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Highly requested raid class


czerwoni.9563

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One of the first mistakes that I have seen players make is picking a class that is supposedly "meta" or demanded and underperforming heavily on it. This is especially the case for support classes as underpeforming in support affects your entire team. There is no shame for picking a class that is easier to play well on if you are more effective on it.

That being said, Staff Daredevil is a fairly straightforward choice for clearing raids, although there are a few important things that you need to be aware of. While Druid is generally effective on all encounters so far, it is only effective if you know how to use the abilities at the right time. Underperforming druids are one of the most common causes of raid teams failing (especially for bosses where the mechanics require effective healing).

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Holy trinity of support: healer druid, cPS berserker, chronomancer buffer/tank.Top tier DPS: Weaver, Firebrand, Tempest, Soul Beast, Renegade.

Though all classes are viable, you'll want those classes roughly in the order listed. Each team wants one healer druid, one cPS berserker, one chronotank, and then two from the DPS pool.

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I also advocate first gearing one of the core 3 supports: condi ps warrior, healing druid (magi), chrono (berserk/commander).

Which one first? Depends, do you want to focus on killing the boss (cps), healing allies (druid) or buffing the party,cc'ing the boss, and general mechanics (chrono). Chrono typically harder to find than the other 2.

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Since you seem to be starting raiding now and have medium zerk gear, might as well go staff daredevil. It's the easiest spec to get you introduced to raids. The rotation is not difficult and your focus at the start should be keeping vault buff up for your Staff 2 without interrupting final Auto attack hit for it. You'll also have 3 dodge bars + Weakening Charge evade to help you escape some free hits. I'd advise keeping P/P as secondary weapons in case you can't reach the boss or a short bow for movement

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@Sethorus.9231 said:Since you seem to be starting raiding now and have medium zerk gear, might as well go staff daredevil. It's the easiest spec to get you introduced to raids. The rotation is not difficult and your focus at the start should be keeping vault buff up for your Staff 2 without interrupting final Auto attack hit for it. You'll also have 3 dodge bars + Weakening Charge evade to help you escape some free hits. I'd advise keeping P/P as secondary weapons in case you can't reach the boss or a short bow for movement

P/P also helps build might real fast if your party is having trouble keeping it stacked.

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@Rising Dusk.2408 said:

@Cuon Alpinus.7645 said:P/P also helps build might real fast if your party is having trouble keeping it stacked.Please never use this in an actual raid unless your group is specifically running meme builds. The build is not good and there are much better ways to get teamwide might.

s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.

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@Cuon Alpinus.7645 said:

@Sethorus.9231 said:Since you seem to be starting raiding now and have medium zerk gear, might as well go staff daredevil. It's the easiest spec to get you introduced to raids. The rotation is not difficult and your focus at the start should be keeping vault buff up for your Staff 2 without interrupting final Auto attack hit for it. You'll also have 3 dodge bars + Weakening Charge evade to help you escape some free hits. I'd advise keeping P/P as secondary weapons in case you can't reach the boss or a short bow for movement

P/P also helps build might real fast if your party is having trouble keeping it stacked.

As informed before, the P/P would be for situations where he won't be able to reach the boss, it doesn't provide valid dps for an entire encounter. One example is on Keep Construct after the red/white orb phase ends and the boss will spam cone AEs providing debuffs to players on it's meele range.

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@Cuon Alpinus.7645 said:

@Sethorus.9231 said:Since you seem to be starting raiding now and have medium zerk gear, might as well go staff daredevil. It's the easiest spec to get you introduced to raids. The rotation is not difficult and your focus at the start should be keeping vault buff up for your Staff 2 without interrupting final Auto attack hit for it. You'll also have 3 dodge bars + Weakening Charge evade to help you escape some free hits. I'd advise keeping P/P as secondary weapons in case you can't reach the boss or a short bow for movement

P/P also helps build might real fast if your party is having trouble keeping it stacked.

