Crab Fear.1624 Posted March 4, 2018 Share Posted March 4, 2018 so small, not raised, and some times dont even work as intended Link to comment Share on other sites More sharing options...
BeLZedaR.4790 Posted March 4, 2018 Share Posted March 4, 2018 Should be reverted to act instantly like it used to be and put on a little raised platform. P.S some pads need to be added to the lower area from mid to a side point, under the floor. Ports have too much advantage there as everyone else has to walk around. Link to comment Share on other sites More sharing options...
Merlin Dyfed Avalon.5046 Posted March 4, 2018 Share Posted March 4, 2018 Would love the old mechanic back. These things are becoming my new pet peeve.. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted March 4, 2018 Share Posted March 4, 2018 I would love whole map to be reverted to its original state. You know, when it had unique flavour and allowed fun gameplay with the floor. Link to comment Share on other sites More sharing options...
Habitax.8124 Posted March 5, 2018 Share Posted March 5, 2018 I absolutely hate the new jump pad mechanic .. one more thing to make this map even less enjoyable than it was already. Link to comment Share on other sites More sharing options...
Frostball.9108 Posted March 6, 2018 Share Posted March 6, 2018 id say the pads are even more fun nowhttps://www.reddit.com/r/Guildwars2/comments/7sxj4n/mimic_mirage_skyhammer_meta_portal_jump_pad_things/?st=jefgqpti&sh=25f54354 Link to comment Share on other sites More sharing options...
Miles Smiles.8951 Posted March 6, 2018 Share Posted March 6, 2018 and definitely increase the jump pad cooldown Link to comment Share on other sites More sharing options...
Matiu.5703 Posted March 6, 2018 Share Posted March 6, 2018 I don't know why but they don't work anymore for me: I go on them an nothing happens (in the past the jump was automatic) while I see others using them. Did I change something with the options or am I missing some new mechanic?Anyway yes, the map sucks this way... Link to comment Share on other sites More sharing options...
Shuriken.6738 Posted March 6, 2018 Share Posted March 6, 2018 i think the best solution would be to put interact button on them just like on portal to skyhammer. Link to comment Share on other sites More sharing options...
Razor.6392 Posted March 6, 2018 Share Posted March 6, 2018 @"Kheldorn.5123" said:I would love whole map to be reverted to its original state. You know, when it had unique flavour and allowed fun gameplay with the floor.Except everyone hated that, and it's the reason why it got reworked in the first place lmao. Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted March 6, 2018 Share Posted March 6, 2018 I'd like them to be a little raised. Not as much as bouncing mushrooms, just enough to stop at the edge so when we jump while running won't jump past them. Link to comment Share on other sites More sharing options...
mojathunder.7469 Posted March 8, 2018 Share Posted March 8, 2018 @"Kheldorn.5123" said:I would love whole map to be reverted to its original state. You know, when it had unique flavour and allowed fun gameplay with the floor.I hated the original jump pads as a guard. It cancels my Renewed Focus when running through it. Now i actually have to jump on it which is better. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted March 8, 2018 Share Posted March 8, 2018 @"Frostball.9108" said:id say the pads are even more fun nowhttps://www.reddit.com/r/Guildwars2/comments/7sxj4n/mimic_mirage_skyhammer_meta_portal_jump_pad_things/?st=jefgqpti&sh=25f54354How did he not die from fall damage 0.0Also, I'm so stealing the mid spot, that's gunna be awsome to pressure mid from. Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted March 8, 2018 Share Posted March 8, 2018 Sometimes it feels map it can never get to dull anoth. So it must be watered down continuously to an absolute flavorless flavor so there's no way to complain about it! Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted March 8, 2018 Author Share Posted March 8, 2018 Ok. I got an idea. Instead of the current cooldown mechanic, how about you get an effect called Risk.RiskAfter jumping for the next 5 seconds you have Risk, there is a 50% chance you can jump again, and the other 50% is you will launch into the sky and fall to your death. Link to comment Share on other sites More sharing options...
Vagrant.7206 Posted March 8, 2018 Share Posted March 8, 2018 @"Kheldorn.5123" said:I would love whole map to be reverted to its original state. You know, when it had unique flavour and allowed fun gameplay with the floor.You want druids dominating those side points even more? Because that's what it was like before. Link to comment Share on other sites More sharing options...
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