Are Mounts Necessary? - Page 3 — Guild Wars 2 Forums

Are Mounts Necessary?

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  • Just a flesh wound.3589Just a flesh wound.3589 Member ✭✭✭✭
    edited November 13, 2017

    @Arzurag.7506 said:
    Reading some of these comments makes me thinking that the starter-areas are the true endgame or that they´re challenging.^^

    As a dev I would just add a proper damage-scaling to the damaging mount-abilities and the job is done.

    As to why level 80s go to starter maps, there are meta Bosses in 4 of the starter maps which draws these level 80s. There is map completion to be done for those that didn’t do it at low levels. There’s also jumping puzzles, harvesting and events for dailies in those areas, none of which are challenging or “endgame” but as long as the dailies suggest them then level 80s will be doing them. Damage scaling could use an adjustment so it’s not reasonable for the OP to suggest removing mounts when it’s the scaling, not the mounts, that are causing the problems.

    Be careful what you ask for
    ANet might give it to you.

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  • Ardid.7203Ardid.7203 Member ✭✭✭✭

    No, mounts are not necessary, except in those places Anet have designed specially so you require mounts to continue.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @Ohoni.6057 said:
    Using mounts in starting zones is great. It makes stale spaces fresh again.

    Yes, I would need to look what is there but most zones have that POI or vista that you can never seem to get. Mounts remove that problem in most cases and let you explore places you never thought of going (especially if there is no reason to go there). I would not call using them in group content fair since things already do not scale well but for just exploring they refresh content people rarely have seen since leveling.

    New to the game? Feel free to give a yell if you need PVE help.

  • pah.4931pah.4931 Member ✭✭✭✭

    What really is necessary? Think about it.

  • @pah.4931 said:
    What really is necessary? Think about it.

    Too much effort. Not enough caffeine yet. :lol:

    Back on topic:
    I think more than likely just having the mount damage scale down would be sufficient. Yes, those people do get around faster which is an advantage (at times), but if the damage is significantly reduced perhaps it would alleviate "some" of the issue in lower zones. Especially when everyone is trying to get dailies done in those zones. I can understand the gripe to an extent.

    Don't believe anything you've heard. None of it is remotely close to my actual insanity.

  • @jia li ng.8415 said:
    I gave up on expecting player etiquette a few years ago, though when I receive common courtesy it is always greatly appreciated. This whine about how badly a player needs a mount in newbie zones, I wonder how the heck did you get by without them for the past three and a half years (serving cheese now)?

    We just never went to the starting zones. If you want old players in the starting zones, mounts are a useful way of getting them there. Map completion was fun the first time around. The other times its just painful.

    [Charr Noises]
    [Plays every class]
    [JUST GIT EVEN GUDDER ITS FINE]

  • Teofa Tsavo.9863Teofa Tsavo.9863 Member ✭✭✭
    edited November 13, 2017

    I think level scaling of the mount attack is the best and only logical fix we can get. I have seen players thoughtlessly running ahead on escorts and stomping the ambush NPCs into oblivion far ahead of the actual noob pack, since they know the spawn pattern. These players did this pre mount, though.

    You won't fix these players. They are the same players who will swoop in and commune while you deal with the HP guards. Same ones who won't step out of a sentry ring, ruin, or camp ring in wvw when you are 3m from it. Same players who are either doing nothing or trying to farm ledge champs till the last phase of Claw. Same ones who think they are entitled to drag 3 Ice trolls onto your head "because my time is important and yours isn't" while harvesting. Same players who needlessly burn supplies and randomly pull tacs in WvW. And so on. No game mechanic will fix lack of manners or consideration in the open world.

    Centuries ago, I saved Tyria. I've since realized that it is, in Arthur's words, "a silly place".

  • I've always been for scaling down a higher-level player's power in low-level areas (to avoid griefing it for lowbies and to maintain a fun challenge). But for them to remove mounts entirely from low areas? No. Not fun and not necessary. There's a better solution than to kill everyone elses' joy.

  • Also, to directly reply to the title: no, mounts are not necessary; but neither are gliders or dye or anything else that is added just for the fun of it. But they are a part of the game, and a darn enjoyable part at that.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @jia li ng.8415 said:
    Not if you are a true gamer.

    Do I even NEED to read the rest of your posts?

