In the original Guild Wars, Razah was a Hero - one of the NPCs we could recruit to our party. Razah was unique in that we could freely change his profession, so he could be changed to have any role we wanted. We also had a somewhat interesting background, in that the was born directly from the Mists, which happens to be the source of many of the revenants' powers.
We all know revenants have fewer utility skills than other professions, and that it's unlikely that ArenaNet will suddently add more skills for the existing legends. One way to deal with this would be by adding a new specialization using glyphs, with malleable skills that would work as more than the usual "3 skills per legend". So, I suggest:
The F2-F4 abilities would allow us to add and change secondary professions to our revenants, changing what the glyphs do. So...
For example: the basic Glyph of Pain would change based on which secondary profession is being, with three possibilities...
It would allow the revenant to have more utility skills using a system similar to what's already in the game, with the added bonus of having some nice throw backs to the original Guild Wars.
What do you people think? Any idea of what would be a good weapon for this?
"Tomorrow my master chokes on his own whip!" - Lore of Skaen, PoE