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Dynamic, flashing lifebars


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I remember seeing them on one of the PoF demos prior to release. I believe it was showing off the first part of the story mission, and every time the PC attacked a mob, their lifebar would flash yellow and dissipate according to damage taken. It was such a small change but it REALLY made the hits feel more impactful! Why was this change discarded? I think it would be a great addition. Even if it only showed up on critical hits or something. Especially if you have high ferocity and low precision, it would feel so impactful to see that massive hit flash on the lifebar and dissipate 30% of the mob's health XD.

Are there any plans to implement this feature?

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  • 1 year later...

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