    "Not if you are a true elitist."

    New to the game? Feel free to give a yell if you need PVE help.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @jia li ng.8415 said:
    I started this tread as an observation

    Too bad we do not have a groan reaction button.

    Removing 1-15 zones from dailies will do nada, as people have pointed out to you we enjoy them there because it is like exploring a new world. The best solution is to campaign for dailies that require specific maps to be for anywhere in the none. For example, any player above level 15 would probably do ascalon dailies around meatoberfest, where events are plentiful, than trying to find 4 events in the Charr 1-15 area.

    New to the game? Feel free to give a yell if you need PVE help.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @Hamburger Jack.2543 said:
    Mounts or no Mounts RANGERS ARE STILL KILLING EVERYTHING BEFORE I CAN GET TO IT.

    If you wanna ban mounts in these areas, ban rangers too. I'm sick of them and their fast kitten es running past me when I haven't collected enough HPs a yet or am on a Guardian. No rangers in 1-15 areas. Sorry rangers. I've had ENOUGH.

    Ban all non-rangers!

    New to the game? Feel free to give a yell if you need PVE help.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @voltaicbore.8012 said:
    OP has been consistently, most likely intentionally, misinterpreting people wanting to retain mounts in 1-15 zones as a "desperate" desire of some sort. It's bad logic and even worse manners.

    Of course nobody ever required in the past (or presently needs) mounts to get around, make fast kills, or tag events. We'd get along fine if they were taken away. That being said, they're great for a whole range of game experience outside the extremely narrow (dare I suggest, essentially nonexistent?) use of greedily swallowing entire events before new f2p players can get to them. I do not think the benefit new/f2p players would get from mount-free maps would come anywhere close to the loss of enjoyment experienced by mounted players.

    I rarely use the tail swipe anywhere, even in POF maps. My primary use is for speed and getting to places that were previously inaccessible.

    New to the game? Feel free to give a yell if you need PVE help.

  • Erulogos.2591Erulogos.2591 Member ✭✭✭

    @jia li ng.8415 said:
    Get over the want ... tell me the absolute need for gliders or mounts in 1-15 zones.

    There is no need. However, why should only necessary things exist? I mean, there's no need for this game at all, is there? But it is fun, so we enjoy its existence. Same with mounts in sub-80 zones. Not necessary, no, but fun, oh yes.
    Oh, and as for F2P players having a disadvantage? So what. Really, F2P for any MMO these days is really just an extended trial. Some of those aren't terrible, but the game experience is much improved by coughing up a bit of money.

  • Galaa.8475Galaa.8475 Member ✭✭✭

    jai, just go away pls. why use a car when horse and buggy did just fine. why use a washing machine when we got away for 100 years with the washboard. why use a dryer when the clothesline...........................

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 13, 2017

    I just looked at all the 1-15 maps for myself to see which of the vistas are the most challenging without a mount, I found 1 out of 35 in Ventry Bay simply because of the half jump and my glider deploying, the rest are so easy even a Charr could do them.
    Using a mount made it easy to rush the zone, but it didn't make me want to linger there.
    My favorite zone for my mounts is Timberline Falls because I enjoy getting to the tallest peak and surveying the horizon, marveling at the detail.

    We can't expect certain players to be Grinch and grow a heart. Player etiquette isn't something the community can teach. We either respect each other or we play like we're the only ones in the zone. I've been known to stop and kill the aggro I've drawn before harm comes to a player who might be afk at a Baoba Sapling.

    As to F2P players spending cash to upgrade I am certain they will, I can't imagine going through every facet of the game without the "want" to experience more.

    Out of all of Tyria the 1-15 zones are not the most interesting, having run 150 characters on 8 accounts I am still without the "need" of my Mounts. Rushing the map doesn't make it feel fresh or new, I don't see anything different in these zones that I haven't seen hundreds of times.

    I've never felt the "need" to drive 65mph through a school zone ... weird.

  • People who want to change the status quo need to demonstrate that it's worth the effort. It's not free to remove mounts from any particular zone, so it's up to the OP to offer a reason (a) why this is important and (b) how removing mounts resolves the issue. The OP has done neither.

    Instead they have continually disparaged the motives and actions of anyone who disagrees. They have called use of mounts (in newbie zones) an exploit, the players that use them desperate.

