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There are some weird zones

There is this place under metrica province which no one can get to. The zone is unnamed and is part of the tarnished coast. Is it part of the ring of fire?
Another zone is blood legion homelands. These are places I have no idea how to get to them. I own both path of fire and path of thorns expansions. I do have some parts of the ice brood saga story done.

There are also tons of other mysterious places. Woodland cascades, the wall in the sea covered in green vines next to caledon forest, unwnding ocean.

Comments

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    THe map includes areas not actually in the game. Some are from GW1 and others are just there to fill out the map in case we go there later

    • The area under Metrica doesn't exist in game, however the Ring of Fire Islands are just off the coast and are part of Living World season 3
    • Blood Legion homelands is largely an area inaccessible to us, however the Blood Citadel is a map in that area that we can get to and is the first map of the Icebrood Saga
    • Woodland Cascades has yet to be used

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • wilykcat.5864wilykcat.5864 Member ✭✭✭
    edited March 22, 2021

    That's confusing. I'm always trying to explore new places but then I'm like why cant I get to them evenknow they are on the map.

    It's just like in warcraft with gm island and that one unnamed zone north of eastern plague lands. Hard to get to those zones unless if having knowledge of how to glitch through walls.

    There are tons of invisible walls and I wonder what is behind them.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited March 22, 2021

    The way to tell if there is a map there is if it has a number over it (like 80) to indicate level range. There are a couple of exceptions

    • Guilds halls are marked on the map which obv not everyone can access
    • there is a level 80 map within woodland cascades which is actually a raid location and not accessible via the open world

    The Living World maps are generally accessed via buying and playing associated the story rather than exploring (except SIlverwastes, Dry Top and Southson Cove)

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Bast.7253Bast.7253 Member ✭✭✭✭

    Another good resource with a fully fleshed out map is https://www.thatshaman.com/tools/guide/?v=4&x=-1080.25&y=567.25&z=2

    It shows the uncovered areas of all parts of the current Guild Wars 2 map. The area with detail is an area you can access either via raid, dungeon, story instance, living season, or as part of the core map.

    It doesn't tell you which is which though.

  • Nazarick.9653Nazarick.9653 Member ✭✭
    edited March 24, 2021

    Interesting...still don't know what the following areas are though:

    "80" area just west of the Forsaken Thicket raid. (above Verdant Brink)
    "80" area tucked into the hole between the first 3 HoT zones.
    "80" area just west of the Key of Ahdashim raid. (above Vabbi)
    Area just west of Lion's Arch, that has PoI's in it. (according to the above link)

    (there's loads more little places on the above link, but those are not like actual zones)

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    Guild Hall (Lost Precipice)?
    Guild Hall (Gilded Hallow)?
    Guild Hall (Windswept Haven)?
    Those aren't PoIs, they are markers from Guild Wars.
    See above regarding PoIs; not sure what that is.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited March 24, 2021

    @Nazarick.9653 said:
    Interesting...still don't know what the following areas are though:

    "80" area just west of the Forsaken Thicket raid. (above Verdant Brink)
    "80" area tucked into the hole between the first 3 HoT zones.
    "80" area just west of the Key of Ahdashim raid. (above Vabbi)
    Area just west of Lion's Arch, that has PoI's in it. (according to the above link)

    (there's loads more little places on the above link, but those are not like actual zones)

    Those 3 as Cedo says are Guild Halls

    The PoI's near is probably either Southson Cove (a map you can reach from the portals in LA) or possibly even Claw Island from the story instance.
    Edit: oh you mean those markers? Yeah thta's just Mt Maelstrom with GW reference points added. There's lots of GW1 map overlays on that linked map and that's what you are seeing

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭
    edited April 1, 2021

    this map have all zones marked, including "guild halls"/raids,
    except Drizzlewood Coast(latest icebrood saga map).

    also have marked "land connections" to them if u want travel barefoot for fun.

    theres also a festival only zone: labyrinthine cliffs, when Bazzar of Four Winds arrives, u can acess this again and will become "explored" on your world map.

    https://wiki.guildwars2.com/images/4/48/Zones.jpg

    -- Atlantean Sword --
    The secret of steel has always carried with it a mystery. You must learn its riddle, Conan. You must learn its discipline. For no one - no one in this world can you trust. Not men, not women, not beasts..." [Points to sword] "This you can trust."