Have you actually raided on a P/P thief? Or are you just throwing around terrible ideas?

TC, as others have mentioned, the 3 support classes are always in high demand. Druid could be considered easiest, warrior intermediate and mesmer most difficult depending on which playstyle you prefer.

That said I do agree with the idea of picking a class you enjoy playing and using its raid viable build. The benefit of a damage dealer is, usually there is way less mechanics you are responsible for.

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@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

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@czerwoni.9563 said:

@"Cuon Alpinus.7645" said:P/P also helps build might real fast if your party is having trouble keeping it stacked.Please never use this in an actual raid unless your group is specifically running meme builds. The build is not good and there are much better ways to get teamwide might.

s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.

Are you asking about raid builds or just stuff to mess in open world with?

Before this gets even more off topic, here's the quantify benchmark for which top builds exist per class: https://qtfy.eu/guildwars/benchmarks-path-of-fire/

You are not required to run any of those, but you better make sure you bring adequate damage for your group. S/P or P/P thief is not adequate damage, by far.

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@Rising Dusk.2408 said:

@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

what about druid with zerker gear? i see a lot of that running around too

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@czerwoni.9563 said:

@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

what about druid with zerker gear? i see a lot of that running around too

Not a thing. Try again.

Maybe take a look at the site I posted to get a general overview of what is meta. Or keep asking random questions until people are bored answering. Whatever works for you.

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@Cyninja.2954 said:

@czerwoni.9563 said:

@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

what about druid with zerker gear? i see a lot of that running around too

Not a thing. Try again.

Maybe take a look at the site I posted to get a general overview of what is meta. Or keep asking random questions until people are bored answering. Whatever works for you.

https://metabattle.com/wiki/Build:Druid_-_DPS/Support_Power thats what i use and here is your site

https://qtfy.eu/guildwars/ranger/power-druid-quick-guide/

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Zerker druids are good when you are a part of a good raid group or if you are an off/spot healer. The build sacrifices a decent portion of its healing (which is not necessary if you have a superb team) for non-zero damage output. In most PuGs you will likely end up running full magi which allows raid to make more mistakes (higher healing output due to tons of HP on gear) and provide you with above average survivability (due to extra vitality).

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@Zania.8461 said:Zerker druids are good when you are a part of a good raid group or if you are an off/spot healer. The build sacrifices a decent portion of its healing (which is not necessary if you have a superb team) for non-zero damage output. In most PuGs you will likely end up running full magi which allows raid to make more mistakes (higher healing output due to tons of HP on gear) and provide you with above average survivability (due to extra vitality).

see im caught between changing my stats and keeping them zerker lol, ill do some fractials to get used to druid play style with smaller groups, i enjoy being the healer in pvp. i play bunker guardian and some druid

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@czerwoni.9563 said:

@Cyninja.2954 said:

@czerwoni.9563 said:

@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

what about druid with zerker gear? i see a lot of that running around too

Not a thing. Try again.

Maybe take a look at the site I posted to get a general overview of what is meta. Or keep asking random questions until people are bored answering. Whatever works for you.

thats what i use and here is your site

and straight off of quantify:

With the August 08, 2017 Balance Patch Power druid was unchanged, however even with the nerfs to condition druid, the DPS gap between the two builds is still 3k+ DPS in favor of condition druid.

Power druid while valid, is mostply replaced by condi druid in raids. Fractals maybe, raids I'd say go condi.

Fixed raid groups will ask you to run condi. Pug raids will benefit more from running magis.

EDIT: and if you are looking at those dps benchmarks of all the dps classes in their above 30k and thinking:"Oh hell 3k aint that much." As support druid you'll be no where near 20k or above in damage. 3k is a significant difference on a support class.

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@Cyninja.2954 said:

@czerwoni.9563 said:

@Cyninja.2954 said:

@czerwoni.9563 said:

@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

what about druid with zerker gear? i see a lot of that running around too

Not a thing. Try again.