    @jia li ng.8415 said:
    Get over the want ... tell me the absolute need for gliders or mounts in 1-15 zones.

    Absolute need? No one has claimed that. Not a single person. People have described why they like using mounts in the newbie zones. If you want them gone, offer a reason that can only be addressed by forbidding them altogether.

    In other words, let's skip over everyone's wants & preferences, so you can tell us the absolute need for the removal of gliders (after two years) or the removal of mounts (after six weeks).

    "Face the facts. Then act on them. It's ...the only doctrine I have to offer you, & it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, ...FACE THE FACTS. THEN act." — Quellcrist Falconer

  • @jia li ng.8415 said:
    Out of all of Tyria the 1-15 zones are not the most interesting, having run 150 characters on 8 accounts I am still without the "need" of my Mounts. Rushing the map doesn't make it feel fresh or new, I don't see anything different in these zones that I haven't seen hundreds of times.

    What is your /age across all accounts? That sounds like a LOT of playing...

  • @Galaa.8475 said:
    jai, just go away pls. why use a car when horse and buggy did just fine. why use a washing machine when we got away for 100 years with the washboard. why use a dryer when the clothesline...........................

    I um... still wash my clothes by hand and dry with clotheslines.
    /waypoints away

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 13, 2017

    If you added all my achievement points from all my accounts I am nearing 38k and nearly 14khrs gametime, oh yeah I play!, about 10hrs a day sometimes up to 12hrs, I know I should have just concentrated on one account now, but back then less expensive to add an account than it was to add more characters, probably still is.

  • @jia li ng.8415 said:
    And you have said nothing of "need" and therefore your comment is does nothing to address the fact that in 1-15 zones you would not be able to complete the map without your glider or mount as the crutch it has become.

    Straw man. No-one "needs" to be playing GW2 or any other video game. There is only "want".

  • @jia li ng.8415 said:
    If you added all my achievement points from all my accounts I nearing 38k, oh yeah I play! I know I should have just concentrated on one account now, but back then less expensive to add an account than it was to add more characters.

    Achievements just meant you went after achievements. I'm sure people could have like half of that and still played more than you did.
    Just saying.

  • eldrjth.7384eldrjth.7384 Member ✭✭✭
    edited November 13, 2017

    Well mounts being avaiable in low level/core tyria maps is a little bid debatable I suppose, since there is the f2p side to consider and not having mounts is a significant disadvantage. So much imo that I wouldnt play this game on a free account or not get PoF making it a compulsory purchase a stance which may be too money grabby (although in my opinion expansions are mandatory anyway). Maybe they shouldve let f2p guys get the raptor mount atleast.

    I thought the thread would be about if mounts shouldve been put in the game in the first place. I didnt like the idea of mounts when I found out about PoF since mounts themselves are too prominent next to the players model and it would make the game feel like every other generic mmo. It also takes away from the focus of gameplay. The advantage obviously is it gets you places faster, but I argue that it couldve been handled in another way. What if you could teleport to squad members in content that allows unrestricted respawn like open world PvE during meta events or always have a **nearby ** checkpoint after deaths? waypointing could be free and quickly accessible without requiring one to be out of combat. Maybe give players faster out of combat travel powers too like a 50% move speed sprint for instance. This would make mounts less compulsory for players without the expansion.

  • HazyDaisy.4107HazyDaisy.4107 Member ✭✭✭✭
    edited November 13, 2017

    Lets look at this from a different perspective, since this discussion is all about different perspectives.

    As a 5 year player with both expansions, 5 Been there Done That's all earned prior to Hot (4 when wvw was required) and numerous level 80 toons, I've recently started working on completing little achievements like ambient killer and low used weapon slayer chieves like rifle slayer.

    Having completed mace slayer prior to POF release, it's hard to ignore the players that stop and watch me trying to figure out exactly what form of "farming" I'm doing in a certain ambient over populated area within Queensdale.

    No, I don't do all 2k or 5k or whatever is remaining on the achievments in 1 day because it's boring after awhile. I could bring in a low toon for this purpose, but, (being a 5 year player), I may not have one that utilizes the weapon in question I need kills on or even a lowby toon anyway, afterall, with 5 years, I have a million tomes of knowledge and several birthday scrolls of every flavor released thus far. Plus, ambients are not only an achievement in itself, but a guaranteed critical kill regardless of my personal level, so what's the point of bringing a low level in?

