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Make Necro single target class


Connla Dda.9407

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As most of "not meta" classes. It will be still very hard to kill due to bunker Trailblazer build and heavy condi spam. But playing WvW will be ballanced better than now is. And maybe it will encourage palyers to play other classes, which are "not usefull" as most of meta players stating. It will bring variety to fights. Instead of today's heavy condi spam from necro's all over the place with fast cooldown. There is no way you can sustain this amount of damage, too less condi removals comparing to necro's abilities. So making necro single target attack class will improve fights as a roamers, zergs or blobs.

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@"Connla Dda.9407" said:As most of "not meta" classes. It will be still very hard to kill due to bunker Trailblazer build and heavy condi spam. But playing WvW will be ballanced better than now is. And maybe it will encourage palyers to play other classes, which are "not usefull" as most of meta players stating. It will bring variety to fights. Instead of today's heavy condi spam from necro's all over the place with fast cooldown. There is no way you can sustain this amount of damage, too less condi removals comparing to necro's abilities. So making necro single target attack class will improve fights as a roamers, zergs or blobs.

This sounds like a memser attempting to eliminate thier natural enemy lol

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Stop and think about what you're asking here:

You want a class that has little to no mobility w/ little to no defense against CC and absolutely no defense against ranged to become a single target class? Wow.. just wow. Even a Ranger who is basically a single target class has good ranged attacks and great mobility is still viewed as completely useless in WvW. So you want to turn the scourge into that but with crappy ranged ability and no defense or mobility.... LOL

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Core and reaper are the best 1v1 variants of necro that you will get atm and they will never match warrior, thief, or mesmer in 1v1 effectiveness. That said it does not mean you cant win 1v1's with these versions of necro but its not easy. Depending on your build and your foes most matches are generally winnable if you can make good plays.

There will be some match ups or strategies you can win against as a sole necro though.

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@"Connla Dda.9407" said:As most of "not meta" classes. It will be still very hard to kill due to bunker Trailblazer build and heavy condi spam. But playing WvW will be ballanced better than now is. And maybe it will encourage palyers to play other classes, which are "not usefull" as most of meta players stating. It will bring variety to fights. Instead of today's heavy condi spam from necro's all over the place with fast cooldown. There is no way you can sustain this amount of damage, too less condi removals comparing to necro's abilities. So making necro single target attack class will improve fights as a roamers, zergs or blobs.

I have a better idea! Give all professions weapons that have a lot of AoE skills!

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@Sovereign.1093 said:counfer to necro is keep distance. have heralds bomb as one. now that you know pls dont join the nerf cor thread.

You can not keep distance when enemy zerg/blob is pushing. You get condi, couple of different ones including burn, torment, criple. If those condis are not cleaned out, and will not be cleaned out because lack of enough condi cleanse skills in entire zerg, you get out of position due to long cripple or eaten by other condis, ergo dead. And one necro can infest couple of enemy players. So necros kills enemy zergs. And taking into consideration 1/3, half of zerg usually are necros, amount of condition damage is just insane. It has to be changed. There is no variety of other classes.

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@DeadlySynz.3471 said:Stop and think about what you're asking here:

You want a class that has little to no mobility w/ little to no defense against CC and absolutely no defense against ranged to become a single target class? Wow.. just wow. Even a Ranger who is basically a single target class has good ranged attacks and great mobility is still viewed as completely useless in WvW. So you want to turn the scourge into that but with crappy ranged ability and no defense or mobility.... LOL

Lies. Necro has stability from fellow squad guardians, 20k HP plus 10k barriers while full bunker Trailblazer are enough for ranged attacks. Yeah, wow, unkillable necros. I am sure that single target necro still will beat ranger 1 vs 1. But my post was not about PvP, it is about WvW and WvW is about groups. Take your imagination beyond end of your Necro nose and think globally about zerg/blob fights. Amount of necro condi spam is too big at the moment. It have to be changed.