Maybe take a look at the site I posted to get a general overview of what is meta. Or keep asking random questions until people are bored answering. Whatever works for you.

thats what i use and here is your site

and straight off of quantify:

With the August 08, 2017 Balance Patch Power druid was unchanged, however even with the nerfs to condition druid, the DPS gap between the two builds is still 3k+ DPS in favor of condition druid.

Power druid while valid, is mostply replaced by condi druid in raids. Fractals maybe, raids I'd say go condi.

Fixed raid groups will ask you to run condi. Pug raids will benefit more from running magis.

EDIT: and if you are looking at those dps benchmarks of all the dps classes in their above 30k and thinking:"Oh hell 3k aint that much." As support druid you'll be no where near 20k or above in damage. 3k is a significant difference on a support class.

i noticed most builds are geared towards condi now, so i guess ill invest in a few months of farming to be able to craft a full set, and not craft it till after an update just in-case anet wants to nerf condi

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@czerwoni.9563 said:

@Cyninja.2954 said:

@czerwoni.9563 said:

@Cyninja.2954 said:

@czerwoni.9563 said:

@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

what about druid with zerker gear? i see a lot of that running around too

Not a thing. Try again.

Maybe take a look at the site I posted to get a general overview of what is meta. Or keep asking random questions until people are bored answering. Whatever works for you.

thats what i use and here is your site

and straight off of quantify:

With the August 08, 2017 Balance Patch Power druid was unchanged, however even with the nerfs to condition druid, the DPS gap between the two builds is still 3k+ DPS in favor of condition druid.

Power druid while valid, is mostply replaced by condi druid in raids. Fractals maybe, raids I'd say go condi.

Fixed raid groups will ask you to run condi. Pug raids will benefit more from running magis.

EDIT: and if you are looking at those dps benchmarks of all the dps classes in their above 30k and thinking:"Oh hell 3k aint that much." As support druid you'll be no where near 20k or above in damage. 3k is a significant difference on a support class.

i noticed most builds are geared towards condi now, so i guess ill invest in a few months of farming to be able to craft a full set, and not craft it till after an update just in-case anet wants to nerf condi

Don't bother with ascended condition armor. Get exotic. If Viper is to expensive (and it is quite expensive) rework your build to use Rabid.

Get ascended trinkets off of Living World Season 3 maps (shouldn't take longer than a couple of days for all 6).

Use exotic weapons or get some of the easy ascended weapons from collection (specialised collections) or quest lines (Caladbolg questline).

Shouldn't take more than a week. Two or three if you are casual with little time.

EDIT: obvisouly this wouldn't work for T4 fractals which do require full ascended. In that case power druid will have to suffice or any other full ascended class you have.

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@Cyninja.2954 said:

@czerwoni.9563 said:

@Cyninja.2954 said:

@czerwoni.9563 said:

@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

what about druid with zerker gear? i see a lot of that running around too

Not a thing. Try again.

Maybe take a look at the site I posted to get a general overview of what is meta. Or keep asking random questions until people are bored answering. Whatever works for you.

thats what i use and here is your site

and straight off of quantify:

With the August 08, 2017 Balance Patch Power druid was unchanged, however even with the nerfs to condition druid, the DPS gap between the two builds is still 3k+ DPS in favor of condition druid.

Power druid while valid, is mostply replaced by condi druid in raids. Fractals maybe, raids I'd say go condi.

Fixed raid groups will ask you to run condi. Pug raids will benefit more from running magis.

EDIT: and if you are looking at those dps benchmarks of all the dps classes in their above 30k and thinking:"Oh hell 3k aint that much." As support druid you'll be no where near 20k or above in damage. 3k is a significant difference on a support class.

Magi druid is not condi druid and for any novice it'd be incredibly stupid to suggest they play a condi druid over a magi one since condi druid's healing is so much weaker so you need to actually time your CA's and know how to generate astral force efficiently.

