Are Mounts Necessary? - Page 3 — Guild Wars 2 Forums

Are Mounts Necessary?

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  • Teofa Tsavo.9863Teofa Tsavo.9863 Member ✭✭✭
    edited November 13, 2017

    @Ayumi Spender.1082 said:

    @Teofa Tsavo.9863 said:
    Mounts will never be curtailed because they provide the thing that modern MMO players obsess about over all things... speed and time. If they progress as other games, they will become faster and faster. There will be calls to be able to do things mounted like harvesting, vistas, vendors, npc dialog, because of the "time" taken to dismount. Eventually there will be requests for combat and looting while mounted, cause "time".
    I like mounts, but I'm not in a compulsive hurry and don't bother for a lot of the game. The vast majority are in a frantic hurry. Pandora's Box has been opened, and will not be shut.

    Unless this is September 23rd... what?
    There HAS been calls/suggestions/ideas coming up to stop us from dismounting.
    Then Arenanet said they did that because of some bug or whatever, and then a few days after that talk... or few hours... there's talks about allow us to stop being dismounted by everything.
    Not as much, but there has been people wanting to battle on mounts (I was one of them but I was more thinking of a minigame kind of situation where you get attacks to use while on mount and not actually battle itself in the open world with it.

    Old Forum. I don't cross reference that, nor was I aware of the thread. It appears I am correct, however.

    Centuries ago, I saved Tyria. I've since realized that it is, in Arthur's words, "a silly place".

  • Veprovina.4876Veprovina.4876 Member ✭✭✭
    edited November 13, 2017

    @rikilamaru.5842 said:
    personally i tried to level a new char today and every single dam time a dam kitten head on a mount wipe the area including event before anyone else was able to land hits in to get credits. I personally believe mounts should be locked into hot and pof only areas.

    I had the exact opposite experience and i leveled a character to lvl 20 for the start. :confused: I just wasn't seeing anyone with a mount wipe the events before i could get to them. I was always there to at least get bronze and if i missed the event, there is always another poi, vista, heart, event somewhere close by.

    I find it hard to believe your every effort to do anything resulted in players wiping every mob with a mount and that you couldn't progress your leveling.

  • starlinvf.1358starlinvf.1358 Member ✭✭✭✭
    edited November 13, 2017

    @jia li ng.8415 said:
    I gave up on expecting player etiquette a few years ago, though when I receive common courtesy it is always greatly appreciated. This whine about how badly a player needs a mount in newbie zones, I wonder how the heck did you get by without them for the past three and a half years (serving cheese now)? It is not absolutely necessary at all. As previously stated, any map can be run without a mount, map completion with a mount speeds things up considerably but using a mount in 1-15 zones is ludicrous, often misused or abused.

    To be fair, your argument is childish. You are in no way disadvantaged given how ridiculously easy the content in those areas are, and any perceived gap is the result of a quirk in the scaling and new player lack of experience. Sidekicking is already overly aggressive when it comes to scaling down player stats, but it has a couple of blind spots because it can't account for the number of traits and skills high level players have access to. If they wanted to go further, they can scale the coefficients directly to "collectively" bring down the multiplicative effect they produce. However, this still doesn't impact the fact that lvl 80 players simply have access to more "stuff", more tools, and with both HOT and POF, tons and tons and tons of Boons. If there was any significant difference between low and high levels, its boon access.

    So to restate the obvious.... low level players are NOT disadvantaged. The content is tuned to provide them an appropriate challenge. A power gap with high level exists, but the only problem is that hasn't been looked at since "Leveling Experience Update" to account for higher force multiplication of the Especs.

    Now on the other side of the fence, why is there an expectation that low levels should be steam rolling a level appropriate area? I remember in 2014, after the game had been out for a while, that there being a big complaint about how the low and mid level areas were not preparing people for the difficulty spike of 60+ zones, and after level 80, there being "No Challenge" anywhere in the game. There is only one band of content from 60-75 where people had any significant challenge from the game.
    The only other consistent complaint I've ever seen on the subject is new players not knowing how to solve a problem, mechanically..... mostly because other games have trained them to stand there and spam skills as the solution to everything. I will only concede that experienced player tend to move extremely fast, making it hard for new players to see what it is their doing so they can emulate.

