Sifu.9745 Posted September 14, 2017 Share Posted September 14, 2017 With Rifle main weapon (set), i was wondering what secondary weapon set suits the Rifle playstyle the best? Looks like melee is out of question so i can only take p/p or SB with Rifle? I just can't imagine rifle + d/p or rifle + staff. So will you guys take rifle + p/p for max dps or rifle + sb for better survivability, mobility, aoe? Link to comment Share on other sites More sharing options...
saerni.2584 Posted September 14, 2017 Share Posted September 14, 2017 I'm going to be testing out P/D primary and Rifle secondary build.The rifle will be used for easy stealth/repositioning and anti-block oriented bunkers. I'm also expecting it to actually hit decently well as a hybrid (using might stacks to push the power damage up). But mostly I plan to use conditions to open and then swap towards power if the fight drags on. Link to comment Share on other sites More sharing options...
Turk.5460 Posted September 14, 2017 Share Posted September 14, 2017 You won't be able to use Staff with Rifle anyway, since Staff is part of the Daredevil elite, otherwise I totally would. I'm planning on using DeadEye when roaming with a partner or maybe a small group, so I'll probably be slotting sword/pistol for some cleave and melee evade when I'm out of disengages. During the test weekend I was pretty successful using sword/dagger as the secondary set while solo roaming, but I don't see that having as much use as sword/pistol in smallscale engages where I won't always be the primary focus. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted September 14, 2017 Share Posted September 14, 2017 Shortbow + Rifle.I can't imagine to play without a shortbow. Link to comment Share on other sites More sharing options...
Zin.6170 Posted September 14, 2017 Share Posted September 14, 2017 P/P!Because giddy up cowboy, that is why. Link to comment Share on other sites More sharing options...
LazerusKI.7485 Posted September 14, 2017 Share Posted September 14, 2017 Rifle for LongrangeDual Pistols for Shortrangethats what i will go with Link to comment Share on other sites More sharing options...
Einlanzer.1627 Posted September 14, 2017 Share Posted September 14, 2017 I'm guessing that I'll use D/D or D/P since I'll probably want a melee set, but it's to know until I have more of a chance to play around with it. Link to comment Share on other sites More sharing options...
kash.9213 Posted September 14, 2017 Share Posted September 14, 2017 Melee with rifle worked just fine during the test weekend, you can use what you want. You have skills to create or close distance pretty easily throughout the weapon sets, including Rifle #4, you should have a natural response to most of a fight. Link to comment Share on other sites More sharing options...
Ohoni.6057 Posted September 15, 2017 Share Posted September 15, 2017 I enjoy Dagger/Pistol as a combo. The built in Shadowstep on 3 is good to make up for DE's lack of mobility. Also, it's good at single target, which synergizes with Marking targets. Link to comment Share on other sites More sharing options...
Ghotistyx.6942 Posted September 15, 2017 Share Posted September 15, 2017 S/D can pair very well with Rifle as either power or condi. Rifle has a nice boon rip (conversion even) on stealth and a piercing immobilize on #2. You can use it as a source of burst while S/D can let you play footsies when you need some defense up close. Link to comment Share on other sites More sharing options...
Kanto.1659 Posted September 20, 2017 Share Posted September 20, 2017 What would be the suggestion for AoE? Does the shortbow even work with a power build? I never played thief so I've no clue. I vaguely recall sword/pistol having a strong cleaving autoattack with a built in blind field, was that it? Link to comment Share on other sites More sharing options...
eldrjth.7384 Posted September 20, 2017 Share Posted September 20, 2017 I think rifle dmg is medicore though I havent play tested it.~~ Even unload does more dmg~~ actually it attacks faster than unload so dps is roughly the same but its not as initiative friendly. I think ill have the test the rifle out it might be rifle/rifle or pistol/pistol depending on which is better in PvE for hardish content to take advantage of the 3 initiative on weapon swap from quick pockets and they both do the same thing but rifle has greater range. If I need to go places fast I prob take S/B + either rifle/pistol. Too bad I cant take the staff cause its the best AoE weapon for thief and I dont see where good aoe will come from. Link to comment Share on other sites More sharing options...
Turk.5460 Posted September 20, 2017 Share Posted September 20, 2017 Definitely S/D for juking and boon rip.I don't think P/P would be a good idea, since you would not be able to attack if your opponent puts up reflects. Link to comment Share on other sites More sharing options...
saerni.2584 Posted September 20, 2017 Share Posted September 20, 2017 Many of the builds in the discussion thread use Sword/Dagger. Link to comment Share on other sites More sharing options...
