pain absorption should be insta — Guild Wars 2 Forums
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pain absorption should be insta

I think break stun that cost 35 energy should be insta cast and not 0.5s because getting stunned feared etc while casting it is quite common nowadays.

Comments

  • stun break part is instant resistance is what take .5 of a second :).

  • Zenith.7301Zenith.7301 Member ✭✭✭✭

    Jalis's stab utility should also be way more instant and a stunbreak ;(

  • Resistance is useless skill against condi anyway....
    It get's corrupted or stripped easily :)

    Revenant's only utility skill against condi and its bad :'(

  • narcx.3570narcx.3570 Member ✭✭✭✭

    @Quget.1670 said:
    Resistance is useless skill against condi anyway....
    It get's corrupted or stripped easily :)

    Revenant's only utility skill against condi and its bad :'(

    It's decent if you're using Herald to blanket it. (For the time being)

  • @Zenith.7301 said:
    Jalis's stab utility should also be way more instant and a stunbreak ;(

    Did they not change that a while ago? I am pretty sure inspiring reinforcement grants a stack of stab instantly on cast now. Two if you have trained for the double stab application.

  • @Sodiumsmotts.3890 said:

    @Zenith.7301 said:
    Jalis's stab utility should also be way more instant and a stunbreak ;(

    Did they not change that a while ago? I am pretty sure inspiring reinforcement grants a stack of stab instantly on cast now. Two if you have trained for the double stab application.

    Inspiring Reinforcement felt lacking in its stability generation because you
    still had to wait for the skill to complete before gaining stability. We've
    changed it to immediately grant stability to the caster so you have the
    opportunity to prevent crowd control before it lands.

    Taken from this.

  • Kidel.2057Kidel.2057 Member ✭✭✭

    Good luck surviving conditions with half the professions boonripping resistance

  • Jthug.9506Jthug.9506 Member ✭✭✭

    Don't stand in the bad