make Thief the top DPS in PvE content,
this game is one or among of the few that thief/assassins/rouge archetype that is WEAK in a raiding/pve environment,
we do not offer alternative builds that is great in support while dishing out dps. Anet tried to give us support build via Dead Eye, but it does not cut what the group needs.
make us great in one thing, DPS
in that note, I offer/propose some changes:
make executioner( DA 3 ) with its current iteration, an additional effect is in place. Vulnerability, Strictly PVE only, for every 5th stack of Vulnerability additional 2% damage modifier is added, so the final 25th stack will yield an additional 10% more damage.
Potent Poison ( DA 1), change to Potent poison and Agony, in addition to its current effect, whenever you apply poison you apply torment,
No Quarter ( CS 1 ) make it flat 300 ferocity
Ferocious Strike ( CS GM minor ) remove the health threshold, because when the boss dips below 50% we lose dps because of its functionality now.
Twin fangs, make it 10% from 7% in it's current state
dagger training to poison training, applicable to all weapons not just dagger chance to poison enemies added icd 3 secs to counter application (all game modes)
ankle shots to achilles weakness - applicable to all weapons not just pistol on cripple application increase icd from 8 to 15 secs (all game modes)
swindler's equilibrium to assassins equilibrium - applicable to all weapons not just sword, increase ICD from 30 to 40secs (pvp and wvwv) still 20 secs in PVE
This changes are made for core thief to ensure that both specs benefit from the over buff
these are some idea(s) i had in mind to make Thief Great in PvE content,