    Thus far, I've only been given the impression that you feel Egos are being bruised by the fact that a higher level player is doing better at the game then a low level player. And their lack of struggle is an insult to the new player. Now the defense of mounts and gliders in Tyria as a necessity is a stupid argument..... but thats just people responding to you creating the equally stupid argument of mounts being the source of the problem. Citing etiquette as a issue is also stupid, as its not going to solve the problem either. You just end up with "a hand few of people" still causing the problem instead of "anyone of high level who just happens to be there".

    See... years ago, new players were in awe of the efficiency of a higher level player in a low level zone. Not envy at the power gap, but the realization of that power being within their reach. Something worthwhile to inspire them, and having the ability to fight along side someone that can be perceived as a Hero of land. Thats something no other game I know of had ever managed to accomplish with other players. And if a new player was struggle with something, a veteran player can ease the pressure and/or show them what they're missing. Which is why it comes off as petty that now seeing a player doing better then yourself is a game breaking issue, or a personal insult. Yes it could stand to use some re-tuning..... buuuuuuuuuuuuuuuuutt......

    Attitude-about-the-problem.jpg

  • @rikilamaru.5842 said:
    personally i tried to level a new char today and every single dam time a dam kitten head on a mount wipe the area including event before anyone else was able to land hits in to get credits. I personally believe mounts should be locked into hot and pof only areas.

    Did you ask them nicely to stop doing it? If you did and they refused, then I do feel sorry for you, but I don't think stopping mounts in those zones because a few bad apples are being inconsiderate is a justifiable enough reason. Does it stink at times? Sure. What the OP and you are proposing is basically not allowing any cars in a school zone just because on the off chance some person will speed through and hit a kid. That's ridiculous because you can't control every person, but punishing the majority because a few are not playing nice is not good cause for your proposal.

    If Life gives you lemons, put the lemons in a sack and beat up Life for giving you lemons in the first place.

  • Coulter.2315Coulter.2315 Member ✭✭✭

    @jia li ng.8415 said:
    Truth is I completely agree with everyone about mounts ...Very Useful, can't live without 'em, and good tool in the toolbox
    but look at from another players perspective,

    The F2P players have absolutely no voice here, they can't comment or strike up a tread (though they can read)
    I am attempting to be that silenced voice, I see an errant newbie playing and try to see things from their eyes.

    I really can't believe that by the sacrifice of 5 lowly maps people are in such a tirade, with the expansion we got what?, oh yeah, 5 maps

    5 much more challenging maps, but it seems that level 80 players need to play in the sandbox with the level 2 newbies

    A comment made by a player in the Crystal Desert earlier this afternoon, " have you noticed Path of Fire has become a ghost town?" ... Ironic

    How many F2P players have asked you to be their voice? What legitimacy have you got? Are you just claiming the right to speak for these people to add weight to your single voice? You don't get to appropriate the robes of a freedom fighter just cause you think they look good on you.

    I would be happy for the to nerf/scale mount engages but I see no real reason to remove mounts entirely.

  • I have talked with F2P players in Queensdale and Wayfarers Hills about their experiences. One player said they, "were having a great time enjoying Guild Wars, and that they even liked the mounts", but they wished that they could get to an event in time. I told them about optional characters, and skills to try once they get to level 11 (telling them that Thieves P/P or SB and that Guardians Sc/Sh only have a 900 range, and then showing them the differences in range). I take my mentoring seriously, I believe in helping new players understand the game, and really try to give them the best information my experience can offer. I can play like a rabid cur when I have to, but enriching another players knowledge more rewarding.

