LordOtto.2650 Posted January 31, 2018 Share Posted January 31, 2018 I was wondering for a while how we can play the best MMORPG there is and with the best difficulty, and I came to the conclusion, that we need real player enemies in PVE too!How is it work, it's very simple: The Anet employees create Champion professions and characters for each map type, and each with trait lines, multiple skills that players can choose from! - - Players will be chosen from Anet employeesChampions will gain skills, trait lines and level ups according how many players they did killTo participate on a map against a Champion there will be a notification for each server, and map, you can choose to participate or not on itReal employee players can play whenever they desire against PVE players, can choose their strategy how to play, they will get total freedom, even they can escape from being killed (if they are good, and eventually evolve them selves into World Champion BossesI have more ideas, I think this is the start for a great MMORPG there can be in our present. People know every mechanic, how the NPC works, what to do, that's why many of us play WvW, we need thinking enemy. The idea for a living enemy in PvE with his own mindset, and we actually could loose a battle, or make a strategy to kill it, capture it would be amazing! I don't say we need this every day, and many of us couldn't even get to a map, it would be full, there are many things to adjust here, but it is a start for a great MMORPG that Gw2 can offer us! Think about it!We actually saw an employee riding a wyvern, it would be great to battle against him! Just a thought! Link to comment Share on other sites More sharing options...
Subli.8217 Posted January 31, 2018 Share Posted January 31, 2018 •••• no •••• Link to comment Share on other sites More sharing options...
artemis.6781 Posted January 31, 2018 Share Posted January 31, 2018 No thanks. Link to comment Share on other sites More sharing options...
flog.3485 Posted January 31, 2018 Share Posted January 31, 2018 It would be better to just let the devs focus on creating instanced content. Link to comment Share on other sites More sharing options...
Henry.5713 Posted February 1, 2018 Share Posted February 1, 2018 Something like this as an event with hand picked players or even better the developers themselves controlling the champions? Why not. Anything further than that, especially turning this into a main feature? No. There is a reason why some people play PvP while others whouldn't touch it in a million years. Link to comment Share on other sites More sharing options...
Mourningcry.9428 Posted February 1, 2018 Share Posted February 1, 2018 Simply too much opportunity for exploitation and collusion. No thanks. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted February 1, 2018 Share Posted February 1, 2018 But that would per definition not make it PvE anymore. Link to comment Share on other sites More sharing options...
Aplier.7829 Posted February 1, 2018 Share Posted February 1, 2018 I foresee the problem that all of Anet's "player bosses" would want to be dragons. Link to comment Share on other sites More sharing options...
TexZero.7910 Posted February 1, 2018 Share Posted February 1, 2018 Like im all for making mobs more like players, but forcing an Anet employee to get dumpstered is probably not the right way to do this. Link to comment Share on other sites More sharing options...
ReaverKane.7598 Posted February 1, 2018 Share Posted February 1, 2018 LOL...This is soo out there it's funny...Ever seen a carnie at the end of the day saying the same route after 8 hours of doing that... Yeah that'd your champ for the day...As one-time deals or sporadic events when a dev wants to muck about, sure... But as a mainstay? That's just ridiculous. Link to comment Share on other sites More sharing options...
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