    Go to Bloodtide you say, I suppose I could, but isn't that a banishment of sorts? I mean what's wrong with the frogs in Godlost are they too good to be individually clicked on by my level 80 hands? Would the ones in Bloodtide put up more of a fight?

    The point is, just because I as a player could do something a certain way to minimize what others think or fit in with how they play vs how I play, why should I have to? At the end of the day its still my game, it's open world and everyone has the right to decide what they do or don't do.

    Can I survive without those however many achievement points? Absolutely, afterall I've done it for 5 years

    Is there anything else to occupy my playtime at that particular moment in time? Most times that'd be a NO

    I find it hard to believe though that me wiping out the frog population of Godlost (atleast for the time it takes them to respawn) has any impact on new players ability to complete the heart in that area. What I could believe though, is that posts like the OPs make it twice as likely that any high level player reading this would begin thinking twice about stopping to help a newbie after having read it.

    Furthermore, OP has admitting to mentoring in these low zones, which means there's atleast 1 level 80 in his possesion, yet doesn't or atleast not that I've read state if that character is the one he mentors on. Maybe that should be looked at as well huh? One can only tag on a map if they are within the appropriate map level? Afterall, the best way to teach is to be right there beside your mentorees is it not? But that's just a thought, and certainly not one I'd ever like to see implemented because then the tags and apples would no doubt plummet everywhere, and those just starting out would have absolutely no guidance and most likely little will to play anymore.

    [HaHa] Hazardous Hallucination - Sorrows Furnace

  • Shiyo.3578Shiyo.3578 Member ✭✭✭

    The way scaling works for zones below level 80 is why I refuse to ever do dailies outside of 80 zones or even play in sub-80 zones besides map completion,. It's really boring to 1 shot things with zero effort, I wish scaling actually worked properly.

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 13, 2017

    F2P players can't shout out on map chat, and I don't run around wearing an apple or commander tag, that's not my style of play. I spend more of my time either Grinding resources in Orr or in the new expansion Path of Fire. When I have done all that I felt necessary to accomplish, depending on my mood I might re-roll a character, or challenge myself in WvW or farming Champions (generally best when there are at least two of us). The off chance I do re-roll is the time I spend mainly watching players, the use of their playstyle (you never know where or when you can learn something new from another player) and how players react to situations. I read the map chat, but I don't report players for dropping bombs (though maybe I should).
    Witnessing the use of Mounts in 1-15 zones and how some players chose to use them is a concern, but I know eventually I'll be able to accept it as the norm because a of those few it will expand. I know that those who want to parade around in 1-15 zones on Mounts will continue to do so even long after their so called purpose for doing so is forgotten, and it really doesn't matter.

    I stated at the very onset of this discussion that Mounts in the 1-15 zones was, is, and will always be a marketing strategy to entice F2P to pay up, even though Mounts serve no purpose in 1-15 zones unless it is just to show off.

  • @jia li ng.8415 said:
    F2P players can't shout out on map chat, and I don't run around wearing an apple or commander tag, that's not my style of play. I spend more of my time either Grinding resources in Orr or in the new expansion Path of Fire.

    So explain if more of your time is not even in 1-15 how can you really fight for that area? I could at least speak about it as most of my time IS in there mainly due to making new characters and trying new classes and such. At least the areas under 30 are the areas I'm in most of my time if it's not PoF.

    When I have done all that I felt necessary to accomplish, depending on my mood I might re-roll a character, or challenge myself in WvW or farming Champions (generally best when there are at least two of us).

    Can partially relate on the re-rolling even though I've rarely done it other than as I've said retrying different classes over and over again.

    The off chance I do re-roll is the time I spend mainly watching players, the use of their playstyle (you never know where or when you can learn something new from another player) and how players react to situations. I read the map chat, but I don't report players for dropping bombs (though maybe I should).

    That doesn't sound creepy at all. Also don't get why you need to re-roll to spit on players in the low level areas. Can easily do that as a level 80.
    The next is kind of weird to even see the "use of their playstyle" as you're talking about players who will at most just have 1 to 5 attacks and 1 or no utilities or skills. There is only so much you can do with that kind of situation. Weapons yeah, but that can be seen everywhere. Like... I know I'm not the only one, but I'm the only person I see as a Guardian that uses the longbow (I use the Axe/Sword + Torch too, but I like the Longbow).

