Mister Asdasd.6194 Posted March 5, 2018 Share Posted March 5, 2018 No this isnt a post complaining about people asking for decorative tokens and crafting materials as proof of how skilled you are,because we already know how silly it is that crafting mats and tokens are used for such things, but rather the rng behind the amount of tokens you get after each kill. Twice now i killed Dhuum,not as special as people hype it up to be after you nail down the strategy but both times i only got 1 dhuum token, rng makes it so that people can reach double digits with 2 kills, making them seem more "experienced" than people with bad luck(me included) who might have more kills but the amount of tokens droped was bad. Isnt there a way to implement something like a squad announcement command that will show in chat how many times you cleared the bosses and events of the wing you are in? Or maybe make a new tab in hero panel where we can see and post the amounts of times we cleared bosses in chat. At this point unlucky people like me and others will have to try for at least a month to reach double digit numbers of tokens to be able to be accepted in groups. Link to comment Share on other sites More sharing options...
Talindra.4958 Posted March 5, 2018 Share Posted March 5, 2018 I collect dhuum kp just to prove how bad luck my loot is.. the rest I'd donate to gh instantly.. I always get the lowest number of kp .. 1 from dhuum this week (like every other week). But I believe I will get dhuum bench to compensate this very soon /hopeful /strong believe Link to comment Share on other sites More sharing options...
Henry.5713 Posted March 6, 2018 Share Posted March 6, 2018 We have talked about this many times before. The addition of a proper character inspection feature would fix all of these issues. It would include everything from gear to build and even amount of boss kills. Something that would be disabled by default. But people do not like to have things convenient. Link to comment Share on other sites More sharing options...
Feanor.2358 Posted March 6, 2018 Share Posted March 6, 2018 It's not a measure of skill. KPs are used as an indicator for lack of experience. It's an imperfect filter, of course. But it's something. Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted March 6, 2018 Share Posted March 6, 2018 Just make a fake stack code. Problem solved. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted March 6, 2018 Share Posted March 6, 2018 Chat codes are here to cure elitism. Link to comment Share on other sites More sharing options...
Feanor.2358 Posted March 6, 2018 Share Posted March 6, 2018 @Trevor Boyer.6524 said:Just make a fake stack code. Problem solved.Yeah, no. Chat codes have been around for ages and there's a protocol for detecting them which works like a charm. Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted March 6, 2018 Share Posted March 6, 2018 Eh w/e. I use them all the time and not a single person ever notices. Link to comment Share on other sites More sharing options...
Faaris.8013 Posted March 6, 2018 Share Posted March 6, 2018 @Trevor Boyer.6524 said:Eh w/e. I use them all the time and not a single person ever notices.And even if they notice, they often give you the benefit of doubt. I remember my guild mates looking for pugs and someone joined, and they commented in guild chat how fake their LI spam looked and they were making fun of it. They didn't care though and did the raid with him. Link to comment Share on other sites More sharing options...
Feanor.2358 Posted March 6, 2018 Share Posted March 6, 2018 Sure. Come join our group and see yourself. ;) Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted March 6, 2018 Share Posted March 6, 2018 Oh no, I believe you. I'm just saying the large majority of people just don't care man. Link to comment Share on other sites More sharing options...
Raizel.8175 Posted March 6, 2018 Share Posted March 6, 2018 How about disabling the ability to post LI/KPs? May lead to more people doing raids. Who knows? :p Link to comment Share on other sites More sharing options...
Faaris.8013 Posted March 6, 2018 Share Posted March 6, 2018 @Raizel.8175 said:How about disabling the ability to post LI/KPs? May lead to more people doing raids. Who knows? :p They would just ask you to link your gw2efficiency profile, or find another way. It's about the players, not the mechanics. Link to comment Share on other sites More sharing options...