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@Vivilett.8509 said:

@"Connla Dda.9407" said:As most of "not meta" classes. It will be still very hard to kill due to bunker Trailblazer build and heavy condi spam. But playing WvW will be ballanced better than now is. And maybe it will encourage palyers to play other classes, which are "not usefull" as most of meta players stating. It will bring variety to fights. Instead of today's heavy condi spam from necro's all over the place with fast cooldown. There is no way you can sustain this amount of damage, too less condi removals comparing to necro's abilities. So making necro single target attack class will improve fights as a roamers, zergs or blobs.

This sounds like a memser attempting to eliminate thier natural enemy lol

It does not matter what classes i play. Your answer is out of topic in my opinion.

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@"Connla Dda.9407" said:As most of "not meta" classes. It will be still very hard to kill due to bunker Trailblazer build and heavy condi spam. But playing WvW will be ballanced better than now is. And maybe it will encourage palyers to play other classes, which are "not usefull" as most of meta players stating. It will bring variety to fights. Instead of today's heavy condi spam from necro's all over the place with fast cooldown. There is no way you can sustain this amount of damage, too less condi removals comparing to necro's abilities. So making necro single target attack class will improve fights as a roamers, zergs or blobs.

obvious troll is obvious.

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@"Connla Dda.9407" said:As most of "not meta" classes. It will be still very hard to kill due to bunker Trailblazer build and heavy condi spam. But playing WvW will be ballanced better than now is. And maybe it will encourage palyers to play other classes, which are "not usefull" as most of meta players stating. It will bring variety to fights. Instead of today's heavy condi spam from necro's all over the place with fast cooldown. There is no way you can sustain this amount of damage, too less condi removals comparing to necro's abilities. So making necro single target attack class will improve fights as a roamers, zergs or blobs.

there is also no way to sustain thief, mesmer, warrior, ranger, rev, ele, engi, guard dmg, if you could completely sustain that, no necro could kill you. thats not Balance. what do you expect? that you have enough condi removals to outsustain necro endless? necros have nearly no heal so they finally go down if you dmg them. same for every other class that fight against necro, they go down by necro dmg. thats the normal result of a fight. handle it.

your Job is to dodge the critical skills (whats absolutely possible, because shades have good visual warning), and hit your own burst skills (whats absolutely possible because necros are never invul, invis or blocking and only have 2 dodges).

and what do you mean with "non-meta" classes?

zerg meta-> ele, rev, warrior, Guardian, necro, mesroaming meta-> engi, ranger, mes, thief, warrior

so every class is part of some meta.

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@Connla Dda.9407 said:

@DeadlySynz.3471 said:Stop and think about what you're asking here:

You want a class that has little to no mobility w/ little to no defense against CC and absolutely no defense against ranged to become a single target class? Wow.. just wow. Even a Ranger who is basically a single target class has good ranged attacks and great mobility is still viewed as completely useless in WvW. So you want to turn the scourge into that but with crappy ranged ability and no defense or mobility.... LOL

Lies. Necro has stability from fellow squad guardians, 20k HP plus 10k barriers while full bunker Trailblazer are enough for ranged attacks. Yeah, wow, unkillable necros. I am sure that single target necro still will beat ranger 1 vs 1. But my post was not about PvP, it is about WvW and WvW is about groups. Take your imagination beyond end of your Necro nose and think globally about zerg/blob fights. Amount of necro condi spam is too big at the moment. It have to be changed.

that sounds like an issue with firebrand support. no nekro can sustain anything on their own in WvW. and in group you can remove those firebrand boons on the nekro and then let your power DPS like rev and weaver kill the scourges pretty instant.

