Cerby.1069 Posted November 16, 2017 Share Posted November 16, 2017 Its not a question of damage or tank or stats or gear or utility.....Its just the basic animations and delays built into almost all ur weapons (cept mbe staff and 1 other). Everything has a giant cast-time, a giant animation block, or some other 'on-the-rails' thing where you have no control over your character.I don't know how you can play this class tbh. I keep trying to play it....the damage is great, the tank is greaat, the stats are great. But it feeels just awful to play. I have no control over my character while I'm clicking buttons.....I just do the combo's and pray I don't get countered while I'm stuck in one of these stupid casttime/animation things.You got what feels like a 1 second delay on every skill/utility/move you can possibly do. Nothing is fluid feeling.Is that fair to say? Maybe I'm missing something, idk. Maybe you're renegade elite is better, idk. Link to comment Share on other sites More sharing options...
ernestsco.7853 Posted November 16, 2017 Share Posted November 16, 2017 Nope you aren't missing anything. We all just ended up accepting it because the devs haven't done anything that would hint at even looking to fix the core issues with revenant :( Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 16, 2017 Share Posted November 16, 2017 @Cerby.1069 said:Its not a question of damage or tank or stats or gear or utility.....Its just the basic animations and delays built into almost all ur weapons (cept mbe staff and 1 other). Everything has a giant cast-time, a giant animation block, or some other 'on-the-rails' thing where you have no control over your character.I don't know how you can play this class tbh. I keep trying to play it....the damage is great, the tank is greaat, the stats are great. But it feeels just awful to play. I have no control over my character while I'm clicking buttons.....I just do the combo's and pray I don't get countered while I'm stuck in one of these stupid casttime/animation things.You got what feels like a 1 second delay on every skill/utility/move you can possibly do. Nothing is fluid feeling.Is that fair to say? Maybe I'm missing something, idk. Maybe you're renegade elite is better, idk.Well that might be some of the problem. Link to comment Share on other sites More sharing options...
pah.4931 Posted November 16, 2017 Share Posted November 16, 2017 Personally, the animations and feel of this class is a big draw for me and one of the reasons I love playing it, ghosting around the battlefield. Now, Rev is not my main (I think I'll be a power reaper until they shut the servers down), but I think the class is a fun break from my other characters!PvP is difficult to rangle though. Link to comment Share on other sites More sharing options...
BeepBoopBop.5403 Posted November 16, 2017 Share Posted November 16, 2017 @Cerby.1069 said:Its not a question of damage or tank or stats or gear or utility.....Its just the basic animations and delays built into almost all ur weapons (cept mbe staff and 1 other). Everything has a giant cast-time, a giant animation block, or some other 'on-the-rails' thing where you have no control over your character.I don't know how you can play this class tbh. I keep trying to play it....the damage is great, the tank is greaat, the stats are great. But it feeels just awful to play. I have no control over my character while I'm clicking buttons.....I just do the combo's and pray I don't get countered while I'm stuck in one of these stupid casttime/animation things.You got what feels like a 1 second delay on every skill/utility/move you can possibly do. Nothing is fluid feeling.Is that fair to say? Maybe I'm missing something, idk. Maybe you're renegade elite is better, idk.You're right. And this is why removing Equilibrium was the biggest mistake. Clunky weapon skill damage was offset by Equilibrium instant burst AoE damage. Link to comment Share on other sites More sharing options...
Subli.8217 Posted November 16, 2017 Share Posted November 16, 2017 energy cost on weapon skills is what makes this class unplayable Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted November 16, 2017 Share Posted November 16, 2017 Class feels fine to me and I’ve been playing it since HoT launch. Link to comment Share on other sites More sharing options...
ProtoGunner.4953 Posted November 16, 2017 Share Posted November 16, 2017 *your/you're Link to comment Share on other sites More sharing options...
ParanoidKami.2867 Posted November 16, 2017 Share Posted November 16, 2017 You can cancel the big animations. Can bait their dodge. Link to comment Share on other sites More sharing options...
