Hitman.5829 Posted February 8, 2018 Share Posted February 8, 2018 Now as a front line warrior I can survive a little bit more in 60 vs 60 battles because of the red marks warning and the way conditions are converted. Front liners, how are you loving this patch? Link to comment Share on other sites More sharing options...
Kovu.7560 Posted February 8, 2018 Share Posted February 8, 2018 Front line? Isn't that what the pugs are for?~ Kovu Link to comment Share on other sites More sharing options...
Arctisavange.7261 Posted February 8, 2018 Share Posted February 8, 2018 Err am i missing something or what happened? Link to comment Share on other sites More sharing options...
Mysteriax.6049 Posted February 8, 2018 Share Posted February 8, 2018 Nerfing Winds, giving revs the ability to strip stab and nerfing Firebrand made frontline pushing that much more difficult. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted February 8, 2018 Share Posted February 8, 2018 i voted other. Why? I like the change but it became laggy. And lag takes the fun away. u.u Link to comment Share on other sites More sharing options...
Roxanne.6140 Posted February 8, 2018 Share Posted February 8, 2018 Time to go back to throwing shit at each other for 5 minutes till someone enters down state to signal victory/defeat Link to comment Share on other sites More sharing options...
Deniara Devious.3948 Posted February 8, 2018 Share Posted February 8, 2018 The new patch was a joke and not very funny one (as I have seen the same joke from Arenanet way too many times). Guardian has been WvWvW meta since 2012 and continues to do so. Power mesmers are now utterly broken in small scale (insane damage).Meta BEFORE the patch: scourge, firebrand, hammer herald, spellbreaker, weaverMeta AFTER the patch: scourge, firebrand, hammer herald, spellbreaker, weaverNo significant changes to meta, just some minor shaving. And this was after 6 months of waiting!And all those scourge circles causing frame drops... Please remove them completely. We have already learned don't go near scourges if you have boons. Link to comment Share on other sites More sharing options...
Silver.2076 Posted February 8, 2018 Share Posted February 8, 2018 the meta is still fine.the new aoe nosie is what bothers me!!these pulsing fields, what's that for? It's just distracting from playing! Link to comment Share on other sites More sharing options...
Chaba.5410 Posted February 8, 2018 Share Posted February 8, 2018 @Mysteriax.6049 said:giving revs the ability to strip stabSomething tells me the OP hasn't come across the revs yet. Link to comment Share on other sites More sharing options...
HazyDaisy.4107 Posted February 8, 2018 Share Posted February 8, 2018 I converted my non meta block chrono to a mirage tonight, it seems to take 1 more brain cell than I thought it would to operate. I have no idea if my build is meta or not, all I know is I push buttons and things die or they run, either way, it's a nice way to play, so thanks for nerfing my chrono :) Link to comment Share on other sites More sharing options...
jsp.6912 Posted February 8, 2018 Share Posted February 8, 2018 the come back off ball rollface rip my friends Link to comment Share on other sites More sharing options...
Mylerian.9176 Posted February 8, 2018 Share Posted February 8, 2018 Sorry I dislike it very much. They basically screwed over the Front Line players. Not sure why they did this. The only classes that needed a change were scourge and hollowsmith. Link to comment Share on other sites More sharing options...
Jerry CCH.9816 Posted February 8, 2018 Share Posted February 8, 2018 Yes, I love it. But......1.WoD still need reduce radiusAwsome Change >>> Scourge: Added a 0.5-second warning to enemy players on each shade and on the player when activating a shade skill.(Im HC Wing raid player, i love it)Need "Nerf Arrow Cart siege Damge " and " Buff Ram/Catapult Damge "Make Alliance System BETA Test Coming fastB) Link to comment Share on other sites More sharing options...
Riba.3271 Posted February 8, 2018 Share Posted February 8, 2018 It was an ok patch. Less boon removal unless condi rev comes back to meta. Which is unlikely with resistance converting to immob now.Holo feels definitely better in zergs due to group support but when you try 1v1 scourge.... Nooooo, its not gonna happen with the new cleanse. ::disappointed: But with scourge nerfed, it definitely has slot in meta. Scrapper doesnt deal enough damage to warrant usage outside superspeed/clenase/reflect bot (which holo can do)Firebrand feels much better now. Just take virtues with f3 stunbreak and you dont have to slot 2nd stunbreak anymore. Meaning you can take quickness mantra or something. Warriors should be happy too. Scourge is obviously still strong.Only rev is kinda question mark. Where will rev meta end up at? Will they become bow stab strippers with devastation? Or will they go condi? Or do they stay on old power shiro build? or Maybe melee power rev is viable now with reduced corrupt?Ranger and thief will never be WvW meta due to lack of support/burst/AoE capabilities.Power mesmer enters. Skill lag enters. Power mesmer dies. :)But definitely it was a good patch and melee can finally push. Also the nerf on the alacrity sigil means Warriors wont have bubbles every 70 seconds anymore, which is good. Link to comment Share on other sites More sharing options...
