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Grieving Holosmith


InsaneQR.7412

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I am playing currently condi-Holosmith with almost full Grieving (with 2 Viper Acessories). I have quite fun with it in T4 and CM fractals but also in General PVE Content. The ferocity boost brings a nice DPS upgrade for trashmobs while my total DPS on bosses did not go significantly down compared to full Viper set but the Rotation became a bit easier. However, my Playstyle is far from perfect and I get often outdamaged by our guild-DHs by ~10% or even a bit more. But it is still very enjoyable and makes fun to fight the high-end Content with Grieving stats^^

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@Ojimaru.8970 said:

@Adamantium.3682 said:Imo Grieving is not good. Berserker will do better power DPS and viper better Condi DPS.

Could you elaborate why that is, especially in the context of Holosmith or Engineers that apply a fair number of condition damage even in a Power-based rotation?

Modified ammunition and incendiary powder are on the same tier. One is required for a good power build and the other one for a good condi build. It's very unlikely that hybrid would outperform a specialised build with that.Holo doesn't even have that good burns. 2 2sec burns with trait and 81s burns with photon blitz + firebomb. Bleeding would have only 33% duration increase.Laser disc causes bleeding for some reason too.Grieving is really good if you have a strong single condi application but engi always had bleed + burn.

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@Nephalem.8921 said:

@Ojimaru.8970 said:

@Adamantium.3682 said:Imo Grieving is not good. Berserker will do better power DPS and viper better Condi DPS.

Could you elaborate why that is, especially in the context of Holosmith or Engineers that apply a fair number of condition damage even in a Power-based rotation?

Modified ammunition and incendiary powder are on the same tier. One is required for a good power build and the other one for a good condi build. It's very unlikely that hybrid would outperform a specialised build with that.Holo doesn't even have that good burns. 2
2sec burns with trait and 8
1s burns with photon blitz + firebomb. Bleeding would have only 33% duration increase.Laser disc causes bleeding for some reason too.Grieving is really good if you have a strong single condi application but engi always had bleed + burn.

With nightmare-trapper rune combo and sigil of malice (i hipe its the right one)You get up to 67% condition duration on bleed and burn.

I knew it would be little bit less strong than vipers or berserker gear in the corresponding dmg section but my main question is how does it perform overall in dmg.I am not a meta player, i am not doing raids, pvp or high level fractals.Just openworld mainly.

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Toss away the bleeding, Focus on burning and direct damage (e.g. sigil of smoldering + sigil of air + runes of Berserker that gives both a 5% direct and 5% condition damage boost) and I am sure that you will have a ton of fun in open world and also in fractals. F/T, Bomb Kit and Pistol 4 offers nice Long burning, supported by that freaking hyper-ray-elite-beam while exceed skills provide you a nice short-term burst for small Mobs.

Here my easygoing-playstyle-advice for open world:

  • For small Mobs just go with pistol 4 and then photon forge, should be enough to eliminate them fast. Maybe a bomb 2 for sweet AOE burns.
  • For longer fights go for some burning stacks first with bombs, Pistol 4 and Flamethrower before switching to photon forge. Switch out of the forge after a little while to refresh burning and go back in.
  • If you go with enhanced capacity storage on holosmith you can photon forge until close to overheat (goes quite fast with the 600 range AOE CC) and then apply yourself 6s of quickness with sword 3, use it for Pistol 4, Bomb 2 and sword autoattack until down to 1/3 heat. Twitch in F/T 4 whenever you have the Feeling for it. Don't Forget that cooling down those 3 tears of heat heals you by ~9000 HP !

Not meta, but fun, nice dps and gives you a free skill slot to take with you whatever you want (rocket boots, grenade kit, Anet-Arena, Elixir gun)

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@Prinzsecond.4863 said:Toss away the bleeding, Focus on burning and direct damage (e.g. sigil of smoldering + sigil of air + runes of Berserker that gives both a 5% direct and 5% condition damage boost) and I am sure that you will have a ton of fun in open world and also in fractals. F/T, Bomb Kit and Pistol 4 offers nice Long burning, supported by that freaking hyper-ray-elite-beam while exceed skills provide you a nice short-term burst for small Mobs.

Here my easygoing-playstyle-advice for open world:

  • For small Mobs just go with pistol 4 and then photon forge, should be enough to eliminate them fast. Maybe a bomb 2 for sweet AOE burns.
  • For longer fights go for some burning stacks first with bombs, Pistol 4 and Flamethrower before switching to photon forge. Switch out of the forge after a little while to refresh burning and go back in.
  • If you go with enhanced capacity storage on holosmith you can photon forge until close to overheat (goes quite fast with the 600 range AOE CC) and then apply yourself 6s of quickness with sword 3, use it for Pistol 4, Bomb 2 and sword autoattack until down to 1/3 heat. Twitch in F/T 4 whenever you have the Feeling for it. Don't Forget that cooling down those 3 tears of heat heals you by ~9000 HP !

Not meta, but fun, nice dps and gives you a free skill slot to take with you whatever you want (rocket boots, grenade kit, Anet-Arena, Elixir gun)

I wanted to focus on keeping bleeds on targets for higher crit chance to proc higher crit dmg.Atm i am running gogglesas stunbreak and fury uptime, boots for finishers and mobility, arena for lightfield clense and boons. Water turret for waterfield blasting and the hyperbeam to melt stuff.

Its running smooth and i can get out of trouble really fast. I have to test which setup will be fun in fractals but i will see.Thx for tipps.

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Sure, there is absolutely nothing wrong in focussing to keep up the bleeding. However, keep in mind that your criticals do bleeting at 33% Chance for at least 4 seconds, so depending on what skills you use and how many hits, you will have at least 50% bleeding uptime anyway even with slow hits. So without doing any big maths I would assume the dmg increase you get is not more than 2-3%, which you may as well lose again by prioritizing a skill that inflicts bleeding instead of a higher dps skill. So dps-wise it may turn out even at the end.

Rocket boots are a nice choice anyway, the mobility is nice, the toolbelt is nice and the explo finisher gives additional Options. Water turret and Light Arena are nice too, although you Need to rank up heat first for to use the Arena to the fullest but the protection and fury you gain out of it are great.

So it seems you are focussing more on the direct damage part using the grieving stats than the burning/condition damage part? You could also try to Switch out the goggles with the bomb kit (mainly due to bomb 2, bomb 4 and toolbelt CC).

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@Prinzsecond.4863 said:Sure, there is absolutely nothing wrong in focussing to keep up the bleeding. However, keep in mind that your criticals do bleeting at 33% Chance for at least 4 seconds, so depending on what skills you use and how many hits, you will have at least 50% bleeding uptime anyway even with slow hits. So without doing any big maths I would assume the dmg increase you get is not more than 2-3%, which you may as well lose again by prioritizing a skill that inflicts bleeding instead of a higher dps skill. So dps-wise it may turn out even at the end.

Rocket boots are a nice choice anyway, the mobility is nice, the toolbelt is nice and the explo finisher gives additional Options. Water turret and Light Arena are nice too, although you Need to rank up heat first for to use the Arena to the fullest but the protection and fury you gain out of it are great.

So it seems you are focussing more on the direct damage part using the grieving stats than the burning/condition damage part? You could also try to Switch out the goggles with the bomb kit (mainly due to bomb 2, bomb 4 and toolbelt CC).

Yes i am focussing more on power and support it with condi dmg against higher toughness enemies and champs.

I am personally not a fan if kits (i know i know its a dps loss etc ^^) but i give it a try.

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