Hi everyone, we’ve made a bunch of changes to the Mirage specialization since the demo weekend and we wanted to give you a list of all the changes prior to Path of Fire’s release.
- Mirage Cloak: Increased duration to 1 second.
- Ambush: Increased window for ambush skill use after gaining mirage cloak to 1.5 seconds. Ambush skills now attempt to interrupt your current action rather than queuing. (Note that certain types of skills, such as healing skills, cannot be interrupted in this way.)
- Ether Barrage: Removed shadowstep. Lowered damage per strike by 35%. You can now move while activating this skill.
- Split Surge: Increased beam width. Now fires all 3 beams at the same time. Increased clone damage values by 150%.
- Mirage Thrust: Capped clone generation range to skill range. Clone versions of this skill now proc interrupt traits and Dazzling.
- Imaginary Axes: Increased damage by 33%.
- Axe Auto Attack: Increased damage by 10%.
- Lingering Thoughts: Increased radius at which a clone will be summoned from 300 to 480.
- Axes of Symmetry: Increased damage by 16%. Fixed an issue where the player would spawn further away from the target than the clones.
- False Oasis: Reduced recharge from 30 seconds to 25 seconds.
- Mirage Mirrors: Duration increased from 5 seconds to 8 seconds. Added duration skill fact. Increased damage when shattered by 100%.
- Crystal Sands: Increased projectile width. Adjusted projectiles to be more reliable on uneven terrain.
- Mirage Advance: Removed line of sight requirement.
- Mirage Retreat: Removed endurance gain. This skill now leaves behind a clone at your previous location. This skill now breaks enemy targeting.
- Illusionary Ambush: Reduced recharge from 30 seconds to 20 seconds.
- Sand Through Glass: Reduced recharge from 30 seconds to 25 seconds.
- Jaunt: Increased range from 400 to 450.
- Renewing Oasis: Fixed a bug that caused this trait to give 3 seconds of regeneration instead of 4.
- Speed of Sand: Increased superspeed duration to 1 second.
- Self-Deception: Now creates a clone if you have at least 1 illusion.
- Shards of Glass: This trait has been removed and replaced with Distorted Desert.
- Distorted Desert: This trait causes all illusions shattered by Distortion to become Mirage Mirrors for 15 seconds. Additionally it allows allows ambush skills to be used whenever you grant yourself Distortion.
Most of the changes are aimed at improving the feel of Mirage Cloak and its associated ambush skills though we’ve also made many small tuning changes to various utility and weapon skills.
EDIT: Missed a trait change.