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Huge Buff to Core Engineer PvP - Sanguine Array


Chaith.8256

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New trait in the place of Heavy Armor Exploit, middle Adept in Firearms: Gain Might when you inflict bleeding on a foe.

Use Grenades, use Tool KitUse Explosives & Firearms & Alchemy,

Key Traits:
Explosives:

  • Grenadier
  • Shrapnel

Firearms:

  • Sanguine Array

Process:

  • Spam Grenades
  • Spam Box of Nails
  • Observe perma 25 might stacks

Probably multiple amulets and maybe it will be useful without explosives, doing more testing now. Thanks ArenaNet.

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@Chaith.8256 said:New trait in the place of Heavy Armor Exploit, middle Adept in Firearms: Gain Might when you inflict bleeding on a foe.

Use Grenades, use Tool KitUse Explosives & Firearms & Alchemy,

Key Traits:

Explosives:

  • Grenadier
  • Shrapnel

Firearms:

  • Sanguine Array

Process:

  • Spam Grenades
  • Spam Box of Nails
  • Observe perma 25 might stacks

Probably multiple amulets and maybe it will be useful without explosives, doing more testing now. Thanks ArenaNet.

Wont be good enough to be in that great tier you dreamed of.And i think you forgot boon corrupts and removals exist so those might stacks will just end up being perma weakness instead

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@Coolguy.8702 said:

@Chaith.8256 said:New trait in the place of Heavy Armor Exploit, middle Adept in Firearms:
Gain Might when you inflict bleeding on a foe.

Use Grenades, use Tool KitUse Explosives & Firearms & Alchemy,

Key Traits:

Explosives:
  • Grenadier
  • Shrapnel

Firearms:
  • Sanguine Array

Process:
  • Spam Grenades
  • Spam Box of Nails
  • Observe perma 25 might stacks

Probably multiple amulets and maybe it will be useful without explosives, doing more testing now. Thanks ArenaNet.

Wont be good enough to be in that great tier you dreamed of.And i think you forgot boon corrupts and removals exist so those might stacks will just end up being perma weakness instead

If it gets corrupted, one Blunderbus can give me 25 might if I hit 5 targets LUL

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So many things to test!

  • No Scope fury buff of +150 Ferocity + Sanguine Array -- Replacing Explosives Build?!
  • +10% damage when having Vigor (Invigorating Speed + Excessive Energy) -- essentially a Tool build buff
  • ...if we can finally fight Condis easier...?!

Got me hype...

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@LUST.7241 said:

@"Chaith.8256" said:This build is legitimate guys,

Probably in the realm of as good as Holo is, not quite, but because you can avoid standing in lava and pull similar numbers it's further propped up.

Whoa, a build for Core players!Have any gameplay?

A couple hours of unranked, streamed tonight. Twitch.tv/chaithh

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Tested the changes of No Scope, but with my kitless Elixir build, the fury output is nuts, 880 points of ferocity in seekers stats, 1220 in Berserker stats!, (using along the explosives trait Big Boomer), No Scope offically became a viable trait, outvalueing Skilled Marksmen by a mile.

I'm still gonna stick with High Caliber though, my build already provides tons of might via elixirs, the 5% increase will be great for compensate the loss of the sigil of accuracy!

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Okay, I'm just even more beyond confused now. Forget everything I said about this trait being bugged.

I'm getting 3 stacks of might for 10s from Grenading/casting Blunderbuss but I have literally no might generation abilities equipped, not courage sigil or anything..

IT'S "NO SCOPE" this trait is unintentionally giving 3 might for 10s or so.

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@"Chaith.8256" said:Okay, I'm just even more beyond confused now. Forget everything I said about this trait being bugged.

I'm getting 3 stacks of might for 10s from Grenading/casting Blunderbuss but I have literally no might generation abilities equipped, not courage sigil or anything..

IT'S "NO SCOPE" this trait is unintentionally giving 3 might for 10s or so.

...Wut? that trait is only meant to give fury, no might whatsoever... they got things mixed isnt?

Ill dequip my sigil of courage and see if you are right

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