Pansoul.9436 Posted January 1, 2018 Share Posted January 1, 2018 Make shout corrupt 1 boon into 1s chill! Link to comment Share on other sites More sharing options...
Cranky wo Coffee.5914 Posted January 1, 2018 Share Posted January 1, 2018 No. Leave the boon corrupts where they are, add more straight damage, might stacking group buffs or revert some life force sustain.. Link to comment Share on other sites More sharing options...
Aktium.9506 Posted January 1, 2018 Share Posted January 1, 2018 Assuming you're talking about PvP viability I don't think more boon corrupt is what Reaper needs. At least not in the way you're suggesting. Shouts do need some changes though. I think adding some more utility value would be best. The shout that needs attention the most is probably "Nothing Can Save You!". I'd say adding something similar to Magebane Tether to it and upping the cooldown could be nice. A single boon corrupt could be added to "Suffer!" though. Maybe something vampiric added to "Your Soul Is Mine!". Link to comment Share on other sites More sharing options...
Kaiser.9873 Posted January 1, 2018 Share Posted January 1, 2018 In WvW Anet would definitely need to revert that LF nerf. Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted January 1, 2018 Share Posted January 1, 2018 My own opinion is for Reaper to work as a power build, first. Scourge and core Necro both have a lot of corruption capability so I prefer some other path for a Reaper buff. Link to comment Share on other sites More sharing options...
Logi.5612 Posted January 1, 2018 Share Posted January 1, 2018 They should just give Death Shroud and Reaper shroud unique utility skills. There are 5 slots they can play with to give unique effects to help both Death Shroud and Reaper's Shrouds shortcomings. Would be relatively easy to tweak considering you can split short buffs/effects over 5 utility skills with varying cooldowns depending on how strong the effects are. Especially for Reaper Shroud cause I feel it needs something to help with sustaining Reaper Shroud a little longer. Death Shroud simply lacks damage and is slow, unique utility skills to help in that aspect would also be interesting.Then again, i loved the deathly chill build, so more chill application is ok with me HUEHUE Link to comment Share on other sites More sharing options...
jalmari.3906 Posted January 1, 2018 Share Posted January 1, 2018 Reaper is viable. Just not faceroll op than x, you actually need to work. Amount of actually viable builds went down quite a bit with this dps fest. Either you are too fragile or then you don't do any dmg.Condition removal and surviving when focused leaves something to wish for though.If some shout would be buffed it should be casting time or duration on nothing can save you. There's obvious problem when you need to "guess" when enemy is going to block, you spend your good time not doing dmg and casting.. It would be generally nice if all shouts would be "instant" cast since they don't do that much dmg alone. Link to comment Share on other sites More sharing options...
Umut.5471 Posted January 1, 2018 Share Posted January 1, 2018 For PvP, yes. But what about PvE where mobs don't have any boon? Reaper has to be buffed for both PvE and PvP aspects seperately.That won't make Reaper useful for raids for example. Power Reaper clearly lacks damage in PvE scenario.And for PvP, Reaper lacks mobility imo, It would be better if they added more mobility to it as a Melee focused class. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted January 1, 2018 Share Posted January 1, 2018 No because 1: it would only help pvp/wvw (which currently necromancer as a whole doesn't need because of scourge) and 2: it would still be inferior to scourge with regards to corrupts. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted January 1, 2018 Share Posted January 1, 2018 No just no. We don't need more boonhate.What reaper needs is the following:1) Scourge pushed out of meta (since Scourge is a total shutout hardcounter to reaper)2) Better stability accessNothing else is needed. Link to comment Share on other sites More sharing options...
mulzi.8273 Posted January 1, 2018 Share Posted January 1, 2018 They need to either reduce the LF decay or decrease the cooldown of shroud (through a trait). If they don't want to change either of those, let us use our utility skills while in shroud. Link to comment Share on other sites More sharing options...
Asum.4960 Posted January 2, 2018 Share Posted January 2, 2018 Are you actually a Dev? "Hey, Necro is struggling a bit, most skills are underperforming and boring, what should we do?""Eh, just add a boon corrupt to every utility skill, that will do it!" We don't need another Scourge. Link to comment Share on other sites More sharing options...
Barnabus Stinson.1409 Posted January 2, 2018 Share Posted January 2, 2018 Grave Digger needs a rework, and Reaper needs a unique team buff so people actually want it. Shockingly Vampiric aura doesnt do the trick lol.An aura that increased all damage vs Chilled foes maybe able to help, with the reaper gaining even more against chilled foes when in shroud. Link to comment Share on other sites More sharing options...
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