    Witnessing the use of Mounts in 1-15 zones and how some players chose to use them is a concern, but I know eventually I'll be able to accept it as the norm because a of those few it will expand. I know that those who want to parade around in 1-15 zones on Mounts will continue to do so even long after their so called purpose for doing so is forgotten, and it really doesn't matter.

    "how come of the players chose to use them is a concern."
    Now you're sounding like those lawmakers in America that want to ban guns/assault weapons because of a few people. It's also like trying to get mad at some people who might mod a game to add certain things like a nude mod (don't know if that word would show up as kitten but if it does, it's just the synonym for naked.. unless that changes to kitten also. Birthday Suit Mod? That shouldn't turn into kitten... either way...) or whichever.
    Or certain people who would play a certain way and look for exploits until those exploits are removed/patched/changed. The thing is certain things will have it restrictions and certain situations where you can go, "Okay, here you shouldn't do that.", which is understandable.
    Some jumping puzzles stop mounts and or gliders. Some one or the other. Some don't at all. There WILL be those that go in those that has 0 restriction and say, "I rather do it without glider and/or mount. Even if I have them." Then there's some that go "I will do 2 jumps with my Springer and complete it right away." You can't look at those and go "HEY! DON'T DO THAT!" If Arenanet chose that, then that's how it is. Arenanet did went in and made sure which situations they think "That's fine. Let the mount be used here." and other they go, "Noooo no no no that too much. We have to put our foot down at some points and set limits."
    And the next thing is, if the only concern you're thinking on is just events and a few killings... which once again I have not seen much of that at all... then that's not a decent argument.
    Here's the thing, no matter if in game or in the real world. There are things like trolls. You can't stop them though.

    A troll can decide and stay out of a distance like... let's say I wanted to troll as the Guardian. I could go right now in those low level areas like let's say queensdale near that farm overrun by wurms.
    I can then wait until someone kicks a wurm mound and pop up the wurm. You get heart progress for both kicking up the mount and then more for killing the wurm. I could easily just stand near that person and one shot those wurms with my Longbow from a distance. They wouldn't be able to outrun me either because even if they used a pistol or a short/longbow or whatever... the thing is to trigger the wurm to come out, you have to be in close range. I can just stay off a distance and pick them off making their life a living hell.
    With a mount? I could do the same, but even then it might be even harder because the mounts have a little bit of an animation before their attack hits. I can do it much faster with the autoattack on a ranged weapon.

    Same for if someone is heading for a target coming at them or whatever. The problem isn't mounts. It would be the few trolls that just inconsiderate. What's the best option you have? Honestly? Is to close the servers. You will not stop someone from doing messed up things. Ever. As long as they find a way. They will do it.

    I stated at the very onset of this discussion that Mounts in the 1-15 zones was, is, and will always be a marketing strategy to entice F2P to pay up, even though Mounts serve no purpose in 1-15 zones unless it is just to show off.

    It serves me great purpose as one of the starting areas I loathe is Wayfarar and while I still can't stand it (to be fair I don't think I like Shiverpeak at all other than the Kodans...), the mounts make that area somewhat bearable.
    ...Kodans... bear.... WHATEVER! YOU KNOW WHAT I MEAN!

  • Playstyle: How a player interfaces with their surroundings, are they playing like they have their feet anchored in concrete? does the player use finesse?
    ... yeah really creepy, weird, and strange. You can tell a lot about a player by their style of play, you can spot a veteran of Guild Wars or a rookie from Warcraft with just a few minutes of observation. Within the game I prefer to match the level of my character to the zones I intend on running, though sometimes I'll be a little over leveled but sometimes I push a character into a zone where I know if I make a mistake I'll be downed (a level 8 in Kessex Hills for example). I try to keep the game interesting for myself, I've never been bored ..."Boredom is a condition of the unimaginative".

