Visual Spam — Guild Wars 2 Forums

Visual Spam

Egrimm Van Horstmann.7921Egrimm Van Horstmann.7921 Member ✭✭✭
edited February 8, 2018 in Guild Wars 2 Discussion

Do you think the visual effects are excessive?

Visual Spam 59 votes

Yes, too many bright visuals easily makes tells unseeable.
57%
particlepinata.9865Jink Bonestealer.9274SilverWolfAkira.1024Jahroots.6791reikken.4961joneirikb.7506Ajaxx.3157UnDeadFun.5824Zlater.6789Etienne.3049Ceridwen.6703Hashberry.4510catalyst.1358Ranger Hussy.9523Felipe.1807OneYenShort.3189Gigalmesh.8513Kalli.4506ananda.5946EnchantixAqua.5327 34 votes
Maybe, I can see through the effects but it's annoying with all the different bright effects.
11%
Asztarte.2957Drarnor Kunoram.5180Jwake.7013Airdive.2613Imperadordf.2687CharuStar.4109Parred.9164 7 votes
Don't care.
6%
Robban.1256Zedek.8932Ben K.6238Rubberduckgillespie.9854 4 votes
Mostly OK, I don't like it, but there's better stuff to work on.
8%
Fenom.9457Daddicus.6128Malafaia.8903Deathok.2914Queen.5837 5 votes
No, effects don't bother me at all.
15%
Crossaber.8934WARIORSCHARGEING.2637Gemnaid.4219Maikimaik.1974Lonewolf Kai.3682thesilverdragoon.3078Aima.8613Dino.3680Cyltea.7452 9 votes

Comments

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    We dont need a poll for this. It is excessive, even Anet themselves have admitted it

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Oglaf.1074Oglaf.1074 Member ✭✭✭✭

    Needs an option to turn it all off.

    Especially in Raids where Anet sure love to have the bosses poop out “AoE circles” to be avoided.

    Please Anet give us a hide Chest Armour-option. Tattoo-clad Norns everywhere beg of you.

  • Zlater.6789Zlater.6789 Member ✭✭✭
    Yes, too many bright visuals easily makes tells unseeable.

    This is only a problem in wing 5. Please make wing 5 less cluttered

  • juhani.5361juhani.5361 Member ✭✭✭
    edited February 10, 2018
    Yes, too many bright visuals easily makes tells unseeable.

    This issue can't be raised often enough! Last night, I did the "Butch" bounty in Crystal Oasis. I've switched to super shade on my scourge because of the changes, so I'm not sure if it was always this big, or the sand effects that bright, but gods. Combined with the constant white damage-taken borders, the bright desert sky, my own kitten effects taking up the entire screen, I couldn't even read what the commander was saying. The text was obscured by mine, the boss', and everyone else's combat effects. Pink mesmer stuff, lots of blue, the huge sword-wall thing, lots of boss and mini-moa noise... I think the boss was a bird, but I'm not really sure. To call the whole event a cluster-kitten is an understatement.

    Sorry to the commander if I borked things up. I couldn't actually see what you were chat-bubbling :'(

  • Yes, too many bright visuals easily makes tells unseeable.

    @Egrimm Van Horstmann.7921 said:
    Do you think the visual effects are excessive?

    Absolutely, yes.

    I did my first Dragon's Stand meta in like 6 months yesterday. And I couldn't believe how invisible my character was along with my target and ALL of the tells. You just cross your finger and hope you're safe... but then drop dead because you were standing in one of those fire trails on the ground that was impossible to see. It's just wayyyyyy too much.

  • Yes, too many bright visuals easily makes tells unseeable.

    Sometimes i can't even see the boss, let alone their tells or even the red circles so yeah,

  • GDchiaScrub.3241GDchiaScrub.3241 Member ✭✭✭✭

    @Randulf.7614 said:
    We dont need a poll for this. It is excessive, even Anet themselves have admitted it

    Indeed. Glowy stuff sells better on the gem store/trading post too.

    Holy Warriors of [Kazo] following Kazo doctrine guided by, Our Lord and Commander, Zudo in the holy Trinity of Him and his two firm glutes.

  • Zedek.8932Zedek.8932 Member ✭✭✭
    Don't care.

    Excelsior.

    I might play the profession with the most subtle effects (not surprising though) but sometimes it is too much when people aroind me or bosses do their stuff. But then, artists need those effects in a video game which is by nature an audio-visual media. When I watch a movie and it has the infamous cinema way of sound editing (quiet dialogues but super loud action compared to the rest) I gotta jump for the remote control of my stereo. But after all it is a part of that scene. If boss fights or spell effects look like 50 cent kids firework I would be underwhelmed.

    Excelsior, my name is Zedexx; Asuran Deadeye and assassin.
    The Hunter / 2x Darksteel Pistols / 2x Whisper's Secret Daggers and my Springer. That's all I need and trust.
    "We [Asura] are the concentrated magnificence!"

  • Mostly OK, I don't like it, but there's better stuff to work on.

    It's not a big problem for me, although an option to turn it off is nice.

  • Yes, too many bright visuals easily makes tells unseeable.

    God yes. This is why I stopped playing, except for living world episodes, and stopped buying gems. Anet can’t fix it or they would have years ago. ESO allows you to turn off other people’s spell effects except for the ones they require synergy with other players. It makes it so much easier to see tells. I don’t know why Anet can’t accomplish this after all these years.

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.