  • Zionka.6897Zionka.6897 Member ✭✭✭

    The attack skill on mounts has no use in 1-15 zones.. People love their mounts for mobility, not their attacks. I doubt many would fuss if the attack skill was not only nerfed, but disabled while in these zones. Really though, the issue has always been there with level 80s coming in and dominating events before the little guys can get a hit in. The finger is just being pointed in another direction now is all.

  • @Just a flesh wound.3589 said:
    The OP is, imo, talking about a problem but he’s identified the wrong cause and wrong solution. Its not the mounts that’s the problem in low level maps. It’s that level 80s are so strong even when scaled down. Removing mounts won’t change anything. Level 80s can still outrun low levels on foot and demolish low level mobs before a low level char can get a hit with their extra skills, traits and stats

    Well said.

    There's a lot of people in this thread supporting the idea of reduced damage from mounts in lowbie zones, even eliminating the knockdown (again, in lowbie zones). That would resolve all of the mount-related problems the OP tried to describe. There might or might not be an additional issue that's existed since 2012: L80s are significantly more powerful than at-level toons in those same zones (but the OP isn't asking for that to be changed).

    "With great power comes not-so-great utility bills."

  • If the damage of the mount skills is the issue why not have it scaled to the lowest level of the area? Making starting areas mount free might be a solution but it also takes away from a veterans playing experience in there.

  • Galaa.8475Galaa.8475 Member ✭✭✭

    Dont force the ones that are ok with using mounts on low areas to not be able to use them. Their are 1000's who like it. Like what, ten or twenty of you that want it stopped. If you dont want to use them in those areas; dont. you dont like whats on t.v. , change the channel. get it? Leave kitten alone man. play your game and we get to play ours.

  • Dashiva.6149Dashiva.6149 Member ✭✭✭
    edited November 13, 2017

    I do feel occasionally that the dismount ability is slighty too strong for my taste in lower level zones and could be turned down a notch. If it is a issue with scaling that is something that we have to turn to the devs and anet to adress.

    As for is it necessary, it is all about context. Gliding wasn't necessary for Core for me, but it is nice to have. Mounts weren't necessary for Core or HoT for me, but it is nice to have. I have a friend who is not very good when it comes to anything that involves jumping and to her the mounts became necessary when she went back to collect vistas, poi and other hard-to-reach things that was neglected in the past.

    I am personally very happy that we get to use our mount everywhere because it has reinvigorated the exploration and travel in older zones. It is much more fun and enjoyable now to take the long way and/or the road less traveled rather than teleport constantly.

  • Just a flesh wound.3589Just a flesh wound.3589 Member ✭✭✭✭
    edited November 13, 2017

    “I can already hear the wailing and gnashing of teeth.”
    “kiddies sandbox”
    “makes you squirm and start convulsing, feeling that sudden urge to froth from the mouth and scream, cool”

    Comments like this don’t help your case. No one likes for their objections to be dismissed so rudely. When I read remarks of this type I automatically deduct logic points because a person who writes like this is trying to stir up negative emotions. He can’t make a logical argument for what he wants so he goes for the emotions..

    As to why I like mounts/gliding in low level zones. Well, for one thing I have low level chars and mounts/gliding helps make map completion and leveling for the Nth time more interesting. If I am on a level 80 I’m not going around killing mobs that some hapless low level is trying to tag so why should mounts/gliding be removed because you imagine some sort of problem that doesn’t exist and because you are failing to understand the real problem, which is scaling for level 80s in low level zones, not mounts.

    Be careful what you ask for
    ANet might give it to you.

  • I knew I could evoke a response using sarcasm and candor in defense of the "want" of using mounts and gliders.
    There is no "need" in level 1-15 zones to use mounts or gliders.
    Oh, the convenience of speed in order to complete a map.