Vasdamas Anklast.1607 Posted November 16, 2017 Share Posted November 16, 2017 @Ayrilana.1396 said:Class feels fine to me and I’ve been playing it since HoT launch. 3.2k hours on revenant since HoT. Not it is not. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted November 16, 2017 Share Posted November 16, 2017 @Vasdamas Anklast.1607 said:@Ayrilana.1396 said:Class feels fine to me and I’ve been playing it since HoT launch. 3.2k hours on revenant since HoT. Not it is not.Ok. That’s your opinion as I have mine. The weaponskill cooldowns, along with energy costs, make sense. If one or the other were to be removed, then skills would need to be nerfed to compensate. Link to comment Share on other sites More sharing options...
Rym.1469 Posted November 16, 2017 Share Posted November 16, 2017 "I don't know how you can play this class tbh" -> Deems class unplayable.Valuable post, no doubt. Link to comment Share on other sites More sharing options...
Burtnik.5218 Posted November 16, 2017 Share Posted November 16, 2017 @Ayrilana.1396 said:@Vasdamas Anklast.1607 said:@Ayrilana.1396 said:Class feels fine to me and I’ve been playing it since HoT launch. 3.2k hours on revenant since HoT. Not it is not.Ok. That’s your opinion as I have mine. The weaponskill cooldowns, along with energy costs, make sense. If one or the other were to be removed, then skills would need to be nerfed to compensate. Theres nothing to nerf at all. Everything already been overnerfed. "If they were to remove energy cost they would have to raise cds" argument is also lame. New sword offhand says hi with 15/20sec cd's + ENERGY COST. Link to comment Share on other sites More sharing options...
Vasdamas Anklast.1607 Posted November 16, 2017 Share Posted November 16, 2017 @Ayrilana.1396 said:@Vasdamas Anklast.1607 said:@Ayrilana.1396 said:Class feels fine to me and I’ve been playing it since HoT launch. 3.2k hours on revenant since HoT. Not it is not.Ok. That’s your opinion as I have mine. The weaponskill cooldowns, along with energy costs, make sense. If one or the other were to be removed, then skills would need to be nerfed to compensate.Lol r u srs. Have you come here to gloat now after single broken spec gimped you a couple times in first days of HoT?This class only has 18 utility skills comparing to an average of 28 of any class. It simply lacking tools and can be hardly considered a finished class. No safe stomps, barely any blocks (aegis???), single invulnerability it has is Herald only. What's the point of removing or lowering energy costs if most of the skills you can use are shitte without any possibility of replacement? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted November 16, 2017 Share Posted November 16, 2017 @Burtnik.5218 said:@Ayrilana.1396 said:@Vasdamas Anklast.1607 said:@Ayrilana.1396 said:Class feels fine to me and I’ve been playing it since HoT launch. 3.2k hours on revenant since HoT. Not it is not.Ok. That’s your opinion as I have mine. The weaponskill cooldowns, along with energy costs, make sense. If one or the other were to be removed, then skills would need to be nerfed to compensate. Theres nothing to nerf at all. Everything already been overnerfed. "If they were to remove energy cost they would have to raise cds" argument is also lame. New sword offhand says hi with 15/20sec cd's + ENERGY COST.No. Everything would have to be adjusted if energy cost or cooldowns were removed. If cooldowns were removed then it would increase the DPS spikes and create issues. There’s also some skills that would come close to being spammable which shouldn’t be. Removing energy costs doesn’t make sense with the class as it focuses around energy management and it would require reworking a bunch of traits. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted November 16, 2017 Share Posted November 16, 2017 @Vasdamas Anklast.1607 said:@Ayrilana.1396 said:@Vasdamas Anklast.1607 said:@Ayrilana.1396 said:Class feels fine to me and I’ve been playing it since HoT launch. 3.2k hours on revenant since HoT. Not it is not.Ok. That’s your opinion as I have mine. The weaponskill cooldowns, along with energy costs, make sense. If one or the other were to be removed, then skills would need to be nerfed to compensate.Lol r u srs. Have you come here to gloat now after single broken spec kitten you a couple times in first days of HoT?This class only has 18 utility skills comparing to an average of 28 of any class. It simply lacking tools and can be hardly considered a finished class. No safe stomps, barely any blocks (aegis???), single invulnerability it has is Herald only. What's the point of removing or lowering energy costs if most of the skills you can use are shitte without any possibility of replacement? Nice baseless assumption. I’m not gloating at all and I’ve stated that I’ve played Rev since HoT launch. The number of utility skills doesn’t matter as most classes tend to have a lot of them that are rarely used if at all. Not every build classes use have access to safe stomps. People can certainly build for it but it’ll mean taking a hit elsewhere in their build. Rev can do safe stomps. Many classes don’t have easy access to invulnerability without sacrificing something. A lot of the complaints you made can be said about other classes. Link to comment Share on other sites More sharing options...
