OCE guilds dying? they still a thing? — Guild Wars 2 Forums

OCE guilds dying? they still a thing?

i heard that Some OCE guilds are moving away from Gw2 and jumping to other games like ESO where they dont have to deal with constantly high ping on the regular.

any truth to this?

Comments

  • OCE ? is that guild name ??
    i only know JQ OnS like moving ESO

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @Jerry CCH.9816 said:
    OCE ? is that guild name ??
    i only know JQ OnS like moving ESO

    OCE is oceanic I believe, players like myself in Australia.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • Quite possible, the recent move by Anet to use Amazon servers has increased OCX latency to the point where wvw isn't enjoyable to play anymore. I'm waiting for the wvw announcement that is coming but more than likely will quit after playing many hours in this game.

  • @sephiroth.4217 said:

    @Jerry CCH.9816 said:
    OCE ? is that guild name ??
    i only know JQ OnS like moving ESO

    OCE is oceanic I believe, players like myself in Australia.

    Soz, i mean OCX/oceanic guilds, OCE is a habbit i picked up from other games

  • There are always guilds leaving any/every MMO for all sorts of reasons. People in OCE locations are always going to suffer the most with GW2 since there aren't any nearby servers today (or any time in the near future) and I'd be shocked if folks were willing to put up with that level of latency for realm-vs-realm if there are alternatives worth trying out. Plus people burn out after a while and look to change (grass being greener etc).


    @Shazmataz.1423 said:
    the recent move by Anet to use Amazon servers has increased OCX latency

    It's not clear that's the root cause. Most of the reports I've seen simply claim that it's so, without providing data that shows where packets are getting dropped/delayed.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • @Illconceived Was Na.9781 said:
    There are always guilds leaving any/every MMO for all sorts of reasons. People in OCE locations are always going to suffer the most with GW2 since there aren't any nearby servers today (or any time in the near future) and I'd be shocked if folks were willing to put up with that level of latency for realm-vs-realm if there are alternatives worth trying out. Plus people burn out after a while and look to change (grass being greener etc).


    @Shazmataz.1423 said:
    the recent move by Anet to use Amazon servers has increased OCX latency

    It's not clear that's the root cause. Most of the reports I've seen simply claim that it's so, without providing data that shows where packets are getting dropped/delayed.

    All I can say is lol.....filed support ticket, jumped through hoops, run all kinds of ping plotters traces.....which point to....Amazon servers. You can't move servers further away and not expect to cause increased latency.

    Where do you play from Illconceived??

  • Vayne.8563Vayne.8563 Member ✭✭✭✭

    My ping hasn't changed drastically and I'm down in Tassie. I'm still under 300 ping most of the time. One thing I'll never do is move games just because of ping, unless the ping is absolutely unplayble. That is, if I find a game I like significantly less, it's an issue. Have you tried using a VPN?

  • ReaverKane.7598ReaverKane.7598 Member ✭✭✭✭

    @Shazmataz.1423 said:

    @Illconceived Was Na.9781 said:
    There are always guilds leaving any/every MMO for all sorts of reasons. People in OCE locations are always going to suffer the most with GW2 since there aren't any nearby servers today (or any time in the near future) and I'd be shocked if folks were willing to put up with that level of latency for realm-vs-realm if there are alternatives worth trying out. Plus people burn out after a while and look to change (grass being greener etc).


    @Shazmataz.1423 said:
    the recent move by Anet to use Amazon servers has increased OCX latency

    It's not clear that's the root cause. Most of the reports I've seen simply claim that it's so, without providing data that shows where packets are getting dropped/delayed.

    All I can say is lol.....filed support ticket, jumped through hoops, run all kinds of ping plotters traces.....which point to....Amazon servers. You can't move servers further away and not expect to cause increased latency.

    Where do you play from Illconceived??

    How much further away is that, though? Or at all?
    I did some googling. And the submarine cable going to Australia has two access points in the US, either in California or Seattle.
    Now the Arena Net login servers were in TEXAS. Amazon servers are apparently either in Arizona or California. Either one would be geographically closer to the access points for the cable...
    I don't have traceroutes for pre and post move, but it probably has nothing to do with the physical location of the servers, but the path that your ISP uses to connect.

