Genesis.5169 Posted December 5, 2017 Share Posted December 5, 2017 And how it changes Literally zero of the Firebrands Abilities whatsoever. I'm pretty sure this is just an oversight just putting this out there for anet to see and work on it. Link to comment Share on other sites More sharing options...
Cragga the Eighty Third.60 Posted December 5, 2017 Share Posted December 5, 2017 I don't think any Legendary weapons change anyone's abilities. Link to comment Share on other sites More sharing options...
Genesis.5169 Posted December 5, 2017 Author Share Posted December 5, 2017 @"Cragga the Eighty Third.6015" said:I don't think any Legendary weapons change anyone's abilities.https://wiki.guildwars2.com/wiki/Astralariahttps://wiki.guildwars2.com/wiki/The_Bifrosthttps://wiki.guildwars2.com/wiki/Incineratorhttps://wiki.guildwars2.com/wiki/HOPEhttps://wiki.guildwars2.com/wiki/Flames_of_WarI can go on, even dusk changes the color of spatial surge for mesmers... Link to comment Share on other sites More sharing options...
Bookah.3026 Posted December 5, 2017 Share Posted December 5, 2017 In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least. Link to comment Share on other sites More sharing options...
RabbitUp.8294 Posted December 6, 2017 Share Posted December 6, 2017 @Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.Blazing Edge is a projectile. Link to comment Share on other sites More sharing options...
ProtoGunner.4953 Posted December 6, 2017 Share Posted December 6, 2017 Since I only used Astralaria on my FB I thought the autoattack with the blue trails are specific for this legendary or am I wrong there? Link to comment Share on other sites More sharing options...
RabbitUp.8294 Posted December 7, 2017 Share Posted December 7, 2017 @ProtoGunner.4953 said:Since I only used Astralaria on my FB I thought the autoattack with the blue trails are specific for this legendary or am I wrong there?No, that's just the regular animation. Link to comment Share on other sites More sharing options...
Genesis.5169 Posted December 7, 2017 Author Share Posted December 7, 2017 @RabbitUp.8294 said:@Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.Blazing Edge is a projectile.This guy understands lol. Link to comment Share on other sites More sharing options...
Ahlen.7591 Posted December 7, 2017 Share Posted December 7, 2017 @Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.You mean besides the 1 and 3? lol. Link to comment Share on other sites More sharing options...
Bookah.3026 Posted December 7, 2017 Share Posted December 7, 2017 @RabbitUp.8294 said:@Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.Blazing Edge is a projectile.Nope.@Ahlen.7591 said:@Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.You mean besides the 1 and 3? lol.Look at all the skills that get changed animations with Astralaria. Frigid Blitz, Life Blast, Dark Path, Ricochet, Splitblade, Winter's Bite, Path of Scars and Throw Axe. All of these are 900-1200 range axe throwing skills. Our Axe 1 chain is a 130 melee-range cleave. It does have a spectral axe animation which would be nice to have updated with the legendary, but put it into the same boat as the other skills that get updated animations is not intuitive.There is more of a case that Blazing Edge should at least have an updated animation, but even that is a 600 range proto-ranged skill. It too isn't considered a projectile. It's a 600 range skillshot that might seem like it behaves like warrior's Bladetrail, but notice again that warriors greatsword 4 (which is effected by Twilight, Sunrise and Eternity) is a 900 range projectile.Guardian axe has no projectiles, so it probably wont see an update to its animations with Astralaria any time soon. Link to comment Share on other sites More sharing options...
Genesis.5169 Posted December 7, 2017 Author Share Posted December 7, 2017 @Bookah.3026 said:@RabbitUp.8294 said:@Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.Blazing Edge is a projectile.Nope@Ahlen.7591 said:@Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.You mean besides the 1 and 3? lol.Look at all the skills that get changed animations with Astralaria. Frigid Blitz, Life Blast, Dark Path, Ricochet, Splitblade, Winter's Bite, Path of Scars and Throw Axe. All of these are 900-1200 range axe throwing skills. Our Axe 1 chain is a 130 range cleave. It does have a spectral axe animation which would be nice to have updated with the legendary, but put it into the same boat as the other skills that get updated animations is not intuitive.There is more of a case that Blazing Edge should at least have an updated animation, but even that is a 600 range proto-ranged skill. It too isn't considered a projectile. It's a 600 range skillshot that might seem like it behaves like warrior's Bladetrail, but notice again that warriors greatsword 4 (which is effected by Twilight, Sunrise and Eternity) is a 900 range projectile.Guardian axe has no projectiles, so it probably wont see an update to its animations any time soon.So yeah can you just apologize and agree with us. How can you disagree with more particle affects on your weapon. Link to comment Share on other sites More sharing options...
Bookah.3026 Posted December 7, 2017 Share Posted December 7, 2017 @Genesis.5169 said:@Bookah.3026 said:@RabbitUp.8294 said:@Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.Blazing Edge is a projectile.Nope@Ahlen.7591 said:@Bookah.3026 said:In most cases, legendaries only replace projectile effects tho, to which our axe has none. That said, it is a huge missed opportunity to let the cosmic effect replace our default axe swing trail at the very least.You mean besides the 1 and 3? lol.Look at all the skills that get changed animations with Astralaria. Frigid Blitz, Life Blast, Dark Path, Ricochet, Splitblade, Winter's Bite, Path of Scars and Throw Axe. All of these are 900-1200 range axe throwing skills. Our Axe 1 chain is a 130 range cleave. It does have a spectral axe animation which would be nice to have updated with the legendary, but put it into the same boat as the other skills that get updated animations is not intuitive.There is more of a case that Blazing Edge should at least have an updated animation, but even that is a 600 range proto-ranged skill. It too isn't considered a projectile. It's a 600 range skillshot that might seem like it behaves like warrior's Bladetrail, but notice again that warriors greatsword 4 (which is effected by Twilight, Sunrise and Eternity) is a 900 range projectile.Guardian axe has no projectiles, so it probably wont see an update to its animations any time soon.So yeah can you just apologize and agree with us. How can you disagree with more particle affects on your weapon.Imaginary Axes is a projectile..... >.>You are making my argument for me. Link to comment Share on other sites More sharing options...
Genesis.5169 Posted December 7, 2017 Author Share Posted December 7, 2017 I was addressing your point on range which you highlighted quite frequently and those are mesmer auto attacks not the ambush what the entire video please. Link to comment Share on other sites More sharing options...
Genesis.5169 Posted December 9, 2017 Author Share Posted December 9, 2017 To the front page with you so anet can give us some animations with astralaria. Link to comment Share on other sites More sharing options...
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