Druid WvW roaming build? — Guild Wars 2 Forums

Druid WvW roaming build?

Went to meta builds but the small man builds all had low ratings. Whats the current meta build for solo or small man WvW?

Comments

  • Eggyokeo.9705Eggyokeo.9705 Member ✭✭
    edited February 25, 2018

    You use the bunker druid pvp build and make you own adjustmets. Such as use a lb insted of staff and a mix of maruarders and zealot stats for example. Could also use duribility runes

  • http://en.gw2skills.net/editor/?vNAQJATWnUqA1CitsAmsAUtglJBD+nWUfqNBgGwE4JIUr+Yl490A-jVCBABQt/wGPBgB1EwwhAIPdAZp8jRlgAcBAAV9HCBIYMA-w

    This is what I run, but I need to make changes to it, as of lately the one shot builds are getting out of hand

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    Yeah, I gotta Necro this---- not many threads about wvw builds.

    @Eggyokeo.9705 whats the magic numbers someone might be looking for with a marauders zealots mix?

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • I usely go full maruaders lb/gs or full celestial gs/staff

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    @Eggyokeo.9705 said:
    I usely go full maruaders lb/gs or full celestial gs/staff

    can you kill anything full celestial?

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • Prophet.1584Prophet.1584 Member ✭✭✭

    @EnderzShadow.2506 said:

    @Eggyokeo.9705 said:
    I usely go full maruaders lb/gs or full celestial gs/staff

    can you kill anything full celestial?

    it works ok for druid but is SLOW to kill stuff, i like Marauders a lot better. i tried throwing together a condi bunker build but it didn't work out well. thinking about doing a griever condi soulbeast similar to justines old condi LB build

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    I'm trying a druid lb/sw wh zealots/Celestial build.
    It's tanky and the dmg is good but it doesn't feel like it has the ability to 1v2.

    Always trying to find that balance of 'how fast can I kill and how long can I survive'.

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • bigo.9037bigo.9037 Member ✭✭✭

    @Dabrixmgp.4758 said:
    Went to meta builds but the small man builds all had low ratings. Whats the current meta build for solo or small man WvW?

    Soulbeast is better than druid for solo roaming. you have the same mobility but you lose stealth.
    You lose a bit of healing, but you have more passive sustain. conditions arent even a worry as protection makes conditions deal less dmg. you get much more dmg and CC.

    use a longbow + greastsword.. use a mix of assassins, commanders and harrier stats for optimal roaming performance. youll have good sustain and better dmg than druid.

  • Colly.4073Colly.4073 Member ✭✭✭
    edited March 23, 2018

    For Druid solo roaming I am using Marauder Armor with durability runes, berserker trinkets, zealots lb/gs.

    Decent damage with enough sustain to survive 1vx and some nice healing taboot.

  • bigo.9037bigo.9037 Member ✭✭✭

    @EnderzShadow.2506 said:
    I'm trying a druid lb/sw wh zealots/Celestial build.
    It's tanky and the dmg is good but it doesn't feel like it has the ability to 1v2.

    Always trying to find that balance of 'how fast can I kill and how long can I survive'.

    Druid isnt optimal for roaming because it doesnt have enough options. You cant rely on celestial avatar for CC. You cant cast weapon skills while using celestial avatar. all Celestial avatar skills have a cast time which can be interrupted very easily unless you hit them with the daze and they arent able to stunbreak in time.

  • Colly.4073Colly.4073 Member ✭✭✭
    edited March 23, 2018

    @bigo.9037 said:

    @EnderzShadow.2506 said:
    I'm trying a druid lb/sw wh zealots/Celestial build.
    It's tanky and the dmg is good but it doesn't feel like it has the ability to 1v2.

    Always trying to find that balance of 'how fast can I kill and how long can I survive'.

    Druid isnt optimal for roaming because it doesnt have enough options. You cant rely on celestial avatar for CC. You cant cast weapon skills while using celestial avatar. all Celestial avatar skills have a cast time which can be interrupted very easily unless you hit them with the daze and they arent able to stunbreak in time.

    well i do better on this druid build than i do on SB, the stealth for 1vx, the healing, the roots i find are all far superior to SB...but that's my personal opinion.

    edit. and i don't use SoS, i use signet of the hunt

  • Prophet.1584Prophet.1584 Member ✭✭✭

    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

  • @Prophet.1584 said:
    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

    Isn't this post about Druid builds?