  • @jia li ng.8415 said:
    Playstyle: How a player interfaces with their surroundings, are they playing like they have their feet anchored in concrete? does the player use finesse?
    ... yeah really creepy, weird, and strange. You can tell a lot about a player by their style of play, you can spot a veteran of Guild Wars or a rookie from Warcraft with just a few minutes of observation. Within the game I prefer to match the level of my character to the zones I intend on running, though sometimes I'll be a little over leveled but sometimes I push a character into a zone where I know if I make a mistake I'll be downed (a level 8 in Kessex Hills for example). I try to keep the game interesting for myself, I've never been bored ..."Boredom is a condition of the unimaginative".

    Well if you saw me, you couldn't tell what the hell game I came from as I play this game as a mixture of let's say Dark Souls (I don't like Dark Souls btw), Dynasty/Samurai Warriors, Legend of Zelda, and Phantasy Star Universe/Online.
    Either way it's still creepy because I can see going, "Ah. I didn't know you could do this with this item/weapon." But even then you can find that out by asking people or trying it yourself.
    Going back to low level areas to see that just seems mega creepy.

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 14, 2017

    Recruiting duffers who can't play well is not a very good way to build a strong guild, and weak guilds are a dime a dozen. I'm sure you know of a few. Observing players playstyle is one of many tools we use before offering membership, we don't recruit trolls either.

  • @jia li ng.8415 said:
    Recruiting duffers who can't play well is not a very good way to build a strong guild, and weak guilds are a dime a dozen. I'm sure you know of a few. Observing players playstyle is one of many tools we use before offering membership, we don't recruit trolls either.

    Oh so you're one of those spammers that either spams the map chat about recruiting people for the guild OR one of those that I've seen too many times that blindly send me guild invites out of no where in the beginning areas.
    ...or both...

  • Veprovina.4876Veprovina.4876 Member ✭✭✭
    edited November 14, 2017

    @Astral Projections.7320 said:

    @jia li ng.8415 said:
    Recruiting duffers who can't play well is not a very good way to build a strong guild, and weak guilds are a dime a dozen. I'm sure you know of a few. Observing players playstyle is one of many tools we use before offering membership, we don't recruit trolls either.

    Soooo... You’re hanging out in the starter maps watching new people learn to play, judging them, because if they don’t do well at the very start of the game they’re “duffers” and unworthy of a guild invite.

    TIL: that judging newbies as duffers if they don’t play well at low level is less toxic than level 80s riding around on a mount.

    It’s amazing what can be learned on the internet

    You learn something new every day. And really, that's what life is all about. #failthread #kittenlogic #preachdecencywhilejudging #blessed
    (this concerns the OP, not you. :wink: )

  • @Astral Projections.7320 said:

    @jia li ng.8415 said:
    Recruiting duffers who can't play well is not a very good way to build a strong guild, and weak guilds are a dime a dozen. I'm sure you know of a few. Observing players playstyle is one of many tools we use before offering membership, we don't recruit trolls either.

    Soooo... You’re hanging out in the starter maps watching new people learn to play, judging them, because if they don’t do well at the very start of the game they’re “duffers” and unworthy of a guild invite.

    TIL: that judging newbies as duffers if they don’t play well at low level is less toxic than level 80s riding around on a mount.

    It’s amazing what can be learned on the internet

    Like I said... religious infomercial talk coming from them.

  • Also, I would like to ask @jia li ng.8415 something.
    About not letting mounts and level 80s being a problem in the low level areas:
    https://imgur.com/a/vZAU9
    This my Sylvari in Caledon Forest due to the jumping puzzle daily today and I was already on her so "What the hell ever".
    Now, she's level 80 and have 100% of HoT and PoF complete and more than half of Central completed... yet she's never been to Caledon until today (right after making her, I went right to Lion's Arch to use a Total Makeover Kit because I didn't want her to stay ugly after making her). Making her skip over Caledon completely.

    I'll be damned to slowly go through this area later than use a mount.
    Yeah yeah "Flounder" kitten. Some beginning maps I just don't like and rather go through them quickly. This is one of them.

  • Zephire.8049Zephire.8049 Member ✭✭✭

    I have multiple world completions and of my toons that aren't there yet, I have yet more toons that have the starting zones 100%. If not for mounts, it would be extremely boring and frustrating to go back to do starting zones. I played a ton during the closed and open betas to find bugs and try to break things. I am so sick of the starting zones that I just skip them through tomes on new characters. Sure the maps are nice enough, but after a few dozen times, you just want to be done with it ASAP. Especially since the drops and mats from them are barely worth anything, so there's no mat/gold compensation to look forward to.

