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New playable races study - Choose your favorite

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  • Oxstar.7643Oxstar.7643 Member ✭✭✭
    Mammal race - Kodan

    @BunjiKugashira.9754 said:

    @Zakka.2153 said:
    SKritt or get out, the Skritt are smart enough and I don't feel they deserve to be put under Primitive. There is a whole quest in the Asura area saying if enough skritt get together they can become smarter then even Asura.

    Plus SHINES!

    Seeing how Skritt gain their intelligence from numbers, I request being able to play as a group of three Skritt. It would be one model, but it would feature three Skritt.
    The right and center Skritt each carry a copy of the right hand weapon and the left Skritt carries the left hand weapon. In case of a two handed weapon each Skritt carries a copy. They take turns attacking when going through an auto attack chain and every skill is carried out by one or more of them. When riding a mount they all sit behind each other. It would be hillarious.

    This very concept has been done before in mmorgs much older than this. It's absolutely within ANet's scope, assuming they know how to do it. It would be creative, cool, and draw on Skritt's inate ability to vastly improve on their intelligence with numbers. I'm actually fine with this.

  • Oxstar.7643Oxstar.7643 Member ✭✭✭
    Mammal race - Kodan

    @Kodama.6453 said:

    @Lonami.2987 said:

    • They don't need a new Personal Story, and the old stories don't need to be adapted for them. New races get a short introduction, and then start their story right as the expansion begins. Previous stories are not available (play the old races if you want to experience them).

    How does that work with the story? Currently, it makes sense since the story builds up to our character becoming Aurene's champion to bring balance to the world.

    Now you want to throw in a new race, which was not part of the pact previously, and they are Aurene's champion out of nowhere? And the forthgoing story keeps treating us as the guy who was always at Aurene's side since her birth, yet we were not around when that actually happened?

    If the story is supposed to make any sense with a new race, then you have to add them retrospectively. Not just as a random soldier who joined the fight when we travelled towards Cantha.

    But this concept has been done before in mmorpgs. Remember WoW and the death knights? They skipped over a large part of the story but had their unique own story, and then joined the main story after that. Now let's assume a new race that starts in Cantha is pre-leveled to the lowest level area and this is where they start. It would focus on what most people come to the expansion for anyways, and bring a unique sense to the race. It could actually work.

  • Kodama.6453Kodama.6453 Member ✭✭✭✭
    Amphibian race - Hylek, Itzel, Nuhoch, Heket

    @Oxstar.7643 said:

    @Kodama.6453 said:

    @Lonami.2987 said:

    • They don't need a new Personal Story, and the old stories don't need to be adapted for them. New races get a short introduction, and then start their story right as the expansion begins. Previous stories are not available (play the old races if you want to experience them).

    How does that work with the story? Currently, it makes sense since the story builds up to our character becoming Aurene's champion to bring balance to the world.

    Now you want to throw in a new race, which was not part of the pact previously, and they are Aurene's champion out of nowhere? And the forthgoing story keeps treating us as the guy who was always at Aurene's side since her birth, yet we were not around when that actually happened?

    If the story is supposed to make any sense with a new race, then you have to add them retrospectively. Not just as a random soldier who joined the fight when we travelled towards Cantha.

    But this concept has been done before in mmorpgs. Remember WoW and the death knights? They skipped over a large part of the story but had their unique own story, and then joined the main story after that. Now let's assume a new race that starts in Cantha is pre-leveled to the lowest level area and this is where they start. It would focus on what most people come to the expansion for anyways, and bring a unique sense to the race. It could actually work.

    I never played WoW, so I am not sure how that was handled there exactly and how the story plays out.

    Is there something similar like the Aurene situation? Like I mentioned, the difficult part is that the protagonist is supposed to be Aurene's champion since her birth. We have a strong link to her and it is defining the entire story. Our relationship with Aurene is the base of everything that is going on, how we are defeating the elder dragons and let Aurene take their place in the natural order and such.

    New races would struggle to find into this story, since they simply can't be Aurene's champion when they joined the pact just with our travel to Cantha. That's why the race would need to get added retrospectively, which comes with it's own problems.

  • Primitive race - Grawl, Ogre, Quaggan, Skritt, Harpy, Jotun, Troll

    I'd be surprised if any new playable races were coming at this point.

    That said, being able to play Skritt would be hilarious and totally worth it.

  • Oxstar.7643Oxstar.7643 Member ✭✭✭
    Mammal race - Kodan

    @Kodama.6453 said:

    @Oxstar.7643 said:

    @Kodama.6453 said:

    @Lonami.2987 said:

    • They don't need a new Personal Story, and the old stories don't need to be adapted for them. New races get a short introduction, and then start their story right as the expansion begins. Previous stories are not available (play the old races if you want to experience them).

    How does that work with the story? Currently, it makes sense since the story builds up to our character becoming Aurene's champion to bring balance to the world.

    Now you want to throw in a new race, which was not part of the pact previously, and they are Aurene's champion out of nowhere? And the forthgoing story keeps treating us as the guy who was always at Aurene's side since her birth, yet we were not around when that actually happened?

    If the story is supposed to make any sense with a new race, then you have to add them retrospectively. Not just as a random soldier who joined the fight when we travelled towards Cantha.

    But this concept has been done before in mmorpgs. Remember WoW and the death knights? They skipped over a large part of the story but had their unique own story, and then joined the main story after that. Now let's assume a new race that starts in Cantha is pre-leveled to the lowest level area and this is where they start. It would focus on what most people come to the expansion for anyways, and bring a unique sense to the race. It could actually work.

    I never played WoW, so I am not sure how that was handled there exactly and how the story plays out.

    Is there something similar like the Aurene situation? Like I mentioned, the difficult part is that the protagonist is supposed to be Aurene's champion since her birth. We have a strong link to her and it is defining the entire story. Our relationship with Aurene is the base of everything that is going on, how we are defeating the elder dragons and let Aurene take their place in the natural order and such.

    New races would struggle to find into this story, since they simply can't be Aurene's champion when they joined the pact just with our travel to Cantha. That's why the race would need to get added retrospectively, which comes with it's own problems.

    Uhm. Not to my knowledge. The whole thing with being the chosen champoion of an elder dragon born to sheperd the world into a new age is... fairly unique. As unique as the chosen one trope can get anyways. But new races can be written in as a continuation of that arc, if they start at a later point in the story.

  • sorudo.9054sorudo.9054 Member ✭✭✭✭
    Something else altogether

    @Lonami.2987 said:

    @Super Hayes.6890 said:
    New expansion otw since this thread was last posted on so who knows. A new race would be fun as long as the expansion comes with a character slot.

    I would give players the option to choose, I don't want/need a character slot myself, so I'd rather get something else instead, like a free "race change".

    @Firebeard.1746 said:
    The best way to do this would be

    1) Give each race its own voting slot -> lumping 5 different races into the same class could bloat the popularity when in reality the individual races could be far less popular

    2) This should be a ranked voting system -> I think people have so many different favorites that the best way to make the most people happy is with ranked voting so most people get SOMETHING they'd be somehat happy with vs. 2% of the population is happy and everyone else grumbles.

    Agree, but forums have restrictions, so this is what we have to work with.

    @Hypnowulf.7403 said:
    Not much love for reptiles or the moletariat. Shame.

    Serpentine races are kinda weird due to jumping animations, but yeah, I'd love to see them as playable some day, here or somewhere else.

    Same thing for races with multiple arms, four arms being the most common.

    @sorudo.9054 said:
    looking at the votes i do see a pattern, ppl are boring at thinking of something new.
    it's always ether what already exists or what just doesn't work, nothing actually new and valid.

    Any ideas for potential playable races who don't already exist?

    Personally, from the existing ones not covered by the original post, I wouldn't mind jotun or sidhe/wardens. Both could work very well with Cantha (jotun would be tied to the yeti there, and look more "human" than the game's current version).

    I would say my current top five would be as follows:

    No ideas for 100% new races though. The game has done a pretty poor job of worldbuilding beyond the current events, and that's a double edged sword. Some kind of insectoid race could be nice I guess.

    look it up, i already posted a race idea with reverences.

    the truth is harsh, my opinions are too.

  • Oxstar.7643Oxstar.7643 Member ✭✭✭
    edited February 20, 2021
    Mammal race - Kodan

    I must say that I disagree with your Kodan assessment.
    Charr - lions on two feet with human intelligence and the most advanced war machine.
    Norn - norse-themed hunters who worship the spirits of the wild
    Tengu - birdmen who favor archery and likely has limited flight.
    How is this too similar to ice bears who have a religion of one singular deity and their own type of magic? Their beliefs are different, their customs are different, and they use the magic of Koda's flame. The only similarities they share with the Norn are the ice fields of home and the fight against the sons of Svanir. The other two you mentioned have almost nothing in common with them. Especially NOT appearance.

    As for Nuhoch, there is actually an event where you temporarily transform into one, with the same skill set the variant that fights unarmed would use. While this means we already have playable Nuhochs in a very limited way, they only use fists and hammers, so making that work with all the weapons would likely require so much work. That and the size is an issue.

    Also, Tengu would not be unique. First off, oh god, the name. The name has been used so many times in popular culture. Second, archery and birdmen are not really new thing either. If Tengu gets added, then don't be surprised if some people say GW2 are copying Breath of the Wild. I think they are better off creating a new race altogether, but that would mean a lot more work. You'd have to establish the story, culture, class system, religious beliefs, and so on from scratch. But, you also get a clean slate to work your imagination on.

    Finally, I don't think racial skills should be removed. I think they should be improved. I understand that the reason they are not up to snuff with the rest of the skills is because ANet did not want one race to dominate certain classes. But if the skills were balanced with and against each other it could work. At the very least I think it shouid take a spin in the think tank. But, I also think it would be very interesting if you could study the ways of the other races, and if not learn their racial skills get some sort of passive instead.

  • Touchme.1097Touchme.1097 Member ✭✭✭
    Something else altogether

    Goat beastman or scheletal redeemed undead.
    A lot of players would like to play undead, I have seen GW2 streamers trying another game just to play this race.