I am not at all against the concept of world restructuring, but I still can't see how it will resolve one of the most crucial long standing issue of WvW - Care enough about winning to defend. While I'm sure there'll be great fights and rivalries between alliances, I really don't want to see the rest of WvW devolve into eotm karma train.
In fact, I can see the lack of care become even worse with the new system:
1. Many smaller, individual players that scout and maintain objectives will no longer feel as much integrated within a community.
2. Guilds & alliance will have a stronger self-centric agenda, especially since they'll no longer feel affiliated to anyone else in the world community outside of their own alliance.
3. Alliance leaderboard will not make this any better, it will only make it worse at the current state. Every alliance will farm their KDR at the expense of playing for points, and why would anyone risk death trying to hold an objective. Furthermore, any achievements on the 'point' category in the leaderboard will only be ridiculed by others in the general community.
I admit I don't have any magic solution, but unless we find some ways for people to care about winning, I really do not want to see this world restructuring, I don't want to see an interesting concept fail and becomes karma train.
Anyone who has a solution, please share.
Power > Condition