    The problem, as others have pointed out, is both mount scaling (in that they really don't scale) and scaled 80's still putting out tons of damage and having all their skills. You're also ignoring that fact that even in level 60+ zones, there's always some people who absolutely destroy event mobs as the mobs spawn. It's less common, but even in 80-only maps you come across people who blow things up before you can tag them. It's just part of the game and people building open-world toons for pure burst damage.

    Mounts are here to stay and I'll just put it out there that in all my years of playing, I have not seen starting zones this active since launch. A lot of that is new players (I have yet to see a new player complain about mounts in starting zones, btw, all the complaints I see are from vet players) but no small amount are also players who are happy to go through starting zones again thanks to mounts. So at the very least, mounts aren't hurting.

    Sure mounts could maybe do with some damage scaling, but it's no different than going into a zone at 80 and ranging mobs down with good gear and all your skills. The simple fact is that a new player in white/blue gear with only one weapon and no utilites stands no chance against someone with gear and utilities, regardless of whether or not mounts are involved.

  • Coulter.2315Coulter.2315 Member ✭✭✭

    "were having a great time enjoying Guild Wars, and that they even liked the mounts"
    Jia this is literally the only direct quote you have given from a F2P player, mounts being available in low level zones are exciting for F2P players to see and tempting them to buy the expansion (which is the whole point of giving F2P accounts in the first place, to give them a taste and entice them into purchase).

    Your only evidence is that the current system is working. Everyone in this thread has suggested the only change needed is to the power of the engage attack. I think we're done here.

  • TEKnowledgy.1760TEKnowledgy.1760 Member ✭✭✭
    edited November 14, 2017

    Oh no not this again lol you dont want to get me started lmao With another twisted words thread put together with no thought or knowledge of the game lets ban warrior in core because he can 1 hit low level mobs......... Lets ban mounts from core tyria because people save time. Lets ban ourselves because we can't control our urges to use mounts in core tyria. Another S J W thread. Only can of worms that got open, is it gave the complainer types more to complain about.
    Which is fine and dandy but what do you consider low level areas? 79 and under to me is low level areas.....

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  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 14, 2017

    ...and so it goes,
    again bringing the tread back on topic, it occurred again tonight "the tail swiping raptors invasion" continues
    but tonight my F2P friends were readied with staves in hand to steal the events from the errant Charr ...
    its seems the AoE strategy worked in Metrica Province
    A Necromancer and an Elemental were able to complete their 4 events with ease

    I actually am proud of my little Padawan's

    It was fun to watch them working as a team slowing and burning inquest, while the raptor riding Charr was left spinning in his dust!

  • @jia li ng.8415 said:
    ...and so it goes,
    again bringing the tread back on topic, it occurred again tonight "the tail swiping raptors invasion" continues
    but tonight my F2P friends were readied with staves in hand to steal the events from the errant Charr ...
    its seems the AoE strategy worked in Metrica Province
    A Necromancer and an Elemental were able to complete their 4 events with ease

    I actually am proud of my little Padawan's

    It was fun to watch them working as a team slowing and burning inquest, while the raptor riding Charr was left spinning in his dust!

    As long as everyone is having fun? Good luck on your voyage against the evil nasty dreaded mount users in the 1-15 areas.

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 14, 2017

    Well, I can't say the Charr had any fun, but yeah

    Mounts aren't needed in 1-15 starting zones or for that matter wanted, there is no purpose for them to be there.

    But there they are

  • Squee.7829Squee.7829 Member ✭✭✭

    @jia li ng.8415 said:
    Well, I can't say the Charr had any fun, but yeah

    Mounts aren't needed in 1-15 starting zones or for that matter wanted, there is no purpose for them to be there.

    But there they are

    I think a large number of posts here say, quite specifically, that they are wanted in those zones. But I'm glad you witnessed that mounts are not as insurmountable an obstacle as you originally implied for these F2P players. They're not as terrible as you thought! This is good news.

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 14, 2017

    It took a little planning, strategy, and teamwork to thwart the Mounted Invasion and witnessing their success was highly rewarding ...
    ... the players who already have dozens of level 80 characters seem to feel that by making a mount free starter zone will make the game unplayable.

