Pet does not spawn on Ranger Dismount — Guild Wars 2 Forums

Pet does not spawn on Ranger Dismount

When dismounting from a mount with a Ranger, the pet does not respawn properly. It has to be manually called out.


  • Yeah, I've seen this happening a lot lately. Happens more often when I'm downed from Soulbeast.

  • Kilrik.6320Kilrik.6320 Member ✭✭✭

    Happens to me frequently with as mentioned by escapay, the skill 1 dismount/attack ability.

  • Pets not coming out when diving or using 1 skill is really annoying. Nothing like going into combat, and your pet is still stowed. Particularly when "toggle action camera" is on and you have to undo the toggle, recenter mouse, select and click on "activate pet", then re-enable "toggle action camera". Painful, and usually deadly to ones self.
    This is counter to every other ranger attack skill, where the pet activates on skill usage. Should be consistent stow/activate usage between mounted and dismounted. Alternatively a stow/activate key-bind would be helpful, similar to mount/dismount key-bind, again should be consistent usage.
    Pets "still in combat" preventing you from mounting, is annoying especially when the pet is running alongside of you, while everybody else is mounted and gone after a fight.

  • I found a workaround until they fix this bug, use your 2nd pet instead of your first as your main.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    How long did people ask for a way to permanently stow our pets and now when we got it its not good enough =)

  • Biggie Shorty.8190Biggie Shorty.8190 Member ✭✭
    edited November 23, 2018

    Any update on this?
    Edit: Just had a look at the known issues tracker, this bug doesn't seem to be on the list. It's been around 10 months since this thread started, any chance we could please get this looked into soon?

  • InsaneQR.7412InsaneQR.7412 Member ✭✭✭✭

    Sometimes it does not even spawn on call only on merge an remerge

  • Yeah, it's been an annoyance since PoF came out, especially if you rely on your pet keeping the mess away from you.

  • Shivvies.3921Shivvies.3921 Member ✭✭✭

    So, apparently, we un-meld when we mount up - as I shout "ONE BECOMES TWO" whereas all I do is mount the raptor. Also, far as I can tell, whenever I dismount rather fast after mounting or if there are less than a few seconds between to dismounts I THINK the game thinks I'm on cd and spawn my pet un-melded.

    It is better using my second pet as my main pet - still, melding / un-melding thing is an annoyance. This kind of makes me think that the melding mechanic is not playing well with the mounting giving you a new bundle. Dunno, can2t claim to have any knowledge of what's going there under the hood but it might be that Anet had to jiggle things into place and engine won't let them fix this easily. So, some Dev input would be lovely.


  • Come on ANET I posted this almost a year ago, and it's still a bug. We rangers can't live like this :(

  • I understand it may not be a quick fix but it would be great if we could at least get the issue acknowledged. It's almost a year without a peep from the ANET team, @Gaile Gray.6029 could we please get this looked into soon?

  • Biggie Shorty.8190Biggie Shorty.8190 Member ✭✭
    edited December 9, 2018

    Any update?

  • Any update please? Its been over a year now and still no acknowledgement...

  • Ray Koopa.2354Ray Koopa.2354 Member ✭✭✭

    This really needs a fix, badly. I also never found a logic in being forced out of Soulbeast stances when dis/mounting, seems random to me too?

  • Just adding that I've also seen this issue and would love to see it get fixed.

  • Karob.1729Karob.1729 Member ✭✭

    Mounts and ranger pets have had a bugged interaction since the introduction of mounts to the game.

    (1) Mount engage skills frequently leave the pet in a stowed state, rather than returning them to their previous state.
    (1b) Even a merged soulbeast will often become unmerged (with pet stuck stowed) after a dismount.
    (2) Stowed pets normally activate as soon as combat starts, but pets in this bugged stowed state often remain stowed in combat and can only be used by manually clicking the tiny activate button on the UI (with no keybind option), which can be dangerous in the heat of combat.
    (2b) For soulbeasts, the bug may require re-merging with their pet.
    (3) In addition to being awkward to execute, these fixes place pet swap on cooldown, preventing the ranger from swapping when they would normally be able to.

    Because of ranger character lower base stats, they rely on their pets to stand on par with other classes in the game. With pet access so frequently hindered by this bug, this is a significant annoyance and nerf for rangers who use mount engages often.

    This bug has been plaguing open world rangers for almost two years now. An official response would be appreciated.

    (This bug occurs on both primary and secondary pets. I've been unable to identify any factors that increase or decrease likelihood of it happening, but I do wonder if it could be related to network latency.)

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