OriOri.8724 Posted February 6, 2018 Share Posted February 6, 2018 Huge number of changes, too many for me to have tested so far and I don't have any more time today. But I thought a single thread for the feedback would be best.Here's what I think so farToT needing ground targeting feels clunky because it didn't need it before, but I can see why its useful. Will take some getting used toShatter storm is going to be nerfed. Only question is wheniDefender, from very limited open world testing, does not seem at all useful for the CD it is oniDisenchanter. Jesus christ this was a ridiculous change. Unblockable 5 boon strip that bounces? And the damage it does is pretty damn high as well. I'm in love with it, but like shatter storm I'm just waiting for it to be nerfed at this point, sadly.Imagined burden is amazing. I think that of all the weapon phantasms though, berserker was hte one that least needed the CD reduction, but it did need it, so I'm glad it got itiMage is still at a 30s base CD. Why? Its twice the CD of izerker, but is not as good of a phantasm, imo. I do like it though, the animation is beautiful.Improved alacrity feels shitty without any boon duration. Even when using well of recall, we get less than 3.5s alacrity from it and that is our biggest single source of alacrity. I think the reduced duration is maybe a bit too harsh, but maybe its ok when you have decent boon duration, idkiMage is still a 1,200 range attack, yet the aoe flame burst around you is still only 240 units. Please change this to be centered around the target?Some illusion skills definitely need a CD adjustment now that illusionists celerity is no more. Notably, only iZerker had its CD lowered to account for this.Why was alacrity removed from iAvenger? I really just don't understand why it was moved from shield 4 phantasm to shield 5, at the cost of losing quickness on ToTGS changes are awesome all aroundMH sword changes are awesome too. More damage on auto and lowered aftercast on iLeap are fucking awesomeMaybe an oversight? But compounding power has its condition damage scale with level, but the flat %dmg increase stays the same at all levels. This just seems weird to me. Link to comment Share on other sites More sharing options...
musu.9205 Posted February 6, 2018 Share Posted February 6, 2018 seems to be great for pvp (tho condi mirage nerf but it was op anyway .)not enough changes for pve power mes , some changes are not good for pve chrono . #quickness and alacrity are fine . but it maybe hard to take feedback while maintaining buffs now Link to comment Share on other sites More sharing options...
zealex.9410 Posted February 6, 2018 Share Posted February 6, 2018 Removing alac from the avengar was alright. But id like if the kept it oh well Link to comment Share on other sites More sharing options...
KynnVyr.1378 Posted February 6, 2018 Share Posted February 6, 2018 confusion nerf (intended or not) is a killer for condition in high end pve (even if needed in pvp) Link to comment Share on other sites More sharing options...
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