    How did we ever survive the drudgery of map completion? Seriously, how was it done in the past? Would it spoil your experience of a newly created character to have to complete all 5 level 1-15 zones without a mount? I know you can do it, you did it before ... I know that it might be an adjustment that some players would freak out about, but how about when we used to have a daily 5 with 30 choices to pick from and now we have a daily 3 with 12 choices. There was some freaking out about that as well, we all got over it and played on. Many changes have happened and many more are likely to come. Some will be recieved as great and others will be limiting.

    Get over the want ... tell me the absolute need for gliders or mounts in 1-15 zones.
    Selfish reasoning is not a good basis for your argument. If has nothing to do with new players experiencing the game firsthand as we did then explain the true need of how these level 1-15 zones simply couldn't be played now without gliders or mounts.

  • Just a flesh wound.3589Just a flesh wound.3589 Member ✭✭✭✭
    edited November 13, 2017

    You still haven’t proven your case that mounts are a problem. Other people are seeing it. Until you prove it your argument is invalid and your suggestions to fix this non problem isn’t worth the forum paper it’s written on.

    Be careful what you ask for
    ANet might give it to you.

  • And you have said nothing of "need" and therefore your comment is does nothing to address the fact that in 1-15 zones you would not be able to complete the map without your glider or mount as the crutch it has become.

  • @jia li ng.8415 said:
    So the big complaint I'm hearing is that in 5 zones (1-15 level newbie areas) certain players desperately need to have their mounts in order to do something they should have already completed. Without being able to use their mounts in these zones they'll flounder? They'll be unable to cope, and for these blessed few we have the bow down to their whimpering. Get over yourselves, think of something more than yourself and how you'll be effected. I am looking at this as something larger, as something beyond my needs. I have admitted I have been guilty of abusing gameplay for others, disregarding its overall effect on our community of gamers, but have become aware that even though I can change myself and how I play (i.e. respecting the needs of those around me and not being selfish) other individuals show no such awareness. An example would be pulling back to auto-attack as opposed to powering up my utilities and elite when involved in a daily (all it takes is one hit and voila) when lesser players are in the group. Sure it's fun to fly in Queensdale, but is it a need? Aren't there many more maps to choose from than these 5, or are you so limited in your imagination?

    OP, all the admiration for your crusade. Unfortunately, you have small chances to change anything. Because, although many of your contestants admitted during this debate that the mounts are not needed in the low level maps (I think they are not needed and nocive in all the core zones), they keep saying that using the mounts (to skip some areas, to wipe tons of mobs in one shot - the same mobs they states it gives you nothing - to dominate an environment designed for lvl 10 players etc) means fun. The thing your contestants forget is that having fun by depriving the others by their own fun is an offense (one example - by completing an event even before the other low level characters being able to arrive). In most civilized countries this offense is punished by laws. But, from their reaction I can guess that only one of the two statements can be true:

    • They live in a country different of what I understand by "most civilized countries". OR
    • They think that being in a game you can do everything you want because you will be not punished for this.

    So, OP, this is why I said I admire your efforts but you have small chances to change something. Because you have to educate the players to behave like responsible humans. This is impossible without laws stating clear punishments :# . And many times, the persons you try to educate may become aggressive.

    What is surprising me is that ANet seems to not realize the effect of the mounts in the game. The desperate maneuver with the RNG mount box shows that they felt something changed. By they try to correct this using the (holly, what a bannable wording I was close to use!!) mount owners :# . ANet knows that they (the mount owners) lack the power to see too far.

  • Just a flesh wound.3589Just a flesh wound.3589 Member ✭✭✭✭
    edited November 13, 2017

    @jia li ng.8415 said:
    And you have said nothing of "need" and therefore your comment is does nothing to address the fact that in 1-15 zones you would not be able to complete the map without your glider or mount as the crutch it has become.

    I’ve completed maps in the level 1-15 zones on my alt account, no gliding or mounts. I’ve had no problems at all with other player’s mounts. The problem as defined by you doesn’t exist and your solution to this “problem” is unnecessary as there is no mount problem to be fixed.

    Be careful what you ask for
    ANet might give it to you.

