X T D.6458 Posted October 31, 2017 Share Posted October 31, 2017 Basic skills like Smite condition and Shake it off should be changed to the ammo system to add a little extra cleanse for players. Currently there is just too much condi/cc spam across game modes, so this could be helpful for some. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted October 31, 2017 Share Posted October 31, 2017 100% disagree. Condi spam should be tuned way, way down instead. The solution to powercreep is not to just add more, its to reduce the creep. Reducing the number of conditions being thrown around will reduce the need for cleanses, which will intrinsically buff the cleanses already in game. Link to comment Share on other sites More sharing options...
TexZero.7910 Posted November 1, 2017 Share Posted November 1, 2017 I disagree for other reasons.I think the very nature of conditions is to win attrition fights. If condition cleanse is ever greater than application then there's 0 point to have conditions. Now i know WvW and PvP would "Love" that but it's a contradictory result that just brings us right back to the buff condition phase of the circle we were at prior to the June 23 2015 update. Link to comment Share on other sites More sharing options...
Crossaber.8934 Posted November 1, 2017 Share Posted November 1, 2017 Condition spam was okay pre hot because condition cannot burst someone down fast. The condi cap was a perfect way to balance condi spam but it is no longer the case now. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 1, 2017 Share Posted November 1, 2017 @Crossaber.8934 said:Condition spam was okay pre hot because condition cannot burst someone down fast. The condi cap was a perfect way to balance condi spam but it is no longer the case now.A per person cap might be okay but definitely not the global one from before. Link to comment Share on other sites More sharing options...
X T D.6458 Posted November 1, 2017 Author Share Posted November 1, 2017 Just to be clear I am not talking about all, or most cleanse skills. I am simply talking about upgrading a few underpowered skills to the ammo system to make them more useful. Smite conditions for example can be updated to be more like Mantra of lore, and thus be more useful for non firebrand Guardians. Link to comment Share on other sites More sharing options...
Jora.5471 Posted November 1, 2017 Share Posted November 1, 2017 The problem with this suggestion is that it will severely hurt power builds that uses soft CC. To use an all cleanse/resistance utility skill is a counter condi build but won't hurt power builds much. But having an ammo cleanse would. Link to comment Share on other sites More sharing options...
OriOri.8724 Posted November 1, 2017 Share Posted November 1, 2017 Ultimately Anet needs to take a look at every single cleanse skill and trait in the game and redo most of them. I think that they should be made into "specialized" cleanses. Each class would not have 3 types of cleanses: 1 that cleansed damaging conditions only, 1 that cleansed non damaging conditions only, and 1 that cleansed any condition. Some traits or skills could be even more specialized to only removing movement impairing conditions. For one, this would allow you to take a cleanse that you know would take condition damage off of you. You could guarantee to cleanse a damaging condition, guaranteeing that you are reducing damage pressure on you for the moment. Or if you got immobilized and only had a few stacks of bleed/poison that you could just eat you could specifically target the immobilize to cleanse. It would open up more play on both sides. Link to comment Share on other sites More sharing options...
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