    Making the 1-15 zones true starter zones wouldn't diminish the game whatsoever, it would bring back the essence to Tyria ... how we all began!

    Heavy scaling higher level players would also help where there would be absolutely no reward for a level 80 or only a marginal one if they were there for a World Boss

    There are 38 maps above the 5 level 1-15 starter maps and yes 4 of those maps have World Bosses and the functionality of a mount is lost when combating a World Boss, of all the vistas in the starter maps only 1 in Ventry Bay that takes true finesse to get.

    Nostalgic throwback zones would be a welcome change

  • Just a flesh wound.3589Just a flesh wound.3589 Member ✭✭✭✭
    edited November 14, 2017

    @jia li ng.8415 said:
    ...and so it goes,
    again bringing the tread back on topic, it occurred again tonight "the tail swiping raptors invasion" continues
    but tonight my F2P friends were readied with staves in hand to steal the events from the errant Charr ...
    its seems the AoE strategy worked in Metrica Province
    A Necromancer and an Elemental were able to complete their 4 events with ease

    I actually am proud of my little Padawan's

    It was fun to watch them working as a team slowing and burning inquest, while the raptor riding Charr was left spinning in his dust!

    We knew if you just exerted yourself a little and used the skills the game gives your chars you could solve your problem and make your request for a mount free zone completely unnecessary.

    Congrats. You've done good. o7

    Be careful what you ask for
    ANet might give it to you.

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  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 14, 2017

    Would you actually rage quit if ArenaNet/NCSoft allowed Nostalgic glider free, mount free 1-15 starter zones?

  • @jia li ng.8415 said:
    Would you actually rage quit if ArenaNet/NCSoft allowed Nostalgic glider free, mount free 1-15 starter zones?

    I would give them less than a week before they revert that option if they did that.
    And no, I don't mean I would give them that much time before rage quitting, I'm giving them that much time after people complain and they're going "okay okay we put it back in".
    I would say a day, but let's be reasonable.

  • @jia li ng.8415 said:

    Would you actually rage quit if ArenaNet/NCSoft allowed Nostalgic glider free, mount free 1-15 starter zones?

    Would you actually rage quit if they didn't?

    You're the one wanting to change the status quo; you haven't given them a reason other than "don't like it."

    "Face the facts. Then act on them. It's ...the only doctrine I have to offer you, & it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, ...FACE THE FACTS. THEN act." — Quellcrist Falconer

  • @Illconceived Was Na.9781 said:
    @jia li ng.8415 said:

    Would you actually rage quit if ArenaNet/NCSoft allowed Nostalgic glider free, mount free 1-15 starter zones?

    Would you actually rage quit if they didn't?

    You're the one wanting to change the status quo; you haven't given them a reason other than "don't like it."

    That and "not good for FTP Players", which is a bit weird as.... people who have HoT and not PoF would also not have access to mounts.
    But once again, let's not get technical.

  • Majic.4801Majic.4801 Member ✭✭✭
    1. Scale mounts.
    2. Problem solved.
    3. ???
    4. Profit!!!

    "Not the same, real and true. True you feel inside. Always follow what is true." -- Sentry-skritt Bordekka
    "I am so much more important than whatever it is you're doing!" -- Explorer Hiffa
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  • Zephire.8049Zephire.8049 Member ✭✭✭

    I would give them less than a week before they revert that option if they did that.
    And no, I don't mean I would give them that much time before rage quitting, I'm giving them that much time after people complain and they're going "okay okay we put it back in".
    I would say a day, but let's be reasonable.

    It's pretty obvious at this point that Anet is never going to remove gliders or mounts outside of certain jumping puzzles. One of the reasons why both are allowed in central Tyria is that they knew once people got to use them, people would want to use them everywhere. I think it may have been the pre-PoF mount video where they stated that? Anyway, they went ahead and did it knowing that players would want access to both everywhere so they just skipped the players clamouring for it. Like you say, if mounts were removed from entire zones, the blow back from players would force Anet to revert the change. Especially now with the mount skin fiasco going on. People paying 400+ gems for random skins + bad PR already = Anet not wanting to alienate players even more/ give players even less of a reason to buy mount skins.

    The cat's out of the bag and while it could use its nails trimmed, it's not going back.

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