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Check individual scores in fight for matchmaking


Delweyn.1309

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We all see, 99% of the match result is decided by the players who are able to win their fights.

Every time we are with "strategists" who talk a lot, tell everyone to go there and there, do thing and so.... but are not able to stand a fight and spend most of the time dead it's a lose. It's ok if they are alone but if in our team there is 2 like this it's dead.

A good player don't need someone to tell them what to do.

And if our teamates wipe everyone in the opposite team, it's a win at 99% The last standing ennemies (who maybe can win some of their 1v1) are outnumbered and dead can't capture points.

Simple : The team who has most of the best fighting players, who can kill without dying, win the match at 99% The fighting skills are much more important than strat, it's like this. It's why we can win, even in plat division, with same classes in our team, against a "perfect" composition.

So the matchmaking should take into account the fighting power of each players, to not put all the "best" in the same team against all the "worst" in the same. The game could take into account the average kills/deaths stats of the players for the matchmaking. Not only taking into account the rank

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