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Does PoF have a dragon-stand-like meta event ?


Haziq.3907

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I was told that the PoF maps do not have any map-wide events or an epic boss battle like in Dragon's stand. Is this true ? I truly enjoyed the HoT map-wide events and kept going back to play it with my friends. The desert PoF maps do not feel as exciting as the ones from HoT (especially tangled depths). But I just purchased PoF (a few hours ago) and only did the first quest so pardon me if it is not true.

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There’s a few events which are considered Meta events;Casino Blitz and Choya Piñata in Crystal Oasis.Treasure Hunt in Desert Highlands.Augury Rock/Wild Magic- Doppelgänger Event in Elon Riverlands.Junundu Rising/ Maw of Torment in The Desolation.Serpents Ire in Domain of Vabbi.

There’s also 2 big events in Istan.

These aren’t as huge as what HoT metas are but they are still meta events regardless.

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There are some meta's but they are small compared to the ones in HoT. I believe this is done cause of the split reaction of the community that they make it hard to explore. HoT is very meta-orientated while PoF is much more about exploration.

However, there are meta's. The augury rock one is actually for a big area (half the map). the hardest is the Ire as it is difficult to find a good group. The living world has two meta events that are very popular due to the rewards.

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Note though:-Serpents Ire in vabbi is the most player intensive meta in all of PoF in my experience, and you will pretty much NEED to find a commander in lfg and have luck on your side that the squad is good and listens in order to succeed at it. Most similar to HoT metas since it's on a timer and is very tactics intensive, but the rewards don't make it appealing enough for people to come back to it like they do HoT metas so it doesn't often succeed.

-Istan metas (great hall + palawadan raid) are very broken, they may not start at all and may break (next stage not start even if indicated) at various points mid way through on many maps. You have to look in lfg for a map advertising a working meta and hope it doesn't break mid way through. You may also need to be very on point with tactics, my experience of great hall meta before it all broke was that 90% of the time squads wiped at Amala cus not enough cc (though the fps kill and blinding visual clutter sure doesn't help with this).

-Maws of Torment is just like serpents ire in one respect: you need to look out for commanders on lfg and then pray the map you're on is good enough to get it done. I've only seen the legendary forged...demolisher? whatever it is that spawns at the end of Maws of Torment if it succeeds once ever, and as it's not as person intensive as serpents ire no one really encourages people to come to it. Junudu Rising is easier from memory but I don't have enough experience with that meta to tell you what usually happens.

-Casino Blitz is a meta sure but it's not really an exciting meta, and no one really fights anything except the bonus choya- which gives little to no reward for killing it and 99% of the time is failed anyway.

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