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Call me crazy but...


Oglaf.1074

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@CptAurellian.9537 said:

@ardhikaizecson.3697 said:Yes they did behave like pets, anet rework them after ammunition system implemented into the game

This. They were close to useless before that patch due to being a bad mechanic, now they're close to useless because the devs (surprise!) got the numbers wrong.

Not true. Most spirit weapons have their place the game now. Sword offers very good damage in PvE. Bow can pump up to about 10-12k healing and Shield is pretty good too thanks to 6s Weakness. Hammer is too slow and it's impossible to stun anyone with it even mobs in PvE. ANet should also make tweaks to the trait improving spirit weapons because right now only sword benefits from burning.

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@Assic.2746 said:

@ardhikaizecson.3697 said:Yes they did behave like pets, anet rework them after ammunition system implemented into the game

This. They were close to useless before that patch due to being a bad mechanic, now they're close to useless because the devs (surprise!) got the numbers wrong.

Not true. Most spirit weapons have their place the game now. Sword offers very good damage in PvE. Bow can pump up to about 10-12k healing and Shield is pretty good too thanks to 6s Weakness. Hammer is too slow and it's impossible to stun anyone with it even mobs in PvE. ANet should also make tweaks to the trait improving spirit weapons because right now only sword benefits from burning.

-Shield dont re-cast after being used, u need to take skill out of bar and put it again on your bar so u can use it again

  • While fighthing targets theres a chance of the skill burn an ammo and do nothing as well if ur in combat or have a target selected.-Sword is juat a trap at range...-Hammer dont work against players-overall SW need ot offer something more cause they are a bit more of a burden due PERFORMANCE GAP with what other classes have.

i actually like the bow tho, if FB healers start to use more that skill stacked is actually strong aoe burst heal(like a spike heal).

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