narcx.3570 Posted November 16, 2017 Share Posted November 16, 2017 Pretty unnoticeable if you have decent quickness uptime, tbh...But yeah, don't you dare try to sneak a Mace 3 in before a blue circle spawns or something. Link to comment Share on other sites More sharing options...
Flauvious.6195 Posted November 16, 2017 Share Posted November 16, 2017 Revenant just takes more practice than other classes, put in more time and it feels fine. Revenant should be the standard other classes are brought to; the problem isn't that revenant sucks, it's that other classes are braindead easy and overtuned. Link to comment Share on other sites More sharing options...
Flauvious.6195 Posted November 16, 2017 Share Posted November 16, 2017 @Ayrilana.1396 said:Removing energy costs doesn’t make sense with the class as it focuses around energy management and it would require reworking a bunch of traits. This is correct. Energy costs on weapons skills are honestly fine, just takes a bit of brainpower to manage. Removing cd's would also be cancer in pvp; imagine throwing hammers or something from outside till you have 100 energy and then weapons swapping and spamming sword 4 10 times. Offhand sword could use cd reductions on both skills from 15/20 to 10/15, and sword 5 energy cost dropped from 20 to 15, and it will be absolutley fine. Link to comment Share on other sites More sharing options...
Svarty.8019 Posted November 16, 2017 Share Posted November 16, 2017 Insane damage is supposed to make up for lack of heals and cleanses. It's another abysmal design from the ground up. And it should be ground up, thrown away and redesigned. Link to comment Share on other sites More sharing options...
Nivik.2961 Posted November 16, 2017 Share Posted November 16, 2017 Yeah, this isn't a troll post or anything.... Link to comment Share on other sites More sharing options...
Cuon Alpinus.7645 Posted November 16, 2017 Share Posted November 16, 2017 Really the only clunkiness issue I have with revenant are the staff skills. I swear to god staff 2 simply does not register the first hit sometimes, and having the followup hit on a separate longer cooldown than the first is just plain weird. Link to comment Share on other sites More sharing options...
Hooglese.4860 Posted November 17, 2017 Share Posted November 17, 2017 stop rubbing it in :( Link to comment Share on other sites More sharing options...
Set.7461 Posted November 17, 2017 Share Posted November 17, 2017 @Cerby.1069 said:You got what feels like a 1 second delay on every skill/utility/move you can possibly do. Nothing is fluid feeling.Is that fair to say? Maybe I'm missing something, idk. Maybe you're renegade elite is better, idk.Hate to break it to you. Every Kalla utility, including the heal and elite, has a cast time. Every. Single. One. Link to comment Share on other sites More sharing options...
Flauvious.6195 Posted November 17, 2017 Share Posted November 17, 2017 @Cuon Alpinus.7645 said:Really the only clunkiness issue I have with revenant are the staff skills. I swear to god staff 2 simply does not register the first hit sometimes, and having the followup hit on a separate longer cooldown than the first is just plain weird. I never noticed that before, is that why it feels so bad? Also staff 4 having such a long cast time... Just why? You will take more damage just standing around waiting for that stupid animation then the skill will actually heal. Oh wanna cleanse those 10 burning stacks? To bad, you will burn to death while waiting for the skill to go off. Link to comment Share on other sites More sharing options...
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