Acheron.4576 Posted September 20, 2017 Share Posted September 20, 2017 I'm going to be using Sword/Pistol and my secondary. Sword for the cleave and pistol for the pistol whip and blinds. (plus pistol whip gets 4k at 7 malice stacks which sounds awesome to have along with the CC) Link to comment Share on other sites More sharing options...
Sootser.9541 Posted September 20, 2017 Share Posted September 20, 2017 Sword/Pistol or Sword/Dagger. Sword seem to work pretty well with it, so sword, definitely. Link to comment Share on other sites More sharing options...
Doctor Hide.6345 Posted September 20, 2017 Share Posted September 20, 2017 I am planning on using P/P with the rifle to get the full Gunslinger theme going. Also, Rifle for the distance , and P/P for close range. There was a weird bug I have to report if I see it again where I had P/P out and equipped the rifle, and I saw both the rifle and the pistols out at the same time. It looked kind of cool. Link to comment Share on other sites More sharing options...
Asur.9178 Posted September 20, 2017 Share Posted September 20, 2017 @Doctor Hide.6345 said:I am planning on using P/P with the rifle to get the full Gunslinger theme going. Also, Rifle for the distance , and P/P for close range. There was a weird bug I have to report if I see it again where I had P/P out and equipped the rifle, and I saw both the rifle and the pistols out at the same time. It looked kind of cool.That was a mount bug. Link to comment Share on other sites More sharing options...
Leo Schrodingers Cat.2497 Posted September 21, 2017 Share Posted September 21, 2017 During the beta, I tended to play around with most of the weapon sets. Rifle giving you an escape mechanic basically minimized the need to carry around Shortbow. While shortbow's mobility is obviously superior... you can't really justify always taking SB.Dual Pistols was a fun one. It works pretty well in melee range as you have blind to punish them for getting too close while you get free damage on them. And you have an interrupt, a bleed, and an immobiliziation.Dagger Dagger is one of my favorites from back in core thief days. It has a ranged attack that slows people down. It has a ranged leap. It has an evade frame which has saved my ass. A combo field finisher. Bleed. Cheaper access to stealth.D/P. I personally don't like this weapon set. It fields kinda akward for me to use, even if it lets you easily stack stealth. You have engage, but you don't have a reposition that avoids damage.s/d one of my favorites. Slow, but it hurts. Link to comment Share on other sites More sharing options...
mnpksage.4290 Posted September 21, 2017 Share Posted September 21, 2017 Probably SB or P/P. SB is nice because it gives me some nice multitarget damage for solo play, but since DE is pretty single-target focused I may end up preferring P/P for strong mid-close range fighting. Link to comment Share on other sites More sharing options...
flyingfox.6150 Posted September 22, 2017 Share Posted September 22, 2017 More guns? Why is this even a discussion? MORE GUNS! MORE BULLETS! Link to comment Share on other sites More sharing options...
Riddle.2714 Posted September 22, 2017 Share Posted September 22, 2017 @Kanto.1659 said:What would be the suggestion for AoE? Does the shortbow even work with a power build? I never played thief so I've no clue. I vaguely recall sword/pistol having a strong cleaving autoattack with a built in blind field, was that it?I do around 3750-ish crit dmg per hit-bounces with my exotic SB auto (on poisoned targets). I'm using mixed marauder and berserker armors. weapon is valkSB auto is good if there's multiple enemies since it bounces back and forth with same damage. I played with S/P for a while too but my health just go down too fast when i tried to cleave 4 or more mobs(more enemies means your S/P #3 evade frame become less effective). With SB I could care less about them numbers, since it's ranged and not initiative hungry so i can kite easily with #5 Link to comment Share on other sites More sharing options...
TheShyGuyTheory.2849 Posted September 22, 2017 Share Posted September 22, 2017 I'm going Rifle primary with Pistol/Dagger off hand with Valk armor, Zerk trinkets, and either Assassin or Zerk weapons (legendaries)Loads of raw damage and precision multipliers seem to be enough to warrant Valk.P/D offers quite a bit of utility and damage and helps with gap creating with skill 3. Link to comment Share on other sites More sharing options...
godofcows.2451 Posted September 22, 2017 Share Posted September 22, 2017 Short bow.Positioning will be more than everything on rifles and that's where sb can help. Link to comment Share on other sites More sharing options...
Faolon.9702 Posted September 22, 2017 Share Posted September 22, 2017 @Zin.6170 said:P/P!Because giddy up cowboy, that is why.This.I got the Outlaw outfit for a reason, dammit! Link to comment Share on other sites More sharing options...
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