Feanor.2358 Posted March 6, 2018 Share Posted March 6, 2018 @Trevor Boyer.6524 said:Oh no, I believe you. I'm just saying the large majority of people just don't care man.Oh, yeah. For the older wings and/or when filling in for occasional missing member from a static, of course. But in the Dhuum pugs I've been people watched for chat codes. It really is about how hard is the content for the group. The harder the content, the stricter the requirements usually. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted March 6, 2018 Share Posted March 6, 2018 @Faaris.8013 said:@Raizel.8175 said:How about disabling the ability to post LI/KPs? May lead to more people doing raids. Who knows? :p They would just ask you to link your gw2efficiency profile, or find another way. It's about the players, not the mechanics.Yes, that's true. But just like with griefers, you can implement tools to make their lifes harder. Whole GW2 is built on premise that griefing is very hard here. That's true not because people are better here, but because game doesn't allow to grief easily. Link to comment Share on other sites More sharing options...
Raizel.8175 Posted March 6, 2018 Share Posted March 6, 2018 @"Kheldorn.5123" said:@Faaris.8013 said:@Raizel.8175 said:How about disabling the ability to post LI/KPs? May lead to more people doing raids. Who knows? :p They would just ask you to link your gw2efficiency profile, or find another way. It's about the players, not the mechanics.Yes, that's true. But just like with griefers, you can implement tools to make their lifes harder. Whole GW2 is built on premise that griefing is very hard here. That's true not because people are better here, but because game doesn't allow to grief easily.It's actually quite the opposite: this game is too convenient which actually makes grieving a lot easier. Just look at the raid-accessibility: in other MMORPGs I played, I was easily able to get into content through lying about my experience with said content or my gear, I still performed good because of skill so nobody noticed that I was lying about stuff. It would be the same in GW2 if there weren't such things like LI/KPs. Raid-Content isn't that hard as the community thinks it is. Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted March 6, 2018 Share Posted March 6, 2018 @Raizel.8175 said:@"Kheldorn.5123" said:@Faaris.8013 said:@Raizel.8175 said:How about disabling the ability to post LI/KPs? May lead to more people doing raids. Who knows? :p They would just ask you to link your gw2efficiency profile, or find another way. It's about the players, not the mechanics.Yes, that's true. But just like with griefers, you can implement tools to make their lifes harder. Whole GW2 is built on premise that griefing is very hard here. That's true not because people are better here, but because game doesn't allow to grief easily.It's actually quite the opposite: this game is too convenient which actually makes grieving a lot easier. Just look at the raid-accessibility: in other MMORPGs I played, I was easily able to get into content through lying about my experience with said content or my gear, I still performed good because of skill so nobody noticed that I was lying about stuff. It would be the same in GW2 if there weren't such things like LI/KPs. Raid-Content isn't that hard as the community thinks it is.Except even if you cheated your LI/KP people would kick you for failing 1 dodge. Delusional elitism is present in the game since the beginning, raiding has nothing to do with it. People are as bad here as in any other game. Active combat mechanics makes it easier to fail though. Link to comment Share on other sites More sharing options...
Chris McSwag.4683 Posted March 6, 2018 Share Posted March 6, 2018 @Raizel.8175 said:@"Kheldorn.5123" said:@Faaris.8013 said:@Raizel.8175 said:How about disabling the ability to post LI/KPs? May lead to more people doing raids. Who knows? :p They would just ask you to link your gw2efficiency profile, or find another way. It's about the players, not the mechanics.Yes, that's true. But just like with griefers, you can implement tools to make their lifes harder. Whole GW2 is built on premise that griefing is very hard here. That's true not because people are better here, but because game doesn't allow to grief easily.It's actually quite the opposite: this game is too convenient which actually makes grieving a lot easier. Just look at the raid-accessibility: in other MMORPGs I played, I was easily able to get into content through lying about my experience with said content or my gear, I still performed good because of skill so nobody noticed that I was lying about stuff. It would be the same in GW2 if there weren't such things like LI/KPs. Raid-Content isn't that hard as the community thinks it is.The thing is, people that haven't raided before generally don't have any skill to carry them(and tbh this goes for a large portion of raiders as well). They are unlikely to be well practiced in their roles, in dealing dps or providing support, and especially doing so while dealing with mechanics. It isnt strange since the game is very casual and generally has no requirements in terms of gear/skill/build to succeed - but raids are a bit different. Link to comment Share on other sites More sharing options...
