Do you feel like the guardian could be much more? That his mechanics don't do his theme justice? Maybe his elite specializations have a weak design? Or do you just want to post some crazy ideas? Well, then this thread is for you.
So, just for fun, how would you redesign the guardian?
Last update here: May 5, 2018
Few personal ideas to start the thread:
Guardian - Virtues as Transformations
I like guardian quite a lot, but I feel like Virtues are just too simple and forgettable, specially when compared to what the other professions can do. Virtues feel like just some bonus signets, and that's kinda sad.
So, what about a transformation? It wouldn't be too unique, since the necromancer already has the Death Shroud, but I'm going to assume the necromancer is getting it replaced by something else, like minion master controls or whatever. A transformation feels more suitable for some kind of holy avatar anyway, like dervishes in GW1.
Let's call this new mechanic the Avatar.
The guardian would use a new resource, called Faith, working pretty much like the necromancer's Life Force. Then each virtue would be replaced by a different avatar transformation, turning the guardian into some sort of archangel, wings included. Each avatar would have a different melee combat role, partially inspired by GW1's dervish, monk, and paragon. Examples:
You would be able to switch transformations from one to another without cancelling the current transformation.
This new mechanic would make the guardian stand out more clearly among his peers, and give us a strong healer option without the need of an elite specialization.
Dragonhunter - Phoenix Pet
Following the above idea, the dragonhunter would need something new. What about a falconer theme, with a pet?
The dragonhunter would befriend a new exotic beast in the jungle, the phoenix, a large bird with magical properties, inspired by GW1's Rainbow Phoenix. It would be similar to a wyvern pet, flying around the enemy and engaging at melee combat.
The three original transformations would be gone, replaced by pet controls for the phoenix. The dragonhunter would get a single new transformation in F5, called the Avatar of Vengeance, wielding a longbow. The skills while transformed would depend on the active phoenix pet.
What would make the phoenix really unique, is that it would transform together with the guardian, gaining abilities similar to those of the core transformations, now unavailable. There would be a few different phoenixes to choose from:
This would pretty much move the roles of the avatars into the pet, letting the transformed guardian focus on multiple roles in the middle of the fight.
Firebrand - Tomes as Kits
I'm really disappointed at the firebreand, since I expected some tome kits, not what we got. So, let's go back to that.
Now tomes have nothing to do with Elonian lore (what was the point of that anyway?), and focus on guardian arts alone, like the original versions (one and two). Following the avatar idea from above, each each transformation would be replaced with a tome kit, which you can equip and unequip easily whenever you want, just like engineer's. They would not consume faith, and their abilities would be similar to those of the avatars, except designed for ranged combat instead of melee. Examples:
Aside from that, F4 would host a new transformation, called the Avatar of Wisdom, wielding a closed tome, and using ranged AoE DPS skills. Tome kits would be available while transformed, the avatar opening his own tome at a different page when equipping each one. The skills would be similar, but stronger while transformed.
Just some random ideas to begin the thread. Waiting for yours!
Latest thread: MISSING ENGINEER BACKPACK SKINS!