  • Prophet.1584Prophet.1584 Member ✭✭✭

    @Dragonzhunter.8506 said:

    @Prophet.1584 said:
    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

    Isn't this post about Druid builds?

    swap soulbeast for druid and use 1,1,3

  • @Prophet.1584 said:

    @Dragonzhunter.8506 said:

    @Prophet.1584 said:
    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

    Isn't this post about Druid builds?

    swap soulbeast for druid and use 1,1,3

    :)

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    @Dragonzhunter.8506 said:

    @Prophet.1584 said:
    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

    Isn't this post about Druid builds?

    Not anymore. I hijacked this kitten. This thread is now about WvW roaming builds.> @bigo.9037 said:

    @EnderzShadow.2506 said:
    I'm trying a druid lb/sw wh zealots/Celestial build.
    It's tanky and the dmg is good but it doesn't feel like it has the ability to 1v2.

    Always trying to find that balance of 'how fast can I kill and how long can I survive'.

    Druid isnt optimal for roaming because it doesnt have enough options. You cant rely on celestial avatar for CC. You cant cast weapon skills while using celestial avatar. all Celestial avatar skills have a cast time which can be interrupted very easily unless you hit them with the daze and they arent able to stunbreak in time.

    If SB works better for you, that's cool. I'm used to running druid from spvp, so I decided to run it in wvw for now.
    And I don't always have perfect ping....wvw really jacks that up for me.

    But I disagree with your premise. You're saying there are not enough options.
    I don't need to rely on celestial for CC. If I hit someone with a lb4---then they are going to be hit with a full rapid fire and the damage from my pet.
    I like, at least for now. I'm sure there is something better, I just haven't found it yet.

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • owler.6804owler.6804 Member ✭✭

    @Prophet.1584 said:
    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

    I roamed with Druid since HOT and I really want to know if you managed to kill a half decent player with this tanky setup... I had to play maro/berserker to kill most guys. With POF it looks even more difficult (in WvW).

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    @owler.6804 said:

    @Prophet.1584 said:
    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

    I roamed with Druid since HOT and I really want to know if you managed to kill a half decent player with this tanky setup... I had to play maro/berserker to kill most guys. With POF it looks even more difficult (in WvW).

    I'm not sure if I have run into a decent player. I have in groups, but not 1v1.

    People who run from fights - check. (maybe this means I need to change in some more berserk/marauder pieces)
    People who only will fight in camps - check.

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • @EnderzShadow.2506 said:

    @Eggyokeo.9705 said:
    I usely go full maruaders lb/gs or full celestial gs/staff

    can you kill anything full celestial?

    Yes but it can take time, and refined toxins is key. Often it takes a little while and either you or they gets +1ed. And you may not kill another bunkerish player. Learning the different "mini burst" combos and when to use them is the key to wini g fights.

  • FASTCAR.7831FASTCAR.7831 Member ✭✭✭

    @Dabrixmgp.4758 said:
    Went to meta builds but the small man builds all had low ratings. Whats the current meta build for solo or small man WvW?

    Nothing I use is "meta" or on any site
    I can post 5000+, here are a few

    https://www.youtube.com/results?search_query=gw2+fastcar+six+pack






    and as a bonus, because even my enemy is my gaming fam

    and youtube search sometime
    GW2 FASTCAR MY HOTTY

    LEGENDARY FASTCAR
    YOUTUBE BOOSTEDLASER

  • Just mix magi and clerics. Abuse the broken levels of regeneration that druid can achieve. Staff + longbow to always chip away at people who have no sustain.

    Post youtube videos of your montages doing well, disregard the times mesmer breaks you over their leg, profit.

  • bigo.9037bigo.9037 Member ✭✭✭

    @EnderzShadow.2506 said:

    @Dragonzhunter.8506 said:

    @Prophet.1584 said:
    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

    Isn't this post about Druid builds?

    Not anymore. I hijacked this kitten. This thread is now about WvW roaming builds.> @bigo.9037 said:

    @EnderzShadow.2506 said:
    I'm trying a druid lb/sw wh zealots/Celestial build.
    It's tanky and the dmg is good but it doesn't feel like it has the ability to 1v2.

    Always trying to find that balance of 'how fast can I kill and how long can I survive'.

    Druid isnt optimal for roaming because it doesnt have enough options. You cant rely on celestial avatar for CC. You cant cast weapon skills while using celestial avatar. all Celestial avatar skills have a cast time which can be interrupted very easily unless you hit them with the daze and they arent able to stunbreak in time.

