"Q. Will there be another WvW Tournament?
A:The old tournament format encouraged extensive play that resulted in a lot of burnout across the player base and a permanent drop off in WvW players. This had a negative impact on the format, and in order to keep WvW healthy, we currently do not have plans to bring back WvW tournaments."
The tournaments we had several years ago were lengthy and came with quite significant rewards attached. The "burnout" that was experienced must surely have been in large part due to the way the design of those tournaments drew in people who would normally have played WvW only casually and kept them playing the mode for longer than they were comfortable with in order to get those rewards. It also led the most active and committed WvW players, particularly Commanders, to play even more hours than normal over a prolonged period because of the competitive nature of the event.
Rather than remove the entire concept of tournament play on the evidence and experience of this flawed model, wouldn't it be better to design and implement an improved Tournament format that didn't suffer from the same negative impacts on both casual and committed players? For example, couldn't there be Tournaments lasting no longer than a week - or even Tournaments that started and finished on the same day? With the Skirmish system rounds could even be tallied in two-hour blocks with a reset and change of opponents at the finish of each Skirmish.
Even if such a rapid changeover isn't technically feasible, it can't be impossible to design some kind of short, sharp Tournament that has the positive effects of making players excited and eager to play yet doesn't last so long that they reach the point where they wish they'd never gotteninvolved in the first place. The current League Table seems to be generally regarded by most players as unsatisfying at best, with many considering it meaningless. Tournament play does at least have the virtue of focusing attention on the ostensible reason for the game mode: competing with other servers for a victory condition. With neither meaningful League competition nor any prospect of Tournament play the whole mode becomes something far less than it could be - and than it once was.