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 13, 2017

    Nostalgia zones would be a fond remembrance to our gaming communities humble beginnings. Where everyone was equal with a rare visitation from a few level 80's.

    If you can tell me how it has become absolutely inconceivable to enter a zone without the use of a mount or glider, how completely unimaginable it would be to go back to a simpler style of playing, on equal terms as those who are still arriving to Guild Wars 2, tell me.
    I don't need to read about your wants.

    After just witnessing a Charr Guardian on a Raptor rinse and repeat Mona's escort to Claypool it was great fun for him, I was just there watching, the 3 other players scattered after crossing the bridge, they literally gave up as the Charr mopped up all the Tamini, yeah let's take the fun out of doing an event as a group.
    Looking back on it I could have said something.

  • Arzurag.7506Arzurag.7506 Member ✭✭✭

    Reading some of these comments makes me thinking that the starter-areas are the true endgame or that they´re challenging.^^

    As a dev I would just add a proper damage-scaling to the damaging mount-abilities and the job is done.

    "I´m not big on sermons, Broken bones teach better lessons."

  • Personally, from all that I've seen in just this past week alone it appears to me that some players are using the 1-15 zones as a testing/proving ground for their utilities and their mounts. To me it makes no sense mainly because these post tutorial zones are frankly weak to start with, I mean having recently rolled a human Elemental I found I could one shot a plains wurm, an awakening elemental, or an orchard spider. I can't fathom what my Weaver would do much less my springer. How could rushing an event of no challenge be a proof of a great build?
    If these dozens of players want to check their builds the PvP area has ample targets to choose from.
    I suppose it would be far more difficult to test a build in Lake Doric than Queensdale because when they fight back you take damage.
    ...and it's not like I don't enjoy hopping on my Raptor with my level 4 Elemental buzzing the map.
    It's not needed but because I can and want to. Since all my mounts are hot keyed I dismount instead of using an attack.

  • Just a flesh wound.3589Just a flesh wound.3589 Member ✭✭✭✭
    edited November 13, 2017

    @Arzurag.7506 said:
    Reading some of these comments makes me thinking that the starter-areas are the true endgame or that they´re challenging.^^

    As a dev I would just add a proper damage-scaling to the damaging mount-abilities and the job is done.

    As to why level 80s go to starter maps, there are meta Bosses in 4 of the starter maps which draws these level 80s. There is map completion to be done for those that didn’t do it at low levels. There’s also jumping puzzles, harvesting and events for dailies in those areas, none of which are challenging or “endgame” but as long as the dailies suggest them then level 80s will be doing them. Damage scaling could use an adjustment so it’s not reasonable for the OP to suggest removing mounts when it’s the scaling, not the mounts, that are causing the problems.

    Be careful what you ask for
    ANet might give it to you.

  • Ardid.7203Ardid.7203 Member ✭✭✭✭

    No, mounts are not necessary, except in those places Anet have designed specially so you require mounts to continue.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @Ohoni.6057 said:
    Using mounts in starting zones is great. It makes stale spaces fresh again.

    Yes, I would need to look what is there but most zones have that POI or vista that you can never seem to get. Mounts remove that problem in most cases and let you explore places you never thought of going (especially if there is no reason to go there). I would not call using them in group content fair since things already do not scale well but for just exploring they refresh content people rarely have seen since leveling.

    New to the game? Feel free to give a yell if you need PVE help.

  • pah.4931pah.4931 Member ✭✭✭✭

    What really is necessary? Think about it.

  • @pah.4931 said:
    What really is necessary? Think about it.

    Too much effort. Not enough caffeine yet. :lol:

    Back on topic:
    I think more than likely just having the mount damage scale down would be sufficient. Yes, those people do get around faster which is an advantage (at times), but if the damage is significantly reduced perhaps it would alleviate "some" of the issue in lower zones. Especially when everyone is trying to get dailies done in those zones. I can understand the gripe to an extent.

    Don't believe anything you've heard. None of it is remotely close to my actual insanity.

