Necromancer weapons need Buffs.... — Guild Wars 2 Forums

Necromancer weapons need Buffs....

ALL of them......

seriously the only weapon ability that actualy feels like its doing something is Axe 2.......... For reaper and core necro other weapons just feel like a weak filler.....

For scourge... they are just stat sticks.... i could run around and just Shade people to death... Torch cone burn is somewhat nice tough....

necromancer weapons are the MOST underwhelming weapons in the game....

Comments

  • Scepter need a second Lifeforce Generator besides Skill 3. Maybeo something like AA3 --> Gain 3% Life Force and additional X%, if you corrupt a boon or so.
    But in general I think, Axe (except Unholy Feast, as Dranor mentioned), Warhorn and Focus as well as GS are in a not that bad position.
    Staff could need some (much) love. But Dranor also mentioned XD. I agree with that kind of changes^^

  • vicious.5683vicious.5683 Member ✭✭✭

    Focus needs a complete rework, that bouncing thing never works.
    Cooldowns are too high for what skills do.
    Casting times are abysmal and unnecessarily slow.
    And hit like a wet noodle.

  • I would love to see focus 5 - Spinal Shivers to have it's damage values swapped so that it does more damage to boonless foes. We already have more then enough boon strip and this change would finally give us a valide power offhand for PvE, where almost nothing has boons. Chill of Death, the trait that cast this skill, should get same treatment of course.

  • Zoltreez.6435Zoltreez.6435 Member ✭✭✭
    edited October 31, 2017

    ALSO when playing other classes you constantly think on your builds and what weapon is good to go with...

    this weap give Blocks
    this immunes or both
    or should i go with a weapon that gives me mobility
    or maybe group utility

    MEANWHILE as a necro the only real thing you look at mostly when decided on a weapon for your build is

    this Does the most Power dmg
    this Does the most Condi dmg

    the end........

    in short

    Necros run around with a Kitchen knife
    While other classes run with a Swiss Army knife.....

  • Justine.6351Justine.6351 Member ✭✭✭✭
    edited October 31, 2017

    Idk if crazy idea or not,

    Make focus 4 only bounce between you and target foe, leash range 1200. Will pierce upto 3 additional foes. Increased travel cleave. 3vulnerability for 10 seconds. Regeneration changed to 3sec fury. Boonless foes take 100% more damage.

    Focus 5 strips upto 3 boons from foe causing 1sec stun if 3 are removed. If target has no boons (checked after boon strip), you and nearby 5:allies 300 radius gain 25 might for 5sec while target foe and foes nearby target 300 radius gain 25 vulnerability for 5sec.

    Anet buff me :-(
    Make me good at game!

  • Justine.6351Justine.6351 Member ✭✭✭✭

    I suggested improvements to focus as a serious power offhand and I get called troll. Maybe I should have said condi, I'm sure that would have been loved.

    Anet buff me :-(
    Make me good at game!

  • Amethyst Lure.5624Amethyst Lure.5624 Member ✭✭
    edited October 31, 2017

    I think, if they don't want to redesign staff completely, they should make the Auto have some kind of extra-special projectile interaction, or maybe its own "magic projectile" that had some unique effects. Standalone, it's just so bland and frankly, bad. But given how accessible fields are for Necro, and how underused projectile combo can be, I think it would be a cool theme.

  • Zero.3871Zero.3871 Member ✭✭✭

    yeah, anet ignoring useless staff AA since 5 kitten years. you can dodge it just by moving fast left-right-left-right. no dmg, no hits-> no lf reg -> no reason to use...

  • Svarty.8019Svarty.8019 Member ✭✭✭✭

    Players: Something must be done, immediately.
    Cassandra: Nothing will be done.

    Necro. Never knowingly blasting combo fields since 2012.

  • @Zoltreez.6435 said:
    ALSO when playing other classes you constantly think on your builds and what weapon is good to go with...
    this weap give Blocks
    this immunes or both
    or should i go with a weapon that gives me mobility
    or maybe group utility

    MEANWHILE as a necro the only real thing you look at mostly when decided on a weapon for your build is
    this Does the most Power dmg
    this Does the most Condi dmg
    the end........

    Spot on.

  • Honestly all of the weapons need work... some much more than others. Odds of this happening? The magic 8 ball says... Don't count on it.

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