    If SB works better for you, that's cool. I'm used to running druid from spvp, so I decided to run it in wvw for now.
    And I don't always have perfect ping....wvw really jacks that up for me.

    But I disagree with your premise. You're saying there are not enough options.
    I don't need to rely on celestial for CC. If I hit someone with a lb4---then they are going to be hit with a full rapid fire and the damage from my pet.
    I like, at least for now. I'm sure there is something better, I just haven't found it yet.

    well ok. but i think you and i disagree because of skill differences. if someone takes a full hit of rapid fire + pet burst after a single PBS i would assume they havent played for more than 1000 hours lol

  • EnderzShadow.2506EnderzShadow.2506 Member ✭✭✭✭

    @bigo.9037 said:

    @EnderzShadow.2506 said:

    @Dragonzhunter.8506 said:

    @Prophet.1584 said:
    Ran this in Wvw roaming last night and it was successful enough that i'll run it all weekend. I may consider swapping in more marauders
    http://gw2skills.net/editor/?vNQQJARTjEqQLLWyCOsAVLWSEs8o70t72UBCBngnAQyamB-jVSBABA8IAITJGN7Po9FAASlg4pLIijAAXKPwU9HSBExkN-w

    Isn't this post about Druid builds?

    Not anymore. I hijacked this kitten. This thread is now about WvW roaming builds.> @bigo.9037 said:

    @EnderzShadow.2506 said:
    I'm trying a druid lb/sw wh zealots/Celestial build.
    It's tanky and the dmg is good but it doesn't feel like it has the ability to 1v2.

    Always trying to find that balance of 'how fast can I kill and how long can I survive'.

    Druid isnt optimal for roaming because it doesnt have enough options. You cant rely on celestial avatar for CC. You cant cast weapon skills while using celestial avatar. all Celestial avatar skills have a cast time which can be interrupted very easily unless you hit them with the daze and they arent able to stunbreak in time.

    If SB works better for you, that's cool. I'm used to running druid from spvp, so I decided to run it in wvw for now.
    And I don't always have perfect ping....wvw really jacks that up for me.

    But I disagree with your premise. You're saying there are not enough options.
    I don't need to rely on celestial for CC. If I hit someone with a lb4---then they are going to be hit with a full rapid fire and the damage from my pet.
    I like, at least for now. I'm sure there is something better, I just haven't found it yet.

    well ok. but i think you and i disagree because of skill differences. if someone takes a full hit of rapid fire + pet burst after a single PBS i would assume they havent played for more than 1000 hours lol

    Skill differences, eh naw.

    I replied to your argument kindly enough. You didn't have anything else so you say your better than me.

    Let's go back to how I don't have enough options.

    mhm, ok, sure, whatever you say, no after you, I insist, no really, please, be my guest,

  • jcbroe.4329jcbroe.4329 Member ✭✭✭
    edited March 26, 2018

    Alright, I was hoping this topic would give me more insight before I participated in it, but I see that isn't going to be the case, so I guess it's time for my take/2 cents.

    Starting with macro level concepts, roaming builds can basically be divided into 2 paradigms.

    • The first is a focus on pure offense. These builds are designed to catch people by surprise, open up their defenses, and kill them with high damage being dealt in a short timeframe.
    • The second tends to be focused around extending fights and longevity by having to tools to react and respond to what enemies can do, while also factoring in the ability to reset the fight.

    Usually, the efficacy at roaming of either build focus can be gauged in tandem with the amount of mobility the build brings without sacrificing its desired toolkit.

    So, Ranger. Ranger is blessed with 2 fantastic elite specs, in that each elite spec fits perfectly into a paradigm.

    Druid is incredible at handling basically anything that can be thrown it at, and it has the damage, mobility, and reset potential you want out of a reactionary playstyle. It is opportunistic at its core, meaning that you have to outplay you opponents cooldowns and know when to capitalize. Outside of working on specific tactics to guarantee damage, the main 2 mistakes I see other Druids make are that they use Celestial Form too soon or for no reason, and that they don't utilitize their sword for damage, when sword is the main damage output source in any build running it.

    Soulbeast on the other hand is almost hyper offensive; basically the equivalent of a rushdown character in a fighting game. It's all about catching your enemy off guard and opening them up for high damage, and plays very much in a proactive manner, as opposed to Druid being reactive. The main mistake I see Soulbeasts make is that they blow all their cooldowns upfront and they spend the rest of the fight on the backfoot.

