Faux Play.6104 Posted November 15, 2017 Share Posted November 15, 2017 With all the complaining about firebrand and scourge, why aren't there more people running moa on engineer and mesmer? Is it that mesmer/engi want to run their new specs and it doesn't fit well, or is something else hard countering them? Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted November 15, 2017 Share Posted November 15, 2017 Holosmith completely out performs scrapper and core engineer but it can't use moa since photon forge replaces the elite toolbelt skill. Mirage significantly out performs chronomancer, and without continuum split, the cool-down on moa is pretty insane, plus jaunt is really good.To add to that, killing a moa'd scourge supported by a firebrand is really tough, while killing a moa'd firebrand through scourge counter pressure, is also really tough. Generally just not an effective counter unless engi can get both of them with elixir, but even then the short duration moa is pretty easy to survive through most of the time. Link to comment Share on other sites More sharing options...
Hooglese.4860 Posted November 15, 2017 Share Posted November 15, 2017 Scourge counters engie fairly hard and their use of moa is a lot less frequent than a scourges F2 win button. Mesmer has Jaunt now which is generally more applicable for every scenario. Also, moa isn't as effective against Scourge than other necros because Moa Morph's ability to counter necro was derived from it's ability to force the necro out of shroud and Scourges don't have a shroud but instead use barrier, which moa morph doesn't remove. On top of that I'm not sure if moa removes Sand Shades, if it doesn't then Scourge can still do work in moa mode. Link to comment Share on other sites More sharing options...
Ithilwen.1529 Posted November 16, 2017 Share Posted November 16, 2017 Moa was nerfed into the ground. In addition, it's totally unreliable since it's now dodgeable and blockable. Moa has a hoorendous casting time as well as a long CD... and if you do manage to land it, it's not going to last long enough for a kill.It's sad, Moa was once Mesmer's signature skill, now it's just not good enough for practical use. I believe ANET deliberately pushed this skill out of use. Link to comment Share on other sites More sharing options...
Nix.3152 Posted November 16, 2017 Share Posted November 16, 2017 do you know that moad necro can corrupt you or tranfer condis? looks like a "nice" game design from anet. Link to comment Share on other sites More sharing options...
rank eleven monk.9502 Posted November 16, 2017 Share Posted November 16, 2017 People found new things to complain about.In all seriousness, Mirage became the new meta instead of Chrono (even though it is still performing well), and without F5, moa is a useless skill on Mirage. It wasn't that of a game changer on Chrono for a while now either after multiple nerfs. Link to comment Share on other sites More sharing options...
Cynz.9437 Posted November 16, 2017 Share Posted November 16, 2017 Can't double moa anymore so.... (at least as long as you run mirage). Link to comment Share on other sites More sharing options...
Ithilwen.1529 Posted November 16, 2017 Share Posted November 16, 2017 @Cynz.9437 said:Can't double moa anymore so.... (at least as long as you run mirage).First double moa blew too many long cd's to be used often. Second Moa doesn't land the vast majority of the time since it's blockable and dodgeable. As the Mesmer community predicted, most moas simply fail due to passive blocks if the long cast is successful and the opponent fails to dodge with a full 1/2 second warning.And then, if you do land the hit it's not likely to be enough time to kill the target. Moa has been made unusable for PvP.If it hadn't.. I don't think Scourge would be running rampant, nor would DH have done. Link to comment Share on other sites More sharing options...
Cynz.9437 Posted November 16, 2017 Share Posted November 16, 2017 @Ithilwen.1529 said:@Cynz.9437 said:Can't double moa anymore so.... (at least as long as you run mirage).First double moa blew too many long cd's to be used often. Second Moa doesn't land the vast majority of the time since it's blockable and dodgeable. As the Mesmer community predicted, most moas simply fail due to passive blocks if the long cast is successful and the opponent fails to dodge with a full 1/2 second warning.And then, if you do land the hit it's not likely to be enough time to kill the target. Moa has been made unusable for PvP.If it hadn't.. I don't think Scourge would be running rampant, nor would DH have done.You can deny it all you want but it was used a lot due to cs and fact that it rendered necros useless. Link to comment Share on other sites More sharing options...
apharma.3741 Posted November 16, 2017 Share Posted November 16, 2017 Moa was balanced around Chrono so when everyone complained at Moa being overpowered on the cool down of continuum split, rather than nerfing the duration of Moa and likewise reducing the cool down they just nerfed the duration and made it so you can’t cast it behind you or without LoS. So now the base skill is absolute garbage as at 6s it cannot guarantee a kill because of the defensive options built into Moa form and the ability to dodge while moa’d while also having a 3 minute cool down. It should be a 100s cool down.Also jaunt is better for mirage as a short range teleport, cleanse and condition application on a 20s CD. Link to comment Share on other sites More sharing options...
Nilkemia.8507 Posted November 16, 2017 Share Posted November 16, 2017 Moa's dead? Good, it can rot, unmissed and unloved. Link to comment Share on other sites More sharing options...
Razor.6392 Posted November 16, 2017 Share Posted November 16, 2017 @Ithilwen.1529 said:since it's now dodgeable and blockable.I'm not sure you want to mention "dodgeable" there, since every single skill in this game is, and should be dodgeable. Link to comment Share on other sites More sharing options...
Cynz.9437 Posted November 16, 2017 Share Posted November 16, 2017 @Razor.6392 said:@Ithilwen.1529 said:since it's now dodgeable and blockable.I'm not sure you want to mention "dodgeable" there, since every single skill in this game is, and should be dodgeable.Certain spells are not dodgeable (see barriers). Link to comment Share on other sites More sharing options...
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