ArthurDent.9538 Posted February 23, 2018 Share Posted February 23, 2018 I don't know what the general consensus for most players will be on the removal of this rune but personally I am going to miss it and would request reconsidering its removal. Most runes in the game you equip them and they give you a few more stats and you don't think about them when you are playing but rune of surging actually had a decent amount of skill involved in using it effectively. A poorly timed shocking aura proc is not a threat and can easily played around with either stability or just not attacking for the duration. However with proper timing you can make some awesome plays like interrupting damage dealing evade skills like blurred frenzy and unrelenting assault as well as setting up a timely burst. I am really going to miss stunning annoying condi thieves right out of their death blossom spam straight into a chaotic release, other runes just don't have interesting play-making potential they are mostly just passive stat boosts. Naturally I main revenant which is the class with the most synergy with this rune (also arguably gets countered the hardest by it since it interrupts both unrelenting assault and surge of the mists + lack of viable stability) due to both the stats being excellent, and facet of chaos being one of very few instant cast elite skills (jaunt is the only other one I can think of) so I may be in the minority of people who love this rune. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted February 23, 2018 Share Posted February 23, 2018 The 6pc bonus should never have existed. However the removal of Surging means that there is no +power +boon duration rune which hurts a number of builds. I think a better solution would be to change what aura is granted by the rune. Perhaps Frost Aura or Light Aura. Link to comment Share on other sites More sharing options...
Ario.8964 Posted February 23, 2018 Share Posted February 23, 2018 Crinn had a good suggestion. Unless something like that is done I will continue to support the removal of the rune. I enjoy having less cc spam in this game. Link to comment Share on other sites More sharing options...
Miles Smiles.8951 Posted February 23, 2018 Share Posted February 23, 2018 Yeah, but how about introducing some other runes that "involve a decent amount of skill"? The problem with surging is that it's absolute best for at least 3 power specs right now (rev, holo, SB) and it doesn't allow any alternatives. If you not going for surging you're handicapping yourself. That's not very good, is it? Involving skill or not. Link to comment Share on other sites More sharing options...
Velimere.7685 Posted February 23, 2018 Share Posted February 23, 2018 Change it to Light Aura if you don't want a CC proc FFS; don't delete the only boon duration rune for power. :anguished: Link to comment Share on other sites More sharing options...
Xanctus The Dragonslayer.2 Posted February 23, 2018 Share Posted February 23, 2018 rune of surging was kinda not that bad tough, it actually was an 6th bonu could actually be used to interupt crucial moments. I'd rather they increase the cooldown. to make it less spammy. Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted February 23, 2018 Share Posted February 23, 2018 The problem is that the passives in this game are designed around two principles, 1) RNG, or 2) proc at a certain time (e.g 50% health), in order to prevent the player from capitalising on theses passives, but with Rune of Surging, it was still possible to do just that.ArenaNet doesn't want you to have skill with runes, and they barely allow it with sigils, they want it to be luck-based. Link to comment Share on other sites More sharing options...
storm.3120 Posted February 23, 2018 Share Posted February 23, 2018 How anyone dare to defend this aids rue?:D Link to comment Share on other sites More sharing options...
Chungo.3169 Posted February 24, 2018 Share Posted February 24, 2018 I think it is much better to modify this rune than to eliminate it, @arenanet can you explain to us that rune with boon duration and power to use? There simply is no alternative to surging. Link to comment Share on other sites More sharing options...
Kasdwer.3721 Posted February 24, 2018 Share Posted February 24, 2018 no alternative to surging? how a bout strength rune or hoelbreak, theres enough alternatives for rev and other power builds that stack might Link to comment Share on other sites More sharing options...
Chungo.3169 Posted February 24, 2018 Share Posted February 24, 2018 @Kasdwer.3721 said:no alternative to surging? how a bout strength rune or hoelbreak, theres enough alternatives for rev and other power builds that stack might I'm not talking about power duration, I'm talking about duration of blessing + power stats, and there are none, however if there are runes with a duration of blessing + other stats (heal, condi ...) I know I can use other runes, but none with similar stats ... Link to comment Share on other sites More sharing options...
