My ranger rework suggestion using things already in game.
Rangers had their frustrations with pet AI, now pets will be replace with aspects(each pet one aspect).
Aspects work similar to revenent legends, you can have two equiped and one activated at a time. F1 would be aspect swap, F2 and F3 would be active skills depending on the aspect(like soulbeast, no worries I have an ideia to expand the mechanic for soulbeast). Aspect swaping procs the already pet swap traits. That's the general ideia for Core ranger.
Now for druid the aspect mechanic would improve his support capabilities, using support aspects to access the new F2 and F3 skills, aspect swap grants astral force, aspect skills in astral avatar are improved.
Now soulbeast looses the F abilities but using beast mode with an aspect replaces weapon skills with the skills from the pet representing that aspect(much like engeneer kits) while in beast mode attacking will fill savagery bar. Now this savagery mechanic I had to ideias, one having a skill once the bar fills or two forcing the ranger out of beast mode so it can't camp it.
I know many of things here are using many things from other classes but I think would look and feel great to play and many of things here use already available things in game already so wouldn't be too hard implementing. What you guys thing of it ?