World Restructuring - Page 47 — Guild Wars 2 Forums

World Restructuring

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  • Vlad Morbius.1759Vlad Morbius.1759 Member ✭✭✭

    Likely the right move especially for people who represent different guilds. I love my PvE guild and hated their choice / reasoning for jumping servers in WvW so i joined a guild specific for WvW and choosing would suck. You want to fix WvW try monitoring behavior and trends first, so many issues; cross server spies who pull ewp, servers that team up, mount mastery cost etc.

  • Diku.2546Diku.2546 Member ✭✭✭
    edited July 8, 2019

    Being Ranked #1 needs to be earned & come at a cost.

    I think it would be easier & more straight forward if they did this instead of Alliances:

    1) Remove the current match-up system, but keep a system for World Ranking.
    2) Assign each World server a "single map" to defend - (Single BL or a Single unit of Multiple maps owned by the same server).
    3) Let players pick any three "server owned maps" to fight on weekly.
    4) During the week show players the top three enemies attacking their "home owned maps".
    5) Finally only reward players when they fight on a map or an enemy map that is "Ranked Higher or Equal to" their home map.

    Simple mechanics is the best way to go...

    Simple mechanics like this will allow us to have a never ending cycle of healthy competition between ALL servers...(not just a few)...in the long term.

    Healthy competition can be thought of as two sides of a coin...
    1) Ideas are like cream, good ones rise to the top.
    2) What goes up...must come down.

    We need a simple & straight forward solution...imho

    Yours truly,
    Diku

    Credibility requires critical insight & time.

  • Limodriver.4106Limodriver.4106 Member ✭✭✭

    screw alliance just do it like Daoc, Relics and Minotaur Relics U think ppl are going let enemies steal their precious magic find relic and extra gold relic?

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    reset servers monthly =) cull the away

    Not Even Coverage is the Only broken thing in WVW.

  • Rod.6581Rod.6581 Member ✭✭✭

    @LetoII.3782 said:

    @Rod.6581 said:
    When was the last update on this?

    You're reading it
    Lol

    That is sad. :(

    I was hoping they maybe mention it somewhere else (reddit, twitter, fb, twitch or smth).

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    so many impatient and negative ppl.

    Te lazla otstara.

  • acdspydar.8920acdspydar.8920 Member ✭✭
    edited June 23, 2019

    @Rod.6581 said:
    I feel ashamed now. I will tell of my great shame to my grandchildren while they continue awaiting for any update on this.

    There should be a WvW game mode funeral where all servers siege cap EBG with golems, free open stonemist, and a three-way server truce per match up. Everyone in all matchups who get into EBG jump off the top floor.

    For greater participation, jump off the highest point in home Garrison if EBG has a queue.

    That way, we can all mourn the death of the game mode together.

    [Spoiler] this would never happen, but it'd be pretty funny if everyone did and it was captured in a video montage[/spoiler]

  • szshou.2193szshou.2193 Member ✭✭

    @acdspydar.8920 said:

    @Rod.6581 said:
    I feel ashamed now. I will tell of my great shame to my grandchildren while they continue awaiting for any update on this.

    There should be a WvW game mode funeral where all servers siege cap EBG with golems, free open stonemist, and a three-way server truce per match up. Everyone in all matchups who get into EBG jump off the top floor.

    For greater participation, jump off the highest point in home Garrison if EBG has a queue.

    That way, we can all mourn the death of the game mode together.

    [Spoiler] this would never happen, but it'd be pretty funny if everyone did and it was captured in a video montage[/spoiler]

    There actually was a bug one reset years ago where every server was friendly to each other and all spawned at the citadel waypoint, wvw got shut down pretty quickly and it was fixed but it was quite funny.

  • @szshou.2193 said:

    @acdspydar.8920 said:

    @Rod.6581 said:
    I feel ashamed now. I will tell of my great shame to my grandchildren while they continue awaiting for any update on this.

    There should be a WvW game mode funeral where all servers siege cap EBG with golems, free open stonemist, and a three-way server truce per match up. Everyone in all matchups who get into EBG jump off the top floor.

    For greater participation, jump off the highest point in home Garrison if EBG has a queue.

    That way, we can all mourn the death of the game mode together.

