are we going to leave this be since we have our moment in pve due to a bug .which was same for burn zerker , scepter / warhorn tempest etc . and guess what happened to those builds .
mirage as a melee dps spec still has so many problems . lacking of aoe , cc and utilities , it still has unused utilities in all game mode . and if bug gets fixed , it's not even a strong dps spec except cairn and matt (i'm aware after last balance patch , phant build still does good dps on golem since others are nerfed .but for real , phant build suffers so much more in actual raids )
our core mechanic shatter is still bad in pve .
our top dps builds (phant or clone ) both use two signet . it's super fun to have two skills on your bar that you never use for passive stats buff ./s
and why we have two condition dmg signet to begin with ?
and on top of that , phant build doesn't use clone skill , clone build doesn't use phant skill ever.
it's so much fun to play a "complicated" "high skill ceiling " class and ignore half of its skills in a dps rotation ./s