    The real question isn't which one makes for a "better" roaming spec, because it's apples to oranges in what roles they perform. More importantly, you need to choose the setup that best suits your playstyle. Here's a list of questions to help you decide:

    • Do I play aggressively or methodically?
    • How good is my pet control and micromanagement?
    • Would I rather play in a way that counters an enemy's defense, or offense?
    • Do I prefer to deal damage, or survive damage being dealt?

    Generally speaking, answering more of the choices with the latter option would imply that your playstyle favors Druid, but the pet micromanagement question is important because being able to manage the pet is key to being an effective Druid, just as it has always been at being the most effective Ranger player you can be. You need the pets damage and CC for pressure and setting up damage combos, and without it there are certain fights that you won't ever be able to win.

    Soulbeast shares many similarities with the above sentiments but relies much more on micromanaging the Beastmode cooldown and tricks than the pet itself, although the pet micromanagement is still an important aspect.

    All in all, as a Druid, you need to learn to manage your cooldowns primarily against an enemy's offenses, whereas a Soulbeast you need to manage your cooldowns primarily against an enemy's defenses.

    I want to take the time to state this again though because it's a pet peeve of mine; if you're using sword, please please please learn to use it for damage, regardless of what your build/spec is. It adds so much much more damage/pressure when you incorporate it into your gameplay.

    Jroh | Former SOAC Ranger Podcaster | Top 100 PvP
    https://www.youtube.com/user/JRoeboat
    www.twitch.tv/itsJROH

  • Prophet.1584Prophet.1584 Member ✭✭✭

    @jcbroe.4329 said:
    ~snip!~

    100% agree and want to add a few things.
    1. condi doesn't work well, i've tried several druid and soulbeast condi builds and we don't have the utilities or weapon skills to apply enough condi's to beat out most other professions defensive tools like cleanses and resistance. For roaming it seems like it's power or nothing.
    2. you can run some offensive stats as a druid and you have a LOT of defensive utility available to you through traits, utilities and weapon skills on staff. I personally like GS/Staff for mobility, blocks and evades.
    3. Celestial works but man is it slow, i'd rather run celestial gear on Druid as a hybrid defensive/offensive build than on any Soulbeast build.
    4. Soulbeast bunker is far inferior to Druid
    5. sw/wh+LB is one of the better combinations available to soulbeast for dps you don't have to spec into marksman just for the lb traits but if you're zerg backlining it helps a lot

  • Rysdude.3824Rysdude.3824 Member ✭✭✭✭

    @jcbroe.4329 said:
    Alright, I was hoping this topic would give me more insight before I participated in it, but I see that isn't going to be the case, so I guess it's time for my take/2 cents.

    Starting with macro level concepts, roaming builds can basically be divided into 2 paradigms.

    • The first is a focus on pure offense. These builds are designed to catch people by surprise, open up their defenses, and kill them with high damage being dealt in a short timeframe.
    • The second tends to be focused around extending fights and longevity by having to tools to react and respond to what enemies can do, while also factoring in the ability to reset the fight.

    Usually, the efficacy at roaming of either build focus can be gauged in tandem with the amount of mobility the build brings without sacrificing its desired toolkit.

    So, Ranger. Ranger is blessed with 2 fantastic elite specs, in that each elite spec fits perfectly into a paradigm.

    Druid is incredible at handling basically anything that can be thrown it at, and it has the damage, mobility, and reset potential you want out of a reactionary playstyle. It is opportunistic at its core, meaning that you have to outplay you opponents cooldowns and know when to capitalize. Outside of working on specific tactics to guarantee damage, the main 2 mistakes I see other Druids make are that they use Celestial Form too soon or for no reason, and that they don't utilitize their sword for damage, when sword is the main damage output source in any build running it.

    Soulbeast on the other hand is almost hyper offensive; basically the equivalent of a rushdown character in a fighting game. It's all about catching your enemy off guard and opening them up for high damage, and plays very much in a proactive manner, as opposed to Druid being reactive. The main mistake I see Soulbeasts make is that they blow all their cooldowns upfront and they spend the rest of the fight on the backfoot.

    The real question isn't which one makes for a "better" roaming spec, because it's apples to oranges in what roles they perform. More importantly, you need to choose the setup that best suits your playstyle. Here's a list of questions to help you decide:

    • Do I play aggressively or methodically?
    • How good is my pet control and micromanagement?
    • Would I rather play in a way that counters an enemy's defense, or offense?
    • Do I prefer to deal damage, or survive damage being dealt?