    [Spoiler] this would never happen, but it'd be pretty funny if everyone did and it was captured in a video montage[/spoiler]

    There actually was a bug one reset years ago where every server was friendly to each other and all spawned at the citadel waypoint, wvw got shut down pretty quickly and it was fixed but it was quite funny.

    I remember that, we were like "wayment..."

  • Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭

    is this feature live now?

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    they simply should season reset wvw. it solves everything

    Not Even Coverage is the Only broken thing in WVW.

  • Rod.6581Rod.6581 Member ✭✭✭

    @Sovereign.1093 said:
    they simply should season reset wvw. it solves everything

    Hmmm, not sure it really solves big issues we had for years...

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    @Rod.6581 said:

    @Sovereign.1093 said:
    they simply should season reset wvw. it solves everything

    Hmmm, not sure it really solves big issues we had for years...

    it would however reduce tiers and fill each server with a decent enough population. =)

    Not Even Coverage is the Only broken thing in WVW.

  • Rod.6581Rod.6581 Member ✭✭✭

    @Sovereign.1093 said:

    @Rod.6581 said:

    @Sovereign.1093 said:
    they simply should season reset wvw. it solves everything

    Hmmm, not sure it really solves big issues we had for years...

    it would however reduce tiers and fill each server with a decent enough population. =)

    Will it help with skill lag we are experiencing with big fights?

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    @Rod.6581 said:

    @Sovereign.1093 said:

    @Rod.6581 said:

    @Sovereign.1093 said:
    they simply should season reset wvw. it solves everything

    Hmmm, not sure it really solves big issues we had for years...

    it would however reduce tiers and fill each server with a decent enough population. =)

    Will it help with skill lag we are experiencing with big fights?

    lesser servers to host? yes.

    Not Even Coverage is the Only broken thing in WVW.

  • Rod.6581Rod.6581 Member ✭✭✭

    @Sovereign.1093 said:

    @Rod.6581 said:

    @Sovereign.1093 said:

    @Rod.6581 said:

    @Sovereign.1093 said:
    they simply should season reset wvw. it solves everything

    Hmmm, not sure it really solves big issues we had for years...

    it would however reduce tiers and fill each server with a decent enough population. =)

    Will it help with skill lag we are experiencing with big fights?

    lesser servers to host? yes.

    At this point I doubt that. But! I hope some miracle do happen and you are correct so we end up with no skill lag. :)

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭

    @Knighthonor.4061 said:
    is this feature live now?

    must return here in 2030;.

    main pvp: Khel the Undead(power reaper).

  • Daxia.1425Daxia.1425 Member ✭✭

    Wauw, it's already been 18 months? Would be nice to hear an update from Anet.

  • Frye.4608Frye.4608 Member ✭✭

    Way to string people along for a few years. Very clever. And profitable.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Daxia.1425 said:
    Wauw, it's already been 18 months? Would be nice to hear an update from Anet.

    @Frye.4608 said:
    Way to string people along for a few years. Very clever. And profitable.

    https://en-forum.guildwars2.com/discussion/61986/world-restructuring-update-2/p1

    https://en-forum.guildwars2.com/discussion/61986/world-restructuring-update-2/p1

    Two updates in that time. And it’s been 18 months.

    Now that being said, it may be years or never before it happens.

    Just trying to keep the discourse factual.

    Thank You for the {MEME}

  • Rod.6581Rod.6581 Member ✭✭✭

    @Strider Pj.2193

    Did you intend to put 2 different links? Or mistakenly pasted two times?

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Rod.6581 said:
    @Strider Pj.2193

    Did you intend to put 2 different links? Or mistakenly pasted two times?

    Good catch. I meant two different links.

    The second one (which is update 1) is this:

    https://en-forum.guildwars2.com/discussion/45856/world-restructuring-update-1/p1

    And the second update was this:

    https://en-forum.guildwars2.com/discussion/61986/world-restructuring-update-2

    Thank You for the {MEME}

  • @SugarCayne.3098 said:

    @GentlemanAce.1957 said:

    @SugarCayne.3098 said:
    Sorry this is terrible. You are catering to guilds and ignoring your larger playerbase.

    This is not a smart business model.

    You do realize you're playing a game called Guild Wars 2, not I play alone but still want to play with specific people wars 2 right?