Feanor.2358 Posted March 6, 2018 Share Posted March 6, 2018 @"Kheldorn.5123" said:@Raizel.8175 said:@"Kheldorn.5123" said:@Faaris.8013 said:@Raizel.8175 said:How about disabling the ability to post LI/KPs? May lead to more people doing raids. Who knows? :p They would just ask you to link your gw2efficiency profile, or find another way. It's about the players, not the mechanics.Yes, that's true. But just like with griefers, you can implement tools to make their lifes harder. Whole GW2 is built on premise that griefing is very hard here. That's true not because people are better here, but because game doesn't allow to grief easily.It's actually quite the opposite: this game is too convenient which actually makes grieving a lot easier. Just look at the raid-accessibility: in other MMORPGs I played, I was easily able to get into content through lying about my experience with said content or my gear, I still performed good because of skill so nobody noticed that I was lying about stuff. It would be the same in GW2 if there weren't such things like LI/KPs. Raid-Content isn't that hard as the community thinks it is.Except even if you cheated your LI/KP people would kick you for failing 1 dodge. Delusional elitism is present in the game since the beginning, raiding has nothing to do with it. People are as bad here as in any other game. Active combat mechanics makes it easier to fail though.Kek. Calling elitism "delusional" after saying you get kicked for failing 1 dodge. :lol: Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted March 6, 2018 Share Posted March 6, 2018 Players are free to use whatever requirements they want to determine who they group up with just as players that don’t like that are free to form up their own groups with no requirements. Not everyone enjoys going back to the “failing/learning phase” because some people don’t know what they’re doing. Link to comment Share on other sites More sharing options...
Talindra.4958 Posted March 6, 2018 Share Posted March 6, 2018 Have a look at the LFG system in FF14. It's very good. Player can select what they look for and the game has a system to detect qualification of players .. can't cheat :) Link to comment Share on other sites More sharing options...
ardhikaizecson.3697 Posted March 6, 2018 Share Posted March 6, 2018 This is more of a problem for Hall of Chains, people who don't play the raid the first 2 weeks of its release would be pretty much out of luck finding groups who dont demand kp, I put a standard for 150LI++ I have 300 myself, anyone who says they have experience with the wing and bosses but not enough LI is always welcome. I wonder how's the situation at NA, i really want to have a chance to play hall of chains without KP requirements since EU mostly asked 750LI ++ 20Kp Dhuum and so on. Link to comment Share on other sites More sharing options...
Malediktus.9250 Posted March 6, 2018 Share Posted March 6, 2018 Get dhuum cm done, then you never need to worry about the gh tokes for w5 again Link to comment Share on other sites More sharing options...
Bugabuga.9721 Posted March 6, 2018 Share Posted March 6, 2018 I wonder if raiders could get a badge that shows successful kills kind of like pvp tier badge (configurable to be on or not and only show in raid lobby/maps). And an option to show overall kills (all successful raids) or this matching one (i.e. keep construct for kc raid etc).This would cover most scenarios where group wants to get someone who did the encounter a few times vs brand new player (for those there are training runs and discord groups) Link to comment Share on other sites More sharing options...
Deeyra.1476 Posted March 7, 2018 Share Posted March 7, 2018 @Henry.5713 said:We have talked about this many times before. The addition of a proper character inspection feature would fix all of these issues. It would include everything from gear to build and even amount of boss kills. Something that would be disabled by default. But people do not like to have things convenient.Completely agree with you except the gear inspection. Thats against the rules and programmes exist for that already. It would help if you could just ype /li and example /sabetha to show how many kills you got. Link to comment Share on other sites More sharing options...
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