JoEWas.1409 Posted February 8, 2018 Share Posted February 8, 2018 Why does this game have melee? Link to comment Share on other sites More sharing options...
Seffen.2875 Posted February 8, 2018 Share Posted February 8, 2018 i really have no idea what you are talking about. This patch is a Desaster. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted February 8, 2018 Share Posted February 8, 2018 More lag, more fps drops, more visual clutter, less melee fights overall... it is all about aoe range spam.And mostly Anet joked rudely with guardian players, yeah the heal needed to be nerfed... but everything else was a joke to bash on guardian players.P.S: Btw Shield SW most time wont cast and will burn the ammo.. the bug contitnues...Anet if u read this and odnt know how to imrpove SW with ammo system.. please ask guardian forum there are players still figuring out what did u guys wanted with the usage of those things... fake skills and to pretend guardian has more options? Link to comment Share on other sites More sharing options...
Optimator.3589 Posted February 8, 2018 Share Posted February 8, 2018 TBH, the flashing red circles are annoying and unnecessary distractions. Haven't played in a conventional zerg since the patch, but for general clouding of an enemy zerg, it feels about the same. Maybe a hair easier generating downs in the core of the enemy group with the guardian nerf. Condi bombs will still wreck you. Going near a scourge that doesn't have F5 on cooldown is still a really bad idea. Same old pirateship meta. Link to comment Share on other sites More sharing options...
Kovu.7560 Posted February 10, 2018 Share Posted February 10, 2018 @Threather.9354 said:It was an ok patch. Less boon removal unless condi rev comes back to meta. Which is unlikely with resistance converting to immob now.Holo feels definitely better in zergs due to group support but when you try 1v1 scourge.... Nooooo, its not gonna happen with the new cleanse. ::disappointed: But with scourge nerfed, it definitely has slot in meta. Scrapper doesnt deal enough damage to warrant usage outside superspeed/clenase/reflect bot (which holo can do)Firebrand feels much better now. Just take virtues with f3 stunbreak and you dont have to slot 2nd stunbreak anymore. Meaning you can take quickness mantra or something. Warriors should be happy too. Scourge is obviously still strong.Only rev is kinda question mark. Where will rev meta end up at? Will they become bow stab strippers with devastation? Or will they go condi? Or do they stay on old power shiro build? or Maybe melee power rev is viable now with reduced corrupt?Ranger and thief will never be WvW meta due to lack of support/burst/AoE capabilities.Power mesmer enters. Skill lag enters. Power mesmer dies. :)But definitely it was a good patch and melee can finally push. Also the nerf on the alacrity sigil means Warriors wont have bubbles every 70 seconds anymore, which is good.Stealth power mesmer burst is pretty much the best pick option these days. Of the three dedicated pick options mesmer is the best out of the box to support a zerg, too.Rangers and thieves might as well reroll.~ Kovu Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted February 11, 2018 Share Posted February 11, 2018 @"Aeolus.3615" said:More lag, more fps drops, more visual clutter, less melee fights overall... it is all about aoe range spam.And mostly Anet joked rudely with guardian players, yeah the heal needed to be nerfed... but everything else was a joke to bash on guardian players.P.S: Btw Shield SW most time wont cast and will burn the ammo.. the bug contitnues...Anet if u read this and odnt know how to imrpove SW with ammo system.. please ask guardian forum there are players still figuring out what did u guys wanted with the usage of those things... fake skills and to pretend guardian has more options?they are place alerts to warnme "u will die here" hahah, i cant even outrun a centaur...~no matter how much jumpdodges rools i doo scourge walks faster than i. Link to comment Share on other sites More sharing options...
Botinhas.2018 Posted February 11, 2018 Share Posted February 11, 2018 @Threather.9354 said:But definitely it was a good patch and melee can finally push. Also the nerf on the alacrity sigil means Warriors wont have bubbles every 70 seconds anymore, which is good.There used to be a way to push into condi fields for deeper pushes with resist spam. Now more than ever will be harder to melee push since you can't even negate condis, only cleanse them. Still pew pew meta, either have enough bubbles to be able to melee push, or wait and spam corrupts Link to comment Share on other sites More sharing options...
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