    You do know the lore behind the name, right? It’s not what you think.

    If you knew the lore, then you would know that the last guild war ended in in gw1 before the searing.

  • what was the name of that shooter, announced over a decade, though never released ?

  • Gop.8713Gop.8713 Member ✭✭✭✭

    @Asuhrion.9738 said:
    what was the name of that shooter, announced over a decade, though never released ?

    I think it was called wvw alliances. Though it could have been Duke Nukem Forever, Half-Life ep3 or any of dozens of other projects. It's just the nature of things. Some things get planned and never pan out. It happens. I'm not sure we can say that it has happened here yet though . . .

    But as long as we're talking about it, what happened with those skyscale rift cheeves . . ?

  • Aenaos.8160Aenaos.8160 Member ✭✭✭

    Is this still on the table?

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    i hope so.

    Not Even Coverage is the Only broken thing in WVW.

  • Rod.6581Rod.6581 Member ✭✭✭

    @Stephane Lo Presti.7258 said:
    Hello everyone!

    During our Live Event today, we dropped some hints about our future plans for the competitive game modes. We wanted to go into a bit more detail here. This list is not all-inclusive, but has some of the bigger things that are currently on our list. Please keep in mind, this list is not carved in stone. Many of these plans could be changed dramatically or outright cancelled depending on changing priorities.

    World Vs. World

    Scaling Objective Rewards

    We’re looking to add some additional rewards to WvW. One of the big ways we’re looking into doing this is added rewards for capturing and defending objectives that scale up based on how big the action was. For example successfully capturing a keep that was defended by 50 players should be a lot more rewarding than capturing a keep that was completely undefended.

    World Restructuring

    World restructuring, commonly referred to as the Alliance system, remains our top priority for WvW. We’re not going into details on this post, since a lot of detail has been released previously. We are still not in a place where we feel comfortable releasing a target date, but we are still working on it.

    There remain big issues in WvW there are not addressed by World Restructuring. The biggest one is finding a means to make winning mean something in WvW without motivating players to burn themselves out trying to maintain 24/7 coverage. We have some early designs built around this and will be investigating them once World Restructuring is finished so it is a bit too early for us to go into details around the ideas, but we’re thinking about them.

    Insert "I't something" meme here.
    source

  • avey.4201avey.4201 Member ✭✭✭
    edited September 22, 2019

    An array of alpine borderland maps, each server has a map, and anyone could go to any other servers map within player caps as an invader, can only transfer to smaller servers within a ~10-20 margin to balance out population, as an invader you could use either of the 2 invader way points as you have invuln at spawn, but to help against other invaders camping spawns "unless there was only invader/defender factions".
    would be no use of server links, rankings are already useless, and many options to find where you want to zerg/roam/duel/fly kites/dailys.
    could throw in the same number of ebg's as all the servers have now, or a couple less, so it's always poping with action, any guild could go take the stuff they want, or are capable of holding.

  • SeikeNz.3526SeikeNz.3526 Member ✭✭✭
    edited September 22, 2019

    Just remove team based on world server, make 3 major order alliances (not real guilds, npc guilds)

    Exemples:
    Order of Whispers(Red) / vigil (Blue) / Durmand Priory(Green) ;

    Player will choose one to follow ( make a reset option with a timegate of 1 week);

    Give rewards based on player order (give different legendary gifts/skins/weapons so players will play on all teams);

    Make a mega server map to WvW like in PvE, where players of all servers can enter

    Make 1 to X(on demand) parallel maps, let players use join in map party option, so they can try to enter with their friends if the map is not full;

    Make a cap limit on maps:
    450 players per map/150 for each team, if some team reach the maximum number of players they will be teleported to another map;

    Auto balance the maps when outnumbered reach a limit of 50% more players after 100 players on the map

    Exemples:
    map 1: blue team has 45 players/ green 30 / red 40
    when a new blue player try to enter the map he will be teleported to map 2 since green is outnumbered;

    green and red new players will be teleported to map 1 until they lose the outnumbered buff

    Give stats buffs to outnumbered players

    Based on how many enemies players are around them (3000 radious not the full map) : 20% damage reduction + 20% damage

    Make sieges more worth and fun to play

    Remove the items for siege building they are annoying on the inventory, make them skills based on your mastery, give us a new skill shortcut to build things;

    if player put points on building they should be able to build better balistas/rams/etc...