  • @jia li ng.8415 said:
    I gave up on expecting player etiquette a few years ago, though when I receive common courtesy it is always greatly appreciated. This whine about how badly a player needs a mount in newbie zones, I wonder how the heck did you get by without them for the past three and a half years (serving cheese now)?

    We just never went to the starting zones. If you want old players in the starting zones, mounts are a useful way of getting them there. Map completion was fun the first time around. The other times its just painful.

    [Disgruntled Charr Noises]
    [Plays every class]
    All is Vain. L2P.

  • Teofa Tsavo.9863Teofa Tsavo.9863 Member ✭✭✭
    edited November 13, 2017

    I think level scaling of the mount attack is the best and only logical fix we can get. I have seen players thoughtlessly running ahead on escorts and stomping the ambush NPCs into oblivion far ahead of the actual noob pack, since they know the spawn pattern. These players did this pre mount, though.

    You won't fix these players. They are the same players who will swoop in and commune while you deal with the HP guards. Same ones who won't step out of a sentry ring, ruin, or camp ring in wvw when you are 3m from it. Same players who are either doing nothing or trying to farm ledge champs till the last phase of Claw. Same ones who think they are entitled to drag 3 Ice trolls onto your head "because my time is important and yours isn't" while harvesting. Same players who needlessly burn supplies and randomly pull tacs in WvW. And so on. No game mechanic will fix lack of manners or consideration in the open world.

    Centuries ago, I saved Tyria. I've since realized that it is, in Arthur's words, "a silly place".

  • I've always been for scaling down a higher-level player's power in low-level areas (to avoid griefing it for lowbies and to maintain a fun challenge). But for them to remove mounts entirely from low areas? No. Not fun and not necessary. There's a better solution than to kill everyone elses' joy.

  • Also, to directly reply to the title: no, mounts are not necessary; but neither are gliders or dye or anything else that is added just for the fun of it. But they are a part of the game, and a darn enjoyable part at that.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @jia li ng.8415 said:
    Not if you are a true gamer.

    Do I even NEED to read the rest of your posts?

    "Not if you are a true elitist."

    New to the game? Feel free to give a yell if you need PVE help.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @jia li ng.8415 said:
    I started this tread as an observation

    Too bad we do not have a groan reaction button.

    Removing 1-15 zones from dailies will do nada, as people have pointed out to you we enjoy them there because it is like exploring a new world. The best solution is to campaign for dailies that require specific maps to be for anywhere in the none. For example, any player above level 15 would probably do ascalon dailies around meatoberfest, where events are plentiful, than trying to find 4 events in the Charr 1-15 area.

    New to the game? Feel free to give a yell if you need PVE help.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @Hamburger Jack.2543 said:
    Mounts or no Mounts RANGERS ARE STILL KILLING EVERYTHING BEFORE I CAN GET TO IT.

    If you wanna ban mounts in these areas, ban rangers too. I'm sick of them and their fast kitten es running past me when I haven't collected enough HPs a yet or am on a Guardian. No rangers in 1-15 areas. Sorry rangers. I've had ENOUGH.

    Ban all non-rangers!

    New to the game? Feel free to give a yell if you need PVE help.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @voltaicbore.8012 said:
    OP has been consistently, most likely intentionally, misinterpreting people wanting to retain mounts in 1-15 zones as a "desperate" desire of some sort. It's bad logic and even worse manners.

    Of course nobody ever required in the past (or presently needs) mounts to get around, make fast kills, or tag events. We'd get along fine if they were taken away. That being said, they're great for a whole range of game experience outside the extremely narrow (dare I suggest, essentially nonexistent?) use of greedily swallowing entire events before new f2p players can get to them. I do not think the benefit new/f2p players would get from mount-free maps would come anywhere close to the loss of enjoyment experienced by mounted players.

    I rarely use the tail swipe anywhere, even in POF maps. My primary use is for speed and getting to places that were previously inaccessible.