Condi druid demands the player not only juggle grace of the land, but an effective DPS rotation as well with quick draw while learning raid mechanics. It's a recipe for failure.

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@Zenith.7301 said:

@Cyninja.2954 said:

@czerwoni.9563 said:

@Cyninja.2954 said:

@czerwoni.9563 said:

@czerwoni.9563 said:s/p is what i like, i can kite most champs on core tyria, and have no problem soloing some hot hps.You can run whatever you like in open-world and do just fine, but you specifically mentioned "raid class" in the OP and this is the "raid, fractal, and dungeon" forum. Daredevil is a good class for raids primarily with a condition build, but also with a power build if you're really good with Staff.

what about druid with zerker gear? i see a lot of that running around too

Not a thing. Try again.

Maybe take a look at the site I posted to get a general overview of what is meta. Or keep asking random questions until people are bored answering. Whatever works for you.

thats what i use and here is your site

and straight off of quantify:

With the August 08, 2017 Balance Patch Power druid was unchanged, however even with the nerfs to condition druid, the DPS gap between the two builds is still 3k+ DPS in favor of condition druid.

Power druid while valid, is mostply replaced by condi druid in raids. Fractals maybe, raids I'd say go condi.

Fixed raid groups will ask you to run condi. Pug raids will benefit more from running magis.

EDIT: and if you are looking at those dps benchmarks of all the dps classes in their above 30k and thinking:"Oh hell 3k aint that much." As support druid you'll be no where near 20k or above in damage. 3k is a significant difference on a support class.

Magi druid is not condi druid and for any novice it'd be incredibly stupid to suggest they play a condi druid over a magi one since condi druid's healing is so much weaker so you need to actually time your CA's and know how to generate astral force efficiently.

Condi druid demands the player not only juggle grace of the land, but an effective DPS rotation as well with quick draw while learning raid mechanics. It's a recipe for failure.

This. Also id say a recipe for a failure is picking any of the current support classes, as your first pick in raids, while still learning all the bosses and related encounter mechanics. Neither of the so-called holly trinity is suitable or any easy for new players, while they need to learn so much, mechanic wise. Mostly, because if -any- of the support classes underperform heavily, your entire squad suffers for it, while one person underperforming in dps can be neglected much more easily. Firstly, as a druid you need to have a very good map awareness, something many new players to raids lack at first. Also a very good understanding, which are the crucial mechanics you need to keep an ey for, so you can keep your squad healty throughout them. Put on top of that a decent rotation to upkeep high GoTL time and this makes druid anything, but easiest. Lets not get into a Mesmer, as a first pick. That would be just a disaster for many, if not for all new players in raids. If there is any 'easiest' out of the three Id say thats a PS. Even with a PS, you'd need a decent rotation to keep up the dps numbers cps's are expected to bring, while dealing also with a good amount of certain mechanics (Xera shards, turrets during Sabetha, cleaving adds, CC bars etc etc.) and stacking might of course.

Id' say the best pick for a new players would be a class that has a good dps rotation (a simple one) and rarely is assigned to directly deal with certain mechanics and what springs to mind is condi ranger or dragon hunter. A pure dps classes with simple, easy to pick rotation to dish out decent dps, while the players will have their hands free to actually learn the mechanics, without causing frustration to their teams in the process.

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@Lunaire.9741 said:Dont play druid or chriono just because they are the most looked for classes unless you actually want to learn to play them properly. Nothing worse than players who claim they can druid or chrono and fail at being even remotely effective at it.

I'm actually watching raids and videos on those 2 classes. Doing a lot of dungeons and fractals and pvp with those classes as Well lol I'm committed to the support role it's my favorite in most games. I'm not going to que for raids until I do some with my guild since they offered to help me train in any role I wanted to. I know better than to one time Yolo and I don't want to waste anyone's time.

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