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@Zero.3871 said:

@"Connla Dda.9407" said:As most of "not meta" classes. It will be still very hard to kill due to bunker Trailblazer build and heavy condi spam. But playing WvW will be ballanced better than now is. And maybe it will encourage palyers to play other classes, which are "not usefull" as most of meta players stating. It will bring variety to fights. Instead of today's heavy condi spam from necro's all over the place with fast cooldown. There is no way you can sustain this amount of damage, too less condi removals comparing to necro's abilities. So making necro single target attack class will improve fights as a roamers, zergs or blobs.

there is also no way to sustain thief, mesmer, warrior, ranger, rev, ele, engi, guard dmg, if you could completely sustain that, no necro could kill you. thats not Balance. what do you expect? that you have enough condi removals to outsustain necro endless? necros have nearly no heal so they finally go down if you dmg them. same for every other class that fight against necro, they go down by necro dmg. thats the normal result of a fight. handle it.

your Job is to dodge the critical skills (whats absolutely possible, because shades have good visual warning), and hit your own burst skills (whats absolutely possible because necros are never invul, invis or blocking and only have 2 dodges).

and what do you mean with "non-meta" classes?

zerg meta-> ele, rev, warrior, Guardian, necro, mesroaming meta-> engi, ranger, mes, thief, warrior

so every class is part of some meta.

I my post was more zerg/blob oriented. Change to single target necro class will not affect 1 vs 1. You can not dodge 5 necros at least at once spamming condis to zerg. Main reason is stop endless and placed all over the place condi madness.

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@MUDse.7623 said:

@"DeadlySynz.3471" said:Stop and think about what you're asking here:

You want a class that has little to no mobility w/ little to no defense against CC and absolutely no defense against ranged to become a single target class? Wow.. just wow. Even a Ranger who is basically a single target class has good ranged attacks and great mobility is still viewed as completely useless in WvW. So you want to turn the scourge into that but with crappy ranged ability and no defense or mobility.... LOL

Lies. Necro has stability from fellow squad guardians, 20k HP plus 10k barriers while full bunker Trailblazer are enough for ranged attacks. Yeah, wow, unkillable necros. I am sure that single target necro still will beat ranger 1 vs 1. But my post was not about PvP, it is about WvW and WvW is about groups. Take your imagination beyond end of your Necro nose and think globally about zerg/blob fights. Amount of necro condi spam is too big at the moment. It have to be changed.

that sounds like an issue with firebrand support. no nekro can sustain anything on their own in WvW. and in group you can remove those firebrand boons on the nekro and then let your power DPS like rev and weaver kill the scourges pretty instant.

That made me laugh: "let your power DPS like rev and weaver kill the scourges pretty instant." Never seen necro, necros! even as you wrote! being killed instantly. Its mostly Trailblazer bunker condi spammer. So hardest to kill due to Tough/Vit stacked stats. And this post is not about killing necros it is about balancing wvw zerging and blobbing.

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@"Sovereign.1093" said:all classes are viable. the use of them is highly dependent on the team using them.

unfortunately not many think outside the box.

If all classes are viable, why rangers, thieves, engis even eles nowdays are kicked out of squad? You can read on teamchat: "I am tagging x border, bring usefull classes". Which nowdays are only guard, necro, warrior and maybe rev. Rest of classes are not welcome. If as i posted necro would receive only single target ability to attack, than maybe variety of the classes would be visible in squads.

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@dzeRnumbrd.6129 said:

@"Connla Dda.9407" said:As most of "not meta" classes. It will be still very hard to kill due to bunker Trailblazer build and heavy condi spam. But playing WvW will be ballanced better than now is. And maybe it will encourage palyers to play other classes, which are "not usefull" as most of meta players stating. It will bring variety to fights. Instead of today's heavy condi spam from necro's all over the place with fast cooldown. There is no way you can sustain this amount of damage, too less condi removals comparing to necro's abilities. So making necro single target attack class will improve fights as a roamers, zergs or blobs.

obvious troll is obvious.

You are referring about yourself?

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@Connla Dda.9407 said:

@"Sovereign.1093" said:all classes are viable. the use of them is highly dependent on the team using them.

unfortunately not many think outside the box.

If all classes are viable, why rangers, thieves, engis even eles nowdays are kicked out of squad? You can read on teamchat: "I am tagging x border, bring usefull classes". Which nowdays are only guard, necro, warrior and maybe rev. Rest of classes are not welcome. If as i posted necro would receive only single target ability to attack, than maybe variety of the classes would be visible in squads.

because the raid lead does not want having those in squad.