Kasdwer.3721 Posted February 24, 2018 Share Posted February 24, 2018 well theres still leadership runes if you want boon duration and it isnt bad on rev either, the problem of surging was that every power based "bruiser" wanted it, and having such an easy way to shock aura made it really bad for every class that doesnt have much stab/stunbreaker Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted February 24, 2018 Share Posted February 24, 2018 Can we remove all the runes with elite activation? Weaver elite doesn't work on any of them. Link to comment Share on other sites More sharing options...
Buran.3796 Posted February 24, 2018 Share Posted February 24, 2018 Leadership rune is as good as Surging. Is not like the sigils in which most of them land somewhere between mediocre and plain bad. Link to comment Share on other sites More sharing options...
BeLZedaR.4790 Posted February 25, 2018 Share Posted February 25, 2018 @Buran.3796 said:Leadership rune is as good as Surging. Is not like the sigils in which most of them land somewhere between mediocre and plain bad.You are very wrong. Surging is way better. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted February 25, 2018 Share Posted February 25, 2018 I use Surging on an Aura share Tempest build, I will be sad to see it go. Link to comment Share on other sites More sharing options...
Buran.3796 Posted February 25, 2018 Share Posted February 25, 2018 @BeLZedaR.4790 said:@Buran.3796 said:Leadership rune is as good as Surging. Is not like the sigils in which most of them land somewhere between mediocre and plain bad.You are very wrong. Surging is way better.Durability is better than both and they ditched it from PvP. Now they are ditching Surging, and guess what?: in matter of 3 to 6 months, when ANet becomes aware that EVERY powerv Rev is using Leadership they will nuke it from the game mode. Tha's why they removed the celestial amulet (later come back, but butchered in stats and essentially useless) and now they are removing magi. They never fix anything, if something is popular too much time they just remove it from the game. Also, deleting Surging doesn't happens in void: they neutered a lot of passives, going from 60 to 90+ seconds. So we will lost a semi passive interrupt, but Warriors will lost 30 extra seconds without Endure Pain, etc. I'm more worried about the impact of the hammer nerf in WvW than the lack of a rune that already only existed in PvP. Link to comment Share on other sites More sharing options...
BeLZedaR.4790 Posted February 25, 2018 Share Posted February 25, 2018 Surging was the only thing keeping thief from bopping you in high tier. > @Buran.3796 said:@BeLZedaR.4790 said:@Buran.3796 said:Leadership rune is as good as Surging. Is not like the sigils in which most of them land somewhere between mediocre and plain bad.You are very wrong. Surging is way better.Durability is better than both and they ditched it from PvP. Now they are ditching Surging, and guess what?: in matter of 3 to 6 months, when ANet becomes aware that EVERY powerv Rev is using Leadership they will nuke it from the game mode. Tha's why they removed the celestial amulet (later come back, but butchered in stats and essentially useless) and now they are removing magi. They never fix anything, if something is popular too much time they just remove it from the game. Also, deleting Surging doesn't happens in void: they neutered a lot of passives, going from 60 to 90+ seconds. So we will lost a semi passive interrupt, but Warriors will lost 30 extra seconds without Endure Pain, etc. I'm more worried about the impact of the hammer nerf in WvW than the lack of a rune that already only existed in PvP. Link to comment Share on other sites More sharing options...
Velimere.7685 Posted February 27, 2018 Share Posted February 27, 2018 I mean they could also just put it on a 90-second recharge. Link to comment Share on other sites More sharing options...
Vasdamas Anklast.1607 Posted February 27, 2018 Share Posted February 27, 2018 I honestly don't mind this rune being removed from spvp. I gain more than I lose Link to comment Share on other sites More sharing options...
Wolfric.9380 Posted February 27, 2018 Share Posted February 27, 2018 It is the rune i use on berserker and one of my tempest builds. Revenant is leadership ... It´s an active rune. Yes it´s very powerful in a spamfeast fight .... But removing it does´t make the game better ... Link to comment Share on other sites More sharing options...
Razor.6392 Posted February 27, 2018 Share Posted February 27, 2018 Can always run seeker amulet bud, stop whining. Link to comment Share on other sites More sharing options...
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