Dungeons have been dead awhile. And we can debate it... But we all know why.
But I have a dream. I dream that one day I can PuG a group, and enter instanced 5 man content that's challenging but not Nintendo-hard. I have a dream that I can play 5 man instanced content free of frustrating cut scenes. I have a dream that the mobs in that content will have infinite range aggro, so skipping is impossible. I have a dream that we will be rewarded for killing everything in the dungeon. I have a dream that the bosses in these modes will each be designed to mimic ONE of the raid mechanics each, making them harder than dungeons or fractals, but less "dark souls" than raids. I have a dream that you could pug this content without needing a group of saints with infinite patience to "train" 10 strangers into pro-level coordination. I have a dream that this content would be hard enough to get people's skills ready for raids, but not so hard it is a raid. I have a dream that this content would be a place to farm marks to buy ascended gear. (obviously for 2 or 3 times the price of raids.) I have a dream that this content feel connected to the game world, and not be mysteriously stapled on the side of the lore. (lookin at you fractals.) I have a dream that this game mode actually connects to the stories told in fractals. I have a dream that dungeons could be made great again.