    Don't let players atk from walls or from the ground, force them use sieges to atk from walls or hit players on the walls

    Make sieges like balistas and arrows carts cost 80% less supplies to build, so players can build at one time and fight each other with them;
    Make sieges like balista and arrows carts do more damage;

    Make Caravans worth protection

    Give us a option to caravan follow us so we can carry more supplies, if the caravan dies the players around it lose all the supplies, so we will have a new game play of saboteurs and guards

    Make a option to call help from Mist Champions to atk buildings

    Even stronghold spvp has mercenaries

    Give us a option to call legendary mercenaries after the team give enough supplies to them and help us take buildings

    Give better rewards based on what the player have taken

    Sentry 1 pip
    Camp 2 pips
    Towers 3 pips
    Keep 4 pips
    Castle 5 pips

    5-10 player kills 1 pip

    Give more Grandmark shards per chest

    Let us make at least one piece of ascended per week, so you can complete a ascended gear in 1 month and a half like in pve;

    Give 5 grandmark shards per chest as a final reward

    Give buffs at pve to orders that win, so pve players will join WvW

    They must participate and get at least a chest to get the buff

    +100 to all stats at PvE
    +20 magic find/exp

    maps will be full anytime of the day, will give better rewards and worth playing
    profit

  • DonArkanio.6419DonArkanio.6419 Member ✭✭✭✭

    @X T D.6458 said:

    @Endelon.1042 said:

    @X T D.6458 said:
    Wow anet... just wow... You just greenlighted this pathetic Battlegroups concept. I am beyond disappointed and shocked. You just made WvW completely meaningless. I wonder how long it will take until everyone is running around in an EoTM style ktrain.

    I no longer as a player can control what server I get to play and stay on, who I get to play with, when I get to play, how long I can play. I am now going to be "evaluated" to see if I am worthy enough? What kind of ridiculous nonsense is this? How in the world are you expecting to improve WvW like this? This is not even WvW anymore, this is randoms vs randoms.

    How will people communicate when everyone like this? Is every group supposed to be in a different comm? This will lead to a total break down in communication, coordination and teamwork of any kind.

    I cant believe you are doing this anet, I am just shocked...

    If you don't want to be randomly assigned to a world then Join a guild and don't be a BG random.

    I am in a guild. When did joining a guild become a requirement for playing in wvw with other people? Why should any guild, or group of guilds determine who is going to be able to play on their server?

    Why not?

    It's not like games don't have requirements. This could be a way to make Guild actually mean something from the technical point of view.

  • DirtyDan.4759DirtyDan.4759 Member ✭✭✭

    Any news on this topic?

  • Calisanna.8732Calisanna.8732 Member ✭✭✭

    laughs uncontrollably

    I can’t remember how long it’s been since we’ve gotten news. I’m thinking several months.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @Calisanna.8732 said:
    laughs uncontrollably

    I can’t remember how long it’s been since we’ve gotten news. I’m thinking several months.

    Just over a year since the last ‘update’ came out.

    Thank You for the {MEME}

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    Here are the other two ‘updates’

    @Strider Pj.2193 said:

    @Rod.6581 said:
    @Strider Pj.2193

    Did you intend to put 2 different links? Or mistakenly pasted two times?

    Good catch. I meant two different links.

    The second one (which is update 1) is this:

    https://en-forum.guildwars2.com/discussion/45856/world-restructuring-update-1/p1

    And the second update was this:

    https://en-forum.guildwars2.com/discussion/61986/world-restructuring-update-2

    @Calisanna.8732 said:
    laughs uncontrollably

    I can’t remember how long it’s been since we’ve gotten news. I’m thinking several months.

    Thank You for the {MEME}

  • XenesisII.1540XenesisII.1540 Member ✭✭✭✭

    Next scheduled news update is at the two year anniversary of the original announcement on January 31st, 2020. You are, kindly asked, to, please refrain, from inquiring, each week, in between, each scheduled, news cycle, as unfortunately, you will not, be able, to receive, a, direct, response.

    Re-Links are also scheduled for Jan 31st, 2020, please keep this in mind all day on that day, or you may miss the scheduled posting of the Re-Link thread of the Re-Linked servers. Also please hold all heated compliments for the new Re-Link matches until the end of the Re-Link reset period, so that your feedback is properly funneled into the appropriate avenues of Re-Cycling.