    New to the game? Feel free to give a yell if you need PVE help.

  • Erulogos.2591Erulogos.2591 Member ✭✭✭

    @jia li ng.8415 said:
    Get over the want ... tell me the absolute need for gliders or mounts in 1-15 zones.

    There is no need. However, why should only necessary things exist? I mean, there's no need for this game at all, is there? But it is fun, so we enjoy its existence. Same with mounts in sub-80 zones. Not necessary, no, but fun, oh yes.
    Oh, and as for F2P players having a disadvantage? So what. Really, F2P for any MMO these days is really just an extended trial. Some of those aren't terrible, but the game experience is much improved by coughing up a bit of money.

  • Galaa.8475Galaa.8475 Member ✭✭✭

    jai, just go away pls. why use a car when horse and buggy did just fine. why use a washing machine when we got away for 100 years with the washboard. why use a dryer when the clothesline...........................

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 13, 2017

    I just looked at all the 1-15 maps for myself to see which of the vistas are the most challenging without a mount, I found 1 out of 35 in Ventry Bay simply because of the half jump and my glider deploying, the rest are so easy even a Charr could do them.
    Using a mount made it easy to rush the zone, but it didn't make me want to linger there.
    My favorite zone for my mounts is Timberline Falls because I enjoy getting to the tallest peak and surveying the horizon, marveling at the detail.

    We can't expect certain players to be Grinch and grow a heart. Player etiquette isn't something the community can teach. We either respect each other or we play like we're the only ones in the zone. I've been known to stop and kill the aggro I've drawn before harm comes to a player who might be afk at a Baoba Sapling.

    As to F2P players spending cash to upgrade I am certain they will, I can't imagine going through every facet of the game without the "want" to experience more.

    Out of all of Tyria the 1-15 zones are not the most interesting, having run 150 characters on 8 accounts I am still without the "need" of my Mounts. Rushing the map doesn't make it feel fresh or new, I don't see anything different in these zones that I haven't seen hundreds of times.

    I've never felt the "need" to drive 65mph through a school zone ... weird.

  • People who want to change the status quo need to demonstrate that it's worth the effort. It's not free to remove mounts from any particular zone, so it's up to the OP to offer a reason (a) why this is important and (b) how removing mounts resolves the issue. The OP has done neither.

    Instead they have continually disparaged the motives and actions of anyone who disagrees. They have called use of mounts (in newbie zones) an exploit, the players that use them desperate.

    @jia li ng.8415 said:
    Get over the want ... tell me the absolute need for gliders or mounts in 1-15 zones.

    Absolute need? No one has claimed that. Not a single person. People have described why they like using mounts in the newbie zones. If you want them gone, offer a reason that can only be addressed by forbidding them altogether.

    In other words, let's skip over everyone's wants & preferences, so you can tell us the absolute need for the removal of gliders (after two years) or the removal of mounts (after six weeks).

    "With great power comes not-so-great utility bills."

  • @jia li ng.8415 said:
    Out of all of Tyria the 1-15 zones are not the most interesting, having run 150 characters on 8 accounts I am still without the "need" of my Mounts. Rushing the map doesn't make it feel fresh or new, I don't see anything different in these zones that I haven't seen hundreds of times.

    What is your /age across all accounts? That sounds like a LOT of playing...

  • @Galaa.8475 said:
    jai, just go away pls. why use a car when horse and buggy did just fine. why use a washing machine when we got away for 100 years with the washboard. why use a dryer when the clothesline...........................

    I um... still wash my clothes by hand and dry with clotheslines.
    /waypoints away

  • jia li ng.8415jia li ng.8415 Member ✭✭
    edited November 13, 2017

    If you added all my achievement points from all my accounts I am nearing 38k and nearly 14khrs gametime, oh yeah I play!, about 10hrs a day sometimes up to 12hrs, I know I should have just concentrated on one account now, but back then less expensive to add an account than it was to add more characters, probably still is.

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