaking supply lines, evacuating locals and establishing a base camp for the Charr Legions in and around the area near Drizzlewood Coast. Having a sort of miniature story step that helps bridge the two episodes together could work nicely and offer a little more to do for the playerbase.
Granted we had something to do and a bridge of sorts with the Visions of the Past story step, but having something similar to DRMs might just work in this case instead of spacing out a season/saga finale in 4 story steps.
I get that the Champions update and DRMs are not the best, but I believe it would be a shame to see the storytelling model disappear completely. The story beats told so far haven't been bad and keeping them moving like this helps Living World feel like it is well, living.
What are your thoughts? Could you see a LW season with DRM like beats in between episodes?
Zommoros giveth and Zommoros taketh away.