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@Connla Dda.9407 said:

@Sovereign.1093 said:all classes are viable. the use of them is highly dependent on the team using them.

unfortunately not many think outside the box.

If all classes are viable, why
rangers, thieves, engis
even eles nowdays are kicked out of squad?

because These classes are already OP in roaming. and i NEVER saw any zerg that didnt accept eles. so plz stop trolling. thx.

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@Connla Dda.9407 said:

@"DeadlySynz.3471" said:Stop and think about what you're asking here:

You want a class that has little to no mobility w/ little to no defense against CC and absolutely no defense against ranged to become a single target class? Wow.. just wow. Even a Ranger who is basically a single target class has good ranged attacks and great mobility is still viewed as completely useless in WvW. So you want to turn the scourge into that but with crappy ranged ability and no defense or mobility.... LOL

Lies. Necro has stability from fellow squad guardians, 20k HP plus 10k barriers while full bunker Trailblazer are enough for ranged attacks. Yeah, wow, unkillable necros. I am sure that single target necro still will beat ranger 1 vs 1. But my post was not about PvP, it is about WvW and WvW is about groups. Take your imagination beyond end of your Necro nose and think globally about zerg/blob fights. Amount of necro condi spam is too big at the moment. It have to be changed.

that sounds like an issue with firebrand support. no nekro can sustain anything on their own in WvW. and in group you can remove those firebrand boons on the nekro and then let your power DPS like rev and weaver kill the scourges pretty instant.

That made me laugh: "let your power DPS like rev and weaver kill the scourges pretty instant." Never seen necro, necros! even as you wrote! being killed instantly. Its mostly Trailblazer bunker condi spammer. So hardest to kill due to Tough/Vit stacked stats. And this post is not about killing necros it is about balancing wvw zerging and blobbing.

well our zerg now onepushed opponents several times most of them dropped pretty instant but guess they dont know the allmighty necro builds or we would have 0 chance.

if you die to condis of those nekros fast, then it is several nekros hitting you. several eles / revs hitting you and you dont even get a nice chance to cleanse.

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@DeadlySynz.3471 said:Stop and think about what you're asking here:

You want a class that has little to no mobility w/ little to no defense against CC and absolutely no defense against ranged to become a single target class? Wow.. just wow. Even a Ranger who is basically a single target class has good ranged attacks and great mobility is still viewed as completely useless in WvW. So you want to turn the scourge into that but with crappy ranged ability and no defense or mobility.... LOL

wait what? no deffense against CC? and no defense against ranged?am i some special kind of a necro? cus beside ranger if he stays at max range ill blow up everything and every1.

you see i think necro's need to be out there but the way its now its beyond pathetic.

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Scourge is the boon spam nerf from anet, why would they nerf their nerf? Do you perhaps think that there is enough counter to the boon spam and no need to deal with it?

The scourge as it is designed shouldn't have made it's way up to the live game, it's just a very silly attempt to reduce the power of the boon meta made by anet. However, anet's staff is not one to go back on their mistake and this "design" is bound to be kept.

As for variety, to the fight, don't count on that. In zerg fight their is no variety, it only depend on whether your zerg follow faithfully a commander that know it's stuff or not. The ship war already existed before scourge and will continue to exist even without it, there is no room for your fabled variety due to this fact.

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@Zero.3871 said:

@Sovereign.1093 said:all classes are viable. the use of them is highly dependent on the team using them.

unfortunately not many think outside the box.

If all classes are viable, why
rangers, thieves, engis
even eles nowdays are kicked out of squad?

because These classes are already OP in roaming. and i NEVER saw any zerg that didnt accept eles. so plz stop trolling. thx.

no, because these classes add nothing anymore to the squad, necro,guard took over for Ele

ranger has nothing thiefs have nothing engi have nothing.im not here to hammer on necro, but stop lieing about fact that other classes are suppose to be out of squad cus of being good at something else.

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