    Thank you, and see you next time on the 31st, of 2050.

    ^ Another derailing post ^ - Anet
    "Perma stealth is needed to outrun zergs." - Thieves
    "There's no power creep, you just don't recognize more people hitting you." - Flat Earther

  • kamikharzeeh.8016kamikharzeeh.8016 Member ✭✭
    edited January 22, 2020

    actually, after reading the text, it ** sounds really good**. prevents excessive bandwagoning, should even the populations, guilds still can stay alive and together.

    maybe one addition: do something, anything, with EotM.

    and guys, don't expect it immediately, since the current relink on the end of JAN means we'll see it earliest on apri, likely some time in summer. heck, it's communication from their side and provides something like a plan. just hope the best.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @kamikharzeeh.8016 said:
    actually, after reading the text, it ** sounds really good**. prevents excessive bandwagoning, should even the populations, guilds still can stay alive and together.

    maybe one addition: do something, anything, with EotM.

    and guys, don't expect it immediately, since the current relink on the end of JAN means we'll see it earliest on apri, likely some time in summer. heck, it's communication from their side and provides something like a plan. just hope the best.

    Yes, welcome to the current year of 2018. We hope it happens sometime in the summer.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭

    Didn't you peeps see Ye's message to Hope down below?

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/Civ6/CU/AoC

  • lmfao i just realized.. why did they still let this be a sticky after 2 years.. heck anet. or more, how on earth wasn't this just done when there's a freaking finished concept on the freaking table?? cannot be that hard, can it.

    @ grimm
    could u specify what u are talking about? i know neither who Ye is nor which message u mean.

  • TheGrimm.5624TheGrimm.5624 Member ✭✭✭✭

    @kamikharzeeh.8016 said:
    lmfao i just realized.. why did they still let this be a sticky after 2 years.. heck anet. or more, how on earth wasn't this just done when there's a freaking finished concept on the freaking table?? cannot be that hard, can it.

    @ grimm
    could u specify what u are talking about? i know neither who Ye is nor which message u mean.

    Sorry I was picking on the thread. "Abandon hope all ye who enter here".

    Envy the Madman his musing when Death comes to make fools of us all.
    De Mortuis Nil Nisi Bonum.
    TheGrimm PoTBS/GW1/WAR/Rift/GW2/MWO/ESO/WoT/WoW/D2/HoTS/Civ6/CU/AoC

  • oh boy, I just hope people will realize how much that alliance system will suck before it goes life.

  • ah gotcha thaha
    @ vahn
    dude, the current system is probably the worst possible. in many matters... i acutally thought they don't progress alliances bc they don't know how, but this here looks like they'd pretty much have it finished or at least planned to to last detail. but since no info from anet side, we will likely never know.

    and all they currently reform seems to be the battles... the thing nobody ever really asked for initially. with many of the people currently around in wvw u cannot fight anything anyways. either some vets or pvp'ers carry or nothing at all happens.

    some of the top servers have mainly roamergroups on constantly that do 24/7 ganking and small-ppt to farm points. then you have people who just run and die instead of making a stand in situations, where it would easily be a good fight ... if they'd fight.

    had it happen that we got 8 attackers in front of the keep, and a similar of our people is inside the keep; 3 people incl me try to push, two times, get ganked, then finally the rest moves too. not even half of the 10 joined the tag, who pushed both times with us. but the communication is that bad atm, that no one tells if they don't wanna fight or if they want to/ don't want to push. people just let you die and run or attack randomly - or attack not at all, randomly.

    so about these issues, with non-serious players, the current "800+ changes on classes" have no effect at all. if we get lucky, they take steam out of all the trashy dps-stun-bunker-run-zombie classes. i won't dare to hope too much tho.

  • primatos.5413primatos.5413 Member ✭✭✭

    How will alliances stop the bandwagoning? And how will they handle players stop playing? If someone does not log in for a week or two will we be able to fill theses slots with new players? Or will it just lead to dwindling population like it is atm?

  • Baldrick.8967Baldrick.8967 Member ✭✭✭

    someone blew the dust off this thread..just let it die a death already.