    Generally speaking, answering more of the choices with the latter option would imply that your playstyle favors Druid, but the pet micromanagement question is important because being able to manage the pet is key to being an effective Druid, just as it has always been at being the most effective Ranger player you can be. You need the pets damage and CC for pressure and setting up damage combos, and without it there are certain fights that you won't ever be able to win.

    Soulbeast shares many similarities with the above sentiments but relies much more on micromanaging the Beastmode cooldown and tricks than the pet itself, although the pet micromanagement is still an important aspect.

    All in all, as a Druid, you need to learn to manage your cooldowns primarily against an enemy's offenses, whereas a Soulbeast you need to manage your cooldowns primarily against an enemy's defenses.

    I want to take the time to state this again though because it's a pet peeve of mine; if you're using sword, please please please learn to use it for damage, regardless of what your build/spec is. It adds so much much more damage/pressure when you incorporate it into your gameplay.

    I'm not the OP but this was very insightful. Thank you.

  • Prophet.1584Prophet.1584 Member ✭✭✭

    I would like to add, stances need some tweaks. What they do is ok but for them to replace traited survival skills either bear stance needs improvement to provide all cleanses for Soulbeast or traited stances could pulse condi cleanse. Lowered stance cooldown when traited could also help.

    Bear stance should remove some condis on activation instead of waiting for a pulse
    Dolyak either needs more stab stacks or a lower cooldown it breaks stun but the stab gets either corrupted or stripped away too easily.
    vulture mostly works as intended, a cover condition would be nice like cripple+poison or 1 random condi+poison
    moa mostly works well but it should be a stunbreak too
    One Wolf Pack again works well but needs more base duration for the investment of an elite skill and the loss of one of our only sources of stab

  • GUFF.5692GUFF.5692 Member ✭✭

    As long as major druid nerfs do not come through then druid > Soulbeast for WvW.

    Soulbeast doesn't have regular access to full condi clears like druid does (CA-DC). Bear Stance takes time to clear larger condi stacks and can be defeated by cover condis/damage condi reapplication. Bear stance also leaves you more vulnerable to direct damage spikes due to longer cooldown and less healing.

    Also, second skin is not as good as some make it out to be. Mainly because condis (esp fire) are still over tuned in WvW. Even if you super charge second skin with curry soup/star runes and high passive regen condis (esp 1vx) will still claim your soul.

    If they improve bear stance like Prophet suggests above and allow SoR to work for soulbeasts while in beastmode then the equation changes.

  • Kovu.7560Kovu.7560 Member ✭✭✭✭

    Investing in cleanses instead of duration negation is always better. With food, sigils, runes and expertise condition builds will always have built in duration that'll more than outpace any condition duration reduction you could throw on your build.

    That said I am curious if anyone's run a successful rugged growth/regen/second skin healing power soulbeast build, with obvious investments into protection uptime.

    ~ kovu

    Fort Aspenwood,
    Ranger, Necromancer.

  • GUFF.5692GUFF.5692 Member ✭✭

    @Kovu.7560 said:
    Investing in cleanses instead of duration negation is always better. With food, sigils, runes and expertise condition builds will always have built in duration that'll more than outpace any condition duration reduction you could throw on your build.

    That said I am curious if anyone's run a successful rugged growth/regen/second skin healing power soulbeast build, with obvious investments into protection uptime.

    ~ kovu

    I experimented heavily after PoF came out for condi defense soulbeast builds built to handle the 2-3 man condi gank squads roaming on my server at the time. This is the best I could come up with:

    gw2skills.net/editor/?vNAQNBjYD7kSFojXsWQwhXgrFsMJY572f7x9JIUr2cNBgGwEIlzrRUeB-j1SEQBcUJI/Uh4RqE4z9HcwBBghKDYnuhD+EA+kSPAcBA6k6KBAQA25OTn1ZwO35O35O3ZfXn7cn7cn7cn7cn7sUAau1C-w

    Was a somewhat decent defensive build with regen and protection uptime. Was important to cycle weapons and moa stance properly to maintain 100% boon duration on critical boons like stability/protection. Double stability was nice for stomps esp 1vX and medium sized group brawls. The lack of full condi clear made me lose interest in it however.

    The changes today to SoR and SoS will definitely have me experimenting again with soulbeast.

  • Kovu.7560Kovu.7560 Member ✭✭✭✭

    Thanks, I'll be sure to give it a try.

    ~ Kovu

    Fort Aspenwood,
    Ranger, Necromancer.

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