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Stop asking for nerfing dmg of condi and lengthen duration


Axl.8924

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Its not going to work unless you have massive duration such as:15-20 real time minutes like in everquest per condition.

In everquest as well, we had the trinity system so it was different, and gw2 doesn't have it, so its a mess.In order for condition to even be viable it has to deal over the entire raid enough to be comparable to direct damage, and it feels like direct damage is actually taking a backseat to condi.

In world of warcraft affliction locks can spread condis to multiple enemies efficiently and fairly often enough to have comparable damage, so only way i think this might be fixed is if we get a trinity system.

Also:If you plan to nerf damage and increase duration like the way i said, you have to nerf all the cleanses, because in spvp its stupid how many cleanses everone has and mindlessly cleanses condis from necro while dealing more condi dmg.

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