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited December 28, 2017

    @blackgamma.1809 said:
    i heard that Some OCE guilds are moving away from Gw2 and jumping to other games like ESO where they dont have to deal with constantly high ping on the regular.

    any truth to this?

    https://i.pinimg.com/736x/d5/b3/c7/d5b3c731d65bc4f872d8fc350743a48d--take-care-business.jpg

    odeoncafedc.com/pic/img.picturequotes.com/2/5/4078/eventually-the-one-you-keep-taking-for-granted-is-going-to-leave-quote-1.jpg

    deeplifequotes.com/image/62561962972

  • @ReaverKane.7598 said:

    @Shazmataz.1423 said:

    @Illconceived Was Na.9781 said:
    There are always guilds leaving any/every MMO for all sorts of reasons. People in OCE locations are always going to suffer the most with GW2 since there aren't any nearby servers today (or any time in the near future) and I'd be shocked if folks were willing to put up with that level of latency for realm-vs-realm if there are alternatives worth trying out. Plus people burn out after a while and look to change (grass being greener etc).


    @Shazmataz.1423 said:
    the recent move by Anet to use Amazon servers has increased OCX latency

    It's not clear that's the root cause. Most of the reports I've seen simply claim that it's so, without providing data that shows where packets are getting dropped/delayed.

    All I can say is lol.....filed support ticket, jumped through hoops, run all kinds of ping plotters traces.....which point to....Amazon servers. You can't move servers further away and not expect to cause increased latency.

    Where do you play from Illconceived??

    How much further away is that, though? Or at all?
    I did some googling. And the submarine cable going to Australia has two access points in the US, either in California or Seattle.
    Now the Arena Net login servers were in TEXAS. Amazon servers are apparently either in Arizona or California. Either one would be geographically closer to the access points for the cable...
    I don't have traceroutes for pre and post move, but it probably has nothing to do with the physical location of the servers, but the path that your ISP uses to connect.
    https://nz.mail.yahoo.com/

    Are you kidding?
    I have already said that I have run many traces and ping plots....
    Also this....
    https://www.reddit.com/r/Guildwars2/comments/7doj1l/anet_can_we_please_get_an_actual_way_of_checking/dpzhpyd/?context=3

    There has been some improvement since the initial migration but it is still at least 50ms worse than the "old" server setup. My hope is that Anet will continue to tweak things on the new servers so that things improve for those outside the States.
    Seriously though I don't think that anyone based in the States has any idea of how it is to play with the latency that is experienced by those who play from outside the States. After a trip a couple of months back to the US, I was astounded how easy it was to play wvw there on hotel wifi (which by all accounts is pretty bad) it bears no comparison to how crippled by latency the gameplay is from OCX.

  • @ReaverKane.7598 said:

    @Shazmataz.1423 said:

    @Illconceived Was Na.9781 said:
    There are always guilds leaving any/every MMO for all sorts of reasons. People in OCE locations are always going to suffer the most with GW2 since there aren't any nearby servers today (or any time in the near future) and I'd be shocked if folks were willing to put up with that level of latency for realm-vs-realm if there are alternatives worth trying out. Plus people burn out after a while and look to change (grass being greener etc).


    @Shazmataz.1423 said:
    the recent move by Anet to use Amazon servers has increased OCX latency

    It's not clear that's the root cause. Most of the reports I've seen simply claim that it's so, without providing data that shows where packets are getting dropped/delayed.

    All I can say is lol.....filed support ticket, jumped through hoops, run all kinds of ping plotters traces.....which point to....Amazon servers. You can't move servers further away and not expect to cause increased latency.

    Where do you play from Illconceived??

    How much further away is that, though? Or at all?
    I did some googling. And the submarine cable going to Australia has two access points in the US, either in California or Seattle.
    Now the Arena Net login servers were in TEXAS. Amazon servers are apparently either in Arizona or California. Either one would be geographically closer to the access points for the cable...
    I don't have traceroutes for pre and post move, but it probably has nothing to do with the physical location of the servers, but the path that your ISP uses to connect.
    https://nz.mail.yahoo.com/

    Are you kidding?
    I have already said that I have run many traces and ping plots....
    Also this....
    https://www.reddit.com/r/Guildwars2/comments/7doj1l/anet_can_we_please_get_an_actual_way_of_checking/dpzhpyd/?context=3

    There has been some improvement since the initial migration but it is still at least 50ms worse than the "old" server setup. My hope is that Anet will continue to tweak things on the new servers so that things improve for those outside the States.
    Seriously though I don't think that anyone based in the States has any idea of how it is to play with the latency that is experienced by those who play from outside the States. After a trip a couple of months back to the US, I was astounded how easy it was to play wvw there on hotel wifi (which by all accounts is pretty bad) it bears no comparison to how crippled by latency the gameplay is from OCX.

  • There are a few still around, though a lot of those are like, an Aussie commander/leader with American/European guild members. There's too few of us left to make proper aussie guilds for even just 3 servers

  • ReaverKane.7598ReaverKane.7598 Member ✭✭✭✭

    @Shazmataz.1423 said:

    @ReaverKane.7598 said:

    @Shazmataz.1423 said:

    @Illconceived Was Na.9781 said:
    There are always guilds leaving any/every MMO for all sorts of reasons. People in OCE locations are always going to suffer the most with GW2 since there aren't any nearby servers today (or any time in the near future) and I'd be shocked if folks were willing to put up with that level of latency for realm-vs-realm if there are alternatives worth trying out. Plus people burn out after a while and look to change (grass being greener etc).


    @Shazmataz.1423 said:
    the recent move by Anet to use Amazon servers has increased OCX latency

    It's not clear that's the root cause. Most of the reports I've seen simply claim that it's so, without providing data that shows where packets are getting dropped/delayed.

    All I can say is lol.....filed support ticket, jumped through hoops, run all kinds of ping plotters traces.....which point to....Amazon servers. You can't move servers further away and not expect to cause increased latency.

    Where do you play from Illconceived??

    How much further away is that, though? Or at all?
    I did some googling. And the submarine cable going to Australia has two access points in the US, either in California or Seattle.
    Now the Arena Net login servers were in TEXAS. Amazon servers are apparently either in Arizona or California. Either one would be geographically closer to the access points for the cable...
    I don't have traceroutes for pre and post move, but it probably has nothing to do with the physical location of the servers, but the path that your ISP uses to connect.
    https://nz.mail.yahoo.com/

    Are you kidding?
    I have already said that I have run many traces and ping plots....
    Also this....
    https://www.reddit.com/r/Guildwars2/comments/7doj1l/anet_can_we_please_get_an_actual_way_of_checking/dpzhpyd/?context=3

    There has been some improvement since the initial migration but it is still at least 50ms worse than the "old" server setup. My hope is that Anet will continue to tweak things on the new servers so that things improve for those outside the States.
    Seriously though I don't think that anyone based in the States has any idea of how it is to play with the latency that is experienced by those who play from outside the States. After a trip a couple of months back to the US, I was astounded how easy it was to play wvw there on hotel wifi (which by all accounts is pretty bad) it bears no comparison to how crippled by latency the gameplay is from OCX.

    I'm from the EU, so i only need those servers to login, chat, and a few other things.
    After reading the reddit more, i realized i was working under false assumptions. Someone in the forums said the new servers were in Arizona, , but according to the Arena Net guy on reddit they're in Virginia, so yeah, that would add a whole continental US to your signal travel.

  • SkyShroud.2865SkyShroud.2865 Member ✭✭✭✭

    Game is already declining and the ping made it faster. It is fine though, anet knows better, right?

    Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International PvX Guild
    Henge of Denravi Server
    www.gw2time.com

    --

    Explanations of WvW Structures & Populations Issues

  • Avigrus.2871Avigrus.2871 Member ✭✭✭

    @Vayne.8563 said:
    My ping hasn't changed drastically and I'm down in Tassie. I'm still under 300 ping most of the time. One thing I'll never do is move games just because of ping, unless the ping is absolutely unplayble. That is, if I find a game I like significantly less, it's an issue. Have you tried using a VPN?

    Lucky. My internet in Sydney is so bad (TPG, ADSL2), I average around 400-500 and often spike to 700 - 900 ping (extreme cases i get into the thousands). A couple of times I've had 0 ping because it was so high the game could not register.

    Waiting patiently for the NBN roll-out.

  • X T D.6458X T D.6458 Member ✭✭✭✭

    RIP OCX, we hardly knew ye :'(

    I will remember